• 1

    posted a message on Open Letter against Botting

    It had already been clarified but I guess it bears mentioning again - flaming and breaking the forum rules will not be tolerated.

     

    Everyone is free to say absolutely anything you want about the matter at hand: agree or disagree with the letter contents, that streamers are not representative of the community, whether the competitive aspect of Diablo 3 is legit or not - but the rules are for everyone and we won't allow anyone to break them. No matter how right or wrong one may be, without the rules we simply cannot have a civil discussion.

     

    Please, keep that in mind going forward.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on [Fanmade] Necromancer Q&A

    I forgot to make a post letting you guys know of the fanart update (added to the OP), so I'll make a delayed one :P

     

    I've added the fanart because I felt like it really helps bring the whole Necromancer idea together, with a very unique visual style for him. I'm glad to see most people think it suits the suggestion by Nightcrest. Who knows, maybe Blizzard is seeing the praise and the feedback, and will think about it.

     

    By the way, if he was willing to draw a female version of that, or even more fanart (moar would be awesome!) we would definitely highlight it. We're always looking for high quality fan-made content ;)

     

    Once again, thanks everyone for the feedback and comments! We sincerely appreciate it.

    Posted in: Diablo III General Discussion
  • 7

    posted a message on [Fanmade] Necromancer Q&A

    Necromancer Q&A

    Nightcrest87, the creator of the featured Necromancer on the front page, made this Q&A for those interested in having a little more insight and knowing his thought process when designing the class. Check it out!

     


    Necromancer Fanart by Sammael

    To help people visualize the idea even better, I've borrowed this incredible fanart by Sammael to feature on the post.

     

     


     Q: Why Necros? Why not Druids or Amazons or Space Monkeys?
    With the Aspect of Death vanquished, the essence of death has spread and ran rampant all across Sanctuary. The Necros were called on duty to harness it back into control.

    Q: Why Wisdom? Intelligence seems like the right choice for the Necromancer.
    As class balance currently stands, there are 2 classes for each attribute. Adding a 3rd one for Intelligence would require two more classes to be added to get into balance once more down the line. However, if a fourth attribute was added, it would only require 1 additional class to get into balance one more. The question I asked myself was: Could Druids use Wisdom? Since the answer to this was a loud yes, then Wisdom for Necromancers seemed like a decent choice as well.

    Q: Why Bile?
    All classes use as a resource something that comes from within them, either physically or mentally. Bile comes from within, it is thematically linked to the sinister aspects of the Necros and let’s face, it sounds cool.

    Q: Why Shadow damage as a new element?
    I don’t know… There seems to be some sort of a link between darkness and death but I can’t put my finger on it…

    Q: Why is Shadow resistance the same as Cold resistance?
    While adding a new elemental damage to give depth into a class is more or less inconsequential, adding an additional damage reduction option to look out and gear up for significantly diminishes the toughness of all classes in the long run.

    Q: OMG! Why not use Lightning elemental damage?
    I don’t particularly like Frankenstein’s monster, thematically. Besides that’s WD territory, aka Voodoo monster.

    Q: OMG! Why not use Fire elemental damage?
    Corpses are particularly flammable. I wouldn’t imagine Necros making much out of burning minions and fire in general. Besides, Poison damage and Fire damage does not match well, thematically at least.

    Q: OMG! Why not use Arcane elemental damage.
    Blizzard pointed out that they wanted arcane damage to be a Wizard only thing. I respected that.

    Q: OMG! Why not use Holy elemental damage?
    Really?

    Q: Why didn’t you add X ability from D2 Necromancers? I R S4D.
    Look again! There is not a single ability that was left out. Some are now base spells and some are runes but all of them made it in, some way or another. One major difference is that the Fire Golem is now Ice Golem because my D3 Necro does not use the Fire element.

     

    Speaking of…
    Raise Skeleton Raise Undead (Base) / Raise Undead (Skeletal Defenders)
    (*1) Skeleton Mastery  Well-Constructed (Passive) / Enhanced Guardians (Passive)
    Clay Golem  Animate Golem (Base)
    (*1) Golem Mastery  Well-Constructed (Passive) / Enhanced Guardians (Passive)
    Raise Skeletal Mage  Raise Undead (Skeletal Magi)
    Blood Golem  Animate Golem (Blood Golem)
    (*1) Summon Resist  Well-Constructed (Passive)
    Iron Golem  Animate Golem (Iron Golem)
    (*2) Fire Golem  Animate Golem (Ice Golem)
    Revive  Amber Horror (Base)
    Teeth  Spirit Fangs (Base)
    Bone Armor  Ossein Shield (Base)
    Poison Dagger  Eviscerate (Slice and Dice)
    Corpse Explosion  Corpse Explosion (Base)
    Bone Wall  Bone Wall (Base)
    Poison Explosion  Corpse Explosion (Fountain of Death)
    Bone Spear  Reaping Lance (Base)
    Bone Prison  Bone Prison (Base)
    Poison Nova  Blight Nova (Poison Nova)
    Bone Spirit  Hateful Apparition (Base)
    (*3) Amplify Damage  Ruby Fever (Broken Things)
    Dim Vision  Sapphire Sickness (Typhlosis)
    Weaken  Emerald Plague (Necrosis)
    Iron Maiden  Ruby Fever (Retaliation)
    Terror  Amethyst Rot (Fear of the Dark)
    (*4) Confuse  Amethyst Rot (Base)
    Life Tap  Ruby Fever (Base)
    (*4) Attract  Amethyst Rot (Base)
    Decrepify  Sapphire Sickness (Base)
    (*3) Lower Resist  Ruby Fever (Broken Things)

    (*1) Passive abilities.
    (*2) Fire element not used.
    (*3,4) Consolidated abilities.

    Q: So… What’s the point of this class? What niche does the Necro fulfill?
    He is a tank mage. He has the support qualities of the terrain manipulation and elite monster disabling type and his gameplay revolves approximately 75% around his constructs, structures and his maladies. Everything else is peripheral/optional and simply adds flavor. If this was a real class, I guess a lot of legendaries would exist to specifically point builds towards more variability.

    Q: A mage dual-wielding? Really?
    Yarly! While barbarians use their strength to dual wield, monks use their finesse and demon hunters use some sort of impressive ammo refilling science-fiction ability that does not require a third hand, necros tap into their malice to attack with both hands, clumsily yet maniacally in order to maximize their effectiveness.

    Q: But… Why runeblades?
    WDs stole their ceremonial daggers.

    Q: What’s the deal with the bone mantles?
     All classes have at least one armor class specific item (shields are armor, right? RIGHT? Tell me I R RAIT?!!?!!!), and the shoulder slot does not have too much value and/or diversity as the game currently stands. I knew that I wanted it to be something around bones, so I was between shields (crusader), helms (wd, wizard), chest plates (dh) and shoulder pads. I chose the latter.

    Q: Phylacteries? Are you implying that the Necros are actually dead? O_O
    Who said it was *their* phylacteries?

    Q: What’s the deal with the maladies? Are they like the curses from D2?
    Yes and no… They fill the same role but functionally they work differently. Instead of AoE spells, they are now auras that have both active and passive effects. If anything, they are the D2 curses on roid-rage.

    Q: What’s the deal with Shadow Bite? C_c
    Just harmless flavor text. Your hardcore heroes would be safe.

    Q: What’s the deal with Spirit Plane? O_O!
    Spirit Plane was an idea that came along as I was developing the Necro concept. It was too interesting to completely leave out but should I have thought of it from the start, it would be hardcoded into the Necromancer class sort of like DHs have the unique niche of the dual resources. Basically, if I could go back and do it all from scrap, the Necros would use Bile until it gets depleted and have a buff of +damage while they do so, then switch to Essence until it gets depleted and have a buff of +toughness. Think a little bit of Gnar from LoL.

    Q: OMG! X ability is completely overpowered/underpowered and can make the Necros immortal/trash! Also, those two abilities together are totally OP! Why?
    I didn’t manage to do any particular balance across the entire class as it required me to go deep into statistical analysis and I was lacking the time for that. That being said, there is a decent amount of balance within each spell (spell rune balance) and within each spell category (Primaries balance, Osteomancy balance, etc.)

    Q: What sort of marvelous software did you use to create all these? :o
    … MS Paint…

    Q: How long did all this take you?
    About 2 months, but I had limited time to work on it per day. If I had to estimate actual time, I’d say it took me around 60-70 hours.

     


    Conclusion

    Feel free to leave your feedback and your thoughts about Nightcrest's vision of the Necromancer in this thread ;) I'm sure he will appreciate it!

    Posted in: Diablo III General Discussion
  • 1

    posted a message on New Poll?

    I think I agree with Nachten. Unless they already have a big team working on this over the past year+, I'm not sure if they're ready to announce an expansion. Or maybe they can announce the "theme" of the expansion (where the 2nd xpac is headed lore-wise) but I doubt we'll see much in terms of mechanics and systems.


    :P obviously deep down I hope I'm dead wrong!

    Posted in: Backstage Archives (2013- Feb 2019)
  • 2

    posted a message on PTR 2.3 Undocumented Changes

    As always a few changes (on the first PTR 2.3 patch) don't make it to the official Patch Notes, and we usually put together a thread with a quick list to them. If you see any changes not on the Patch Notes let us know so we can add them to the list.


    General Changes

    • Quite a few "new" Bounties (Boss kills) - Diabolical Chest after completing these (better than Resplendent)
    • Uber bosses can drop up to 3 organs at once (could be due to the +2000% legendary drop buff)
    • New Shrine (Bandit) that spawns lots of Goblins!
    • Odious Collectors may now drop Forgotten Souls (Legendary crafting material).
    • New (potentially old) big purple goblin "Snitches" (or "Snitchley") - casts jailer and spawns trash mobs.
    • Squirt the Peddler in Hidden Camp now sells essences required to convert gems.
    • The player profile (skills, equipment and cube choices) is snapshotted when they get a leaderboard entry - you can right click to check it.
    • Conduit duration increased to 30 seconds.
    • Elite packs drop Progress Globes (orange) in normal Rifts.
    • Rift Guardians in normal rifts can now drop up to 2 Greater Rift Keystones at once.
    • Uber Maghda's invulnerability shield doesn't last as much.
    • It's possible to scroll to see item descriptions that are too big to fit the screen.
    • The 30 second countdown timer when closing Greater Rifts has been removed.
    • Possible increased repair costs (could be due to a known bug with socketed items that will be fixed!)
    • Can no longer take damage while on loading screen (apparently invulnerable until you move or issue a command)
    • Crafting costs for reforging readjusted (less arcane dust, for instance).

    Item Changes

    • Transmuting a Puzzle Ring opens a portal to The Vault.
    • Transmuting a Bovine Bardiche opens a portal to Not The Cow Level.
    • Crafted items have no level requirement.
    • Ancient items have an additional { } around the brackets in Clan chat - {[Ancient Shenlong Relentless Assault]}
    • In-Geom now has a buff icon.
    • Shenlong's Spirit now has a buff icon.
    • Fate of the Fell is facing the right way when viewing your character.

    Skill Changes

    • Steed Charge can no longer run through doors and gates.
    • Teleport now works "through" closed doors.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on PTR Patch 2.3 Conversation Strings

    PTR Patch 2.3 Conversation Strings


    Conv_P3_ZoltunKulle_Cube

    • Line4: You have access to a wondrous artifact of old, and that's what you want to do with it? Very well...
    • Line5: Small minds, small goals. I won't judge. Hahahaha.
    • Line6: Brilliant.
    • Line7: Hahahaha.
    • Line8: Not your worst idea. Not quite.
    • Line9: You're imaginative, aren't you?
    • Line10: Yes, I see.
    • Line11: If that is what you want...
    • Line12: Not what I would do, but when has that stopped you?
    • Line13: I suppose that will work.
    • Line14: Hm? Oh very well.

    Conv_P3_ZoltunKulle_Intro

    • Line0: Yes, I live once more. I'm very hard to kill and really, you did a sloppy job. But enough small talk. I need your help.
    • Line1: An artifact lies in the ruins of Sescheron, guarded by the spirit of a mighty warrior who will only grant it to the "worthy".
    • Line2: I think you'll have a better chance of impressing this spirit than I. Aid me in this, and I'll use the artifact to help you.

    Conv_P3_ZoltunKulle_Ruins

    • Line4: Kanai's Cube! Excellent. You and I will do great things with this, my friend.

    Conv_p4_Forest_Cleric_AttackFloat

    • Line2: Benedictus es deam Nereza maximum est. Nostra digni gratia tua et amor.

    Conv_P4_Forest_DyingExplorer

    • Line0: I did not believe the legends—all true! This island, it rots you from within. We never should have come here...

    Conv_p4_Forest_HermitEvent

    • Line0: The island must be fed lest the evil spread.
    • Line2: You must submit or everyone will die? Why do you fight me?
    • Line0: What have you... wait. We've done this before, haven't we?
    • Line1: What have you done? The totems must remain intact. The island demands it!
    • Line2: Benedictus es deam Nereza maximum est. Nostra digni gratia tua et amor!
    • Line0: I know you. You killed me before, didn't you? Or hasn't that happened yet?
    • Line2: We're going to fight again? Will you kill me this time, or will I kill you? No matter what happens, the island feeds!
    • Line1: What? How dare you! I have spent lifetimes, and you, you... aaagh!
    • Line3: Why do you stop me? Can't you hear the island? She's crying. She must be fed!

    Conv_p4_Forest_HighCleric

    • Line2M: Welcome, and be at peace my son. In giving your life you shall sustain us all, and blessings will be showered upon us in the afterlife, where you will soon join me.
    • Line2F: Welcome, and be at peace my daughter. In giving your life you shall sustain us all, and blessings will be showered upon us in the afterlife, where you will soon join me.

    Conv_P4_Future_Hermit_Intro

    • Line0: You are finally here. It has been long years since I saw you last.There is only one thing left, now. My spirit must be cleansed.
    • Line0: Thank you, thank you. I have waited for this respite for so long. You have freed me from my torment.

    Conv_P4_Ruins_Barb_BarbCivCallout

    • Line6: I always thought we would endure. We had honor and courage, and I thought it was enough. But it wasn't.

    Conv_P4_Ruins_Barb_BarbSpikes

    • Line6: These traps were built during the Westmarch wars as a final line of defense.

    Conv_P4_Ruins_Barb_BladeHallwayCallout

    • Line6: I will flay those Khazra alive for violating these halls.

    Conv_P4_Ruins_Barb_CannibalCallout

    • Line6: I never liked those two.
    • Line7: Skular, is something wrong?
    • Line6: Tala was my friend. She fought by my side in many battles.
    • Line8: I'm sorry.
    • Line9: Why?
    • Line10: But...
    • Line11: Those who give in to dark magics deserve their fate.
    • Line6: Garan was a coward, a disgrace to the Council and our people. He was among the first to flee when Kanai was lost.
    • Line6: I wished I'd killed Aletur sooner. Brave warrior. Didn't deserve the life of an Unclean.
    • Line6: Unclean cannibals.

    Conv_P4_Ruins_Barb_DemonHordeCallout

    • Line6: Demons. The only thing worse than Khazra.

    Conv_P4_Ruins_Barb_GhostCallout

    • Line6Barb: Our people must be buried on the slopes of Arreat. But Arreat is no more, so we wander forever.
    • Line6: The people of the tribes must be buried on the slopes of Arreat. But Arreat is no more, so we wander forever.

    Conv_P4_Ruins_Barb_HazirIntroCallout

    • Line6: Can we put him back in the cage?

    Conv_P4_Ruins_Barb_KanaiCallout

    • Line7Barb: There was talk of Elder Kanai being the next Immortal King. He was revered by barbarians everywhere, as you well know.
    • Line7: We were lost after the Westmarch wars, before Kanai joined the council. Had he had the time to take the throne, Baal could never have defeated us.
    • Line7: We put Kanai on the throne after he died as a tribute to his greatness.
    • Line8: I wonder what would have happened if he had lived? Bah, there is no point.

    Conv_P4_Ruins_Barb_SecretRoomCallout

    • Line7: With all this destruction, there could be more areas like this. We should stay alert.

