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    posted a message on SSS Comeback with Innas?
    Quote from azakus87»

    @Mad_Tom Im afraid that they just move 4pcs bonus to 6pcs and then add some minor bonus to 4pcs

    Same here. That was my first thought when I saw the placeholders for 6pc bonus.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on My monk S2 diary

    Had a mega headache yesterday, so I kinda fell in bed after coming from work.


    PTR is also tempting, but waiting times are too long, will try to play later on today and update the diary accordingly.

    Posted in: Diablo III General Discussion
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    posted a message on Need help rerolling Hellfire Amulet

    DEX to socket is your best choice for this ammy, even if you end up getting 10CHC before socket you might try to run it that way without leg gem for a time being to see how it "works".

    Posted in: Monk: The Inner Sanctuary
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    posted a message on SSS Comeback with Innas?

    Inna gets boots:


    Sunwuko get's chest and pants (6pc bonus yet unknown, wouldn't mind if it would be 50% RCR, :D ):


    In any case it would be good to have an Ancient Inna Daibo around for combination possiblities.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Having issues with single target damage.

    Inna set bonuses from PTR (new added are boots):


    Sunwuko gets Chest and Pants, 6 part bonus yet unknown (afraid it will move 500% damage from 4 set bonus to 6 part). Or if 6 part bonus will become something ubergood, SWK 6 part + Inna 4 part bonus will still be OP (wouldn't 50% resource cost reduction for 6 piece SWK be something wonderful?):

    Posted in: Monk: The Inner Sanctuary
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    posted a message on 2.2 new set

    Inna gets new boots (there are no Inna gloves as somebody said above - but maybe Tasker and Theo could work wonders if you can't combine it efficiently with Sunwuko anymore), also 2 piece effect already gives 2 Mystic Ally (not sure if Crudest boots would still give you 3-4 Mystic Allies in that case):

    Inna PTR


    So far, Sunwuko 6 piece bonus is unknown, and I'm kinda afraid the 500% damage bonus will move to the 6 piece (still currently SWK 4 piece + Inna 6 piece bonus is possible). Sunwuko gets Chest armor and pants BTW.

    Sunwuko bonus


    Seems it will be good to have an Ancient Inna Daibo around for set combinations, xD.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Sick Maximus, what now?

    Nice drop, go with the lashing tail kick Cindercoat combo as you said yourself. I tried it with an ancient Blackguard, it also worked.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Inna's 6 set bonus?

    Inