Game is 2000% percent better than launch.
Awesome evolution in such a short time. I've been having a friggin blast.
- Zero(pS)
- Wise Elder
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Member for 15 years
Last active Tue, May, 9 2017 22:32:50
- 31 Followers
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ruksak posted a message on 1.0.5 Seems cool and all...Posted in: Diablo III General Discussion -
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Wetzeb posted a message on Autenticator 100% safe?It's safer than not having it.Posted in: Diablo III General Discussion
Issues with you being hacked are probably due to a password way to easy to get, some sort of malware or virus, or the account associated with your bnet account has been compromised. -
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st0rmie posted a message on MF broken ?Posted in: Diablo III General Discussion
Stopped reading there. Maybe try 300 runs if you want to get any sort of meaningful statistics. -
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lalaurentide posted a message on What is the reason for double legendary find?The people who complain about higher legendary/set drop rates are the same people who complained about the removal of the invasion PvP model.Posted in: Diablo III General Discussion -
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Coaster_Man posted a message on Level 100 hardcore wizard incthat's so crazyPosted in: Diablo III General Discussion
also, as his diabloprogress page shows, it's the final countdown
http://www.youtube.com/watch?feature=player_embedded&v=bDRx6YFCQT8 -
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Nuvian posted a message on This should have been Blizzard's response on Hellfire ring nerfPosted in: Diablo III General DiscussionQuote from KageKaze
I have to admit, I only heard of this guy recently and I just can't seem to understand the popularity. Maybe it's a tiny bit of jealousy, but I have two major issues with this video. One is that he's somewhat hard to understand at times, I can't really hold that against him due to accents and what not.. but the other... He's accusing blizzard of want us to spend all sorts of money to be super geared. Really, if blizzard wanted money from the RMAH they could easily make changes that would force us to use it. As it is right now, it's all about personal choice and how fast do you want your gear rather than trying to farm it yourself.
As for the topic at hand, regarding the ring, it's fine. The ring has good stats and any proc that gives you raw damage is an amazing bonus on top of that. It also appears to be designed around getting characters leveled up in paragon faster (so it's probably going to be passed around alts a lot) so it would be horrible to have it as over powered as it was. The ring should NOT scale due to player power. The reason for this is that it makes any other gear that could fit into that slot effectively useless. What I mean by that, is if Blizz releases new levels of gear in an expansion pack (including new legendaries) why would you care because you have a ring that scales with everything else, so you'd never lose it.
I'm not sure why everyone's so up in arms about it. The bleed damage on items doesn't scale, it's static. In fact nothing on items that procs really scales with your damage, so why should it start now?
Eh, I dunno. I'm done ranting, I've still got some sedatives in my system from my hospital visit so I might not be thinking 100% clearly. don't mind me too much, and if I offended anyone, I apologize now.
Its the same guy that said that Blizzard nerfed the tornado barbarian build so people would spend more money at the RMAH so blizzard would make more money.
I'm not a fan of the guy, he isn't very objective in nature in my opinion.
The proc is just supposed to be a small/random spell, which is more for low level characters, in my opinion they nerfed it just right.
Even with a 50% nerf people would just stack up on resist/LoH/vit and wait for procs, it would be a game breaker in my opinion.
No item should be that powerful period. -
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Bleu42 posted a message on Last diablofans poll completely missed the pointwhat? You either agree it was justified or you don't. If you don't think it should have been nerfed that hard, then you hit no. The poll is fine.Posted in: Site Feedback
Also, REALLY a 200-300k proc? And an often proc at that. 200-300k is a pretty big hit for most, and it would have made this ring instant BIS forever.
But now as it stands, it has the chance to roll perfect DPS stats, with a nice damage proc AND 35% exp. Quit saying people were only going to farm for the proc, because if anything the 35% is what makes it worth it's time. -
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KageKaze posted a message on Sentry Engineer Build (1.0.5 Custom Engineering)I decided to try and make a Demon Hunter build based around the new Sentry and see how it did. It has actually served me surprisingly well, while my DH is fairly fresh at 60, I got lucky with a couple drops and have been trying my luck killing packs in MP5 inferno. It's not perfect, but I think it's a build that works well, especially for those of us who don't have a lot of crit damage built up yet.Posted in: Demon Hunter: The Dreadlands
One thing I want to point out for this build is that it a little odd compared to most. Sentries cannot crit so this build will not benefit much from high damage crit builds. You could still go for high crit and just let the Spike Traps do most of the damage. The other oddity is that Sentries do not seem to proc Life on Hit. Because of this they also don't seem cause damage reflection back to the user. This can make Reflect Damage elite packs fairly easy compared to most other builds. Keep in mind this is PTR and is subject to change.