    Conv_P4_Ruins_Barb_SescheronCallout

    • Line8: Sescheron is no more. All these years, and it still pains me to look at it.

    Conv_P4_Ruins_Barb_ShrineCallout

    • Line0: These beasts bring dishonor to this sacred place!

    Conv_P4_Ruins_Barb_StopFollowing

    • Line6: I have kept you safe in Sescheron, but now I must return to my vigil.

    Conv_P4_Ruins_BarbNPC_Intro

    • Line0Barb: We had no idea there were still other children of Bul-Kathos in this world.
    • Line0: We had no idea there were still other warriors in this world.
    • Line1: I believe thanks are in order, as we just rescued you, though I am surprised barbarians could be caught so easily by common Khazra.
    • Line2Barb: Easily? Ha! We were tending to the wounds we earned slaughtering cannibals when we were set upon by these mindless beasts.
    • Line4: These Khazra swine never could have taken us if we had not been busy tending to the wounds we earned slaughtering cannibals.
    • Line5Barb: You have earned my protection, for a time. Enough talk. The enemies of our people need killing.
    • Line5: You have earned my protection, for a time. Enough talk. The enemies of my people need killing.

    Conv_P4_Ruins_BarbNPC_ZigguratEndCallout

    • Line0: This is my home. I will die before I let Khazra infest it.

    Conv_P4_Ruins_frost_camp_SkularRescue_OtherBarbsBail

    • Line0: My brothers are off to continue clearing the vermin out of Sescheron.
    • Line0: Die Khazra swine!

    Conv_P4_Ruins_Hazir_BarbCivCallout

    • Line5: Your civilization was much nobler than most people realized.
    • Line4: Do not tell me about my own people.
    • Line0: People once thought of the barbarians as savages, but their civilization was actually based on honor and nobility.

    Conv_P4_Ruins_Hazir_BarbGhostCallout

    • Line10: Your people's belief that they must be buried on Arreat to find peace has sentenced your dead to eternal wandering.
    • Line4: Shall we see what happens to your kind after they die?
    • Line8Barb: Your people's belief that they must be buried on Arreat to find peace has sentenced your dead to eternal wandering.
    • Line8: The barbarians believe they must be buried on Mt. Arreat to find peace. Now that it is gone, they are cursed to wander eternally.

    Conv_P4_Ruins_Hazir_BladeHallwayCallout

    • Line6: The Khazra are insidious trap makers.
    • Line4: They will soon be dead trap makers.

    Conv_P4_Ruins_Hazir_CannibalBarb_Callouts

    • Line0: These cannibals are obviously driven by black acrimonious humours.
    • Line1: No. They have fallen to dark magics. There is no other way.
    • Line0: Humours.
    • Line6: Dark magics.

    Conv_P4_Ruins_Hazir_DemonHorde_Callout

    • Line5: Demons! Kill them!! Kill them!!!
    • Line4: Feel free to just stand around screaming.

    Conv_P4_Ruins_Hazir_Follow

    • Line0: Wait! You can't mean to leave me here! I'm going with you!
    • Line0: Well, we can't cry over the past forever.
    • MenuLabel: Hazir's Torment
    • Line4: I managed to befriend one of my captors, Kalvesan, by constantly acting the fool and pleading for my life. Then, we were set upon.
    • Line5: Kalvesan, bless him, freed me before confronting the attackers. I quickly took advantage of his heroic sacrifice and made my escape.
    • Line6: As he screamed his last, I swore his death would not be in vain. Sadly, I was soon captured by the Khazra and was unable to avenge him.
    • Line3: Help! Please free me from this miserable cage!
    • Line0: I am not accustomed to standing around; I'm a man of action!
    • MenuLabel: I am Abd al-Hazir
    • Line0: Greetings! I am Abd al-Hazir, you may have heard of me? And my disappearance? No?
    • Line1: Well, I was captured months ago by the Coven in retaliation for secretly observing one of their rituals.
    • Line2M: But you, sir, have secured your place in the history books by rescuing me, I can assure you. No, no, no—no thanks are necessary.

    Conv_P4_Ruins_Hazir_KanaiCallout

    • Line6Barb: Have you heard of the great barbarian elder Kanai? Silly me, of course you have, he was your people's best hope for the future.
    • Line6: Have you heard of the great elder Kanai? He was the barbarian civilization's best hope; and their final one, as it turns out.
    • Line4: You talk just to hear your own voice, don't you?

    Conv_P4_Ruins_Hazir_KanaiEventCallout

    • Line7: It is—
    • Line4: Silence. You will not speak in the presence of the great Kanai.
    • Line8: It is strange they have placed Kanai's corpse on the Immortal Throne, as he died before he could be crowned king.
    • Line0: Safety at last! You have not only my eternal thanks, but also the thanks of the world at large for rescuing me.
    • Line6Barb: You seem quite intelligent, especially for a barbarian.
    • Line6Wiz: You gained quite a reputation from your youth in Caldeum! You don't seem half as bad as they say.
    • Line6WitchDoc: You are an impressive warrior, despite your rudimentary beliefs. An unseen land filled with spirits? How droll!
    • Line6Monk: You are an impressive warrior, despite your rudimentary beliefs. It must be difficult keeping all those gods straight.
    • Line6DHunter: You are so dedicated! You cling to the idea that you can rid the world of demons, when it is demonstrably untrue!
    • Line6Crusader: It impresses me that someone with your intelligence continues to adhere to their religion when it has been so thoroughly discredited.
    • Line8Barb: I thought lying in wait for cannibals for 20 years was tedious. Then I met you.

    Conv_P4_Ruins_Hazir_RandomCallout2

    • Line10: You know, people have compared me to the great historians and philosophers – Brast, Lysra, Jeram, Valthek.
    • Line11: Humility prevents me from commenting on such things, of course.
    • Line0: Yes, yes, very good. I of course spotted this immediately; I was interested to see if you would find it as well.
    • Line6Barb: Ahhh, Sescheron, the once grand capital of the whole of your civilization. Every stone exudes memories of its violent fall.
    • Line6: Aaah, Sescheron, the once grand capital of the whole of barbarian civilization. Every stone exudes memories of its violent fall.
    • Line4: You talk of things you don't understand.
    • Line7: I beg to differ. I was held against my will for months. I now know what hell truly is.

    Conv_P4_Ruins_Hazir_Spikes

    • Line0: Spikes? Not a very welcoming place, is it?
    • Line3: They serve their purpose.
    • Line0: I take my leave of you.
    • Line6: Khazra. Pfft. Lice ridden mongrels. They steal human babies. You don't want to know what they do with them.

    Conv_P4_Ruins_ThreeGuardians_FollowerCallouts

    • Line0: These things mock my people's traditions—they will pay.
    • Line3: What? Spirits? That's... that's unfair! We killed them already!
    • Line4: We?
    • Line0: These beasts are so retched even death doesn't want them.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on ZE na now recruiting. <ZE>
    Quote from Mth»

    Let me just jump in here and say that this topic is fake. Zero Empathy does NOT have an american division. This topic has nothing to do with Zero Empathy.


    The real and only Zero Empathy is Europe only. Any information you want on the real Zero Empathy can be found on http://zeroempathy.net

    ^

    To the OP, please do not troll people like this. It won't be tolerated around here.

    Posted in: Clans [NA] [PC]
  • 1

    posted a message on <dfans> recruiting

    Just so people know, this is endorsed by the DiabloFans staff ;) and as such will be stickied for a while.


    Let's see if we can get a community effort going in getitng the DFans back to a state where people can log in and know they'll find like-minded people to play with! Mid and high GRs, Hellfire farming, T6 quick runs, bounty runs, powerleveling, starting from scratch - whatever they feel like doing.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Cow Level found in act 1! (Video)

    Please stay on topic and stop de-railing the thread. If you wish to discuss other aspects of the game other than the Cow Event/Level, like your discontent with the game or its devs, feel free to create a new thread.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on diablo 3 2.2 Furious Charge (5) Immortal Kings (4) Perma WOTB(Wrath of the berserker) Build guide

    Link removed and topic locked.


    Check our forum guidelines for posting videos and similar content.

    Posted in: Diablo III General Discussion
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