Build (calculator not yet updated to 1.0.5):
http://us.battle.net...dYSk!hUd!ZcbZba
Passives:- Ballistics This can be replaced with nearly anything but I chose it for more DPS on my Spitfire Turrent. If you manage to slow the enemy a lot then you could probably replace it with Cull the Weak. I did not choose Archery for this passive as I have a 1H Crossbow and it would increase the critical damage and sentries can not crit. You could possibly replace it with something defensive like Perfectionist.
- Custom Engineering The foundation of the build. This allows you to have 3 sentries and 6 spike traps. This is where the bulk of the damage is going to come from.
- Brooding This was a personal choice due to gear. I have no ways of regenerating health other than to use this and the Boar pet. I do not have any LoH yet and the sentry doesn't seem to trigger LoH either.
- Bola Shot - Thunder Ball I chose this skill for the mix of good AoE and Single Target damage. The rune was chosen due to the fairly high chance to stun the primary target, making kiting a little easier. This could be replaced with any generator other than grenades, "Entangling Shot - Chain Gang" being the 2nd skill I'd recommend in its place.
- Spike Trap - Scatter Combined with Custom Engineering, this rune allows you to put out 6 spike traps in two clicks. It makes kiting and dropping traps in the enemy's path fairly simple and can cause massive AoE damage to large groups who hit the traps all at once.
- Vault - Tumble This is a personal choice rune, I like being acrobatic and it helps to be able to move out of tough situations quickly. Consider replacing if you want something more defensive or another source of damage (based on personal gameplay style)
- Caltrops - Torturous Ground I found Torurous Ground to be more effective at slowing mobs while kiting than Hooked Spines. This is largely due to the slowing effects in inferno are still reduced from their full power.
- Companion - Boar Companion This was personal choice. I have no Life on Hit on my character right now and Sentries don't seem to trigger it anway. This gives me more resistances and some life regeneration to keep me alive
- Sentry - Spitfire Turret This one appears to be the highest DPS Sentry rune. Combined with Ballistics, it can do quite a bit of damage. The latest PTR has the Sentry doing 175% WD and the rockets doing 30% WD. With 3 sentries down, in a single second you can put out around 660% WD without having to actually attack yourself. Once you start throwing your own damage out there with the Sentry you can start putting out very high amounts of damage over time.
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KageKaze posted a message on Monster Power, Leveling In 1.05 and YouI had put in some discussion about this as well. MP 10 is not efficient but you can level faster for the content you're in (you're usually a higher level for milestone events). If someone wants to level fast MP10 will not be for them unless they can manage to get twink gear. However, there will be players such as myself who want to try MP10 while leveling for the challenge.Posted in: Diablo III General Discussion
I had my wizard go up to the skeleton king using only items he found on the ground or stuff I could craft from the BS of my level. It was quite challenging and I died to a few elites. I think it was more interesting and fun than just blitzing the content really. Good video sir. -
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Slybacon posted a message on Monster Power, Leveling In 1.05 and YouPart One:Posted in: Diablo III General Discussion
Part two:
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It's kind of a sad day for honest gaming (which really was rare even in D2, so people should stop pretending like this hasn't happened before - maybe this means 0% chance of duping, bots and any hacks at all).
I wish they'd at least put a big huge "tag" on stuff "bought" from the action house with real money. I mean, I absolutely do. Should be like getting that lvl 99 Mewtwo pokemon from someone else, it will always have their name - it's not shameful, if they were bad enough at the game to buy stuff ready for them with real life money instead of "game currency".
I'd ignore half of the issues this will bring if I could proudly carry a big "I got my own items" Flag on everything that I got myself (or at least without real life money).
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Also, at least he told us his computer has a problem and gave us a heads-up instead of lefting us in the dark =] so guess we'll just have to wait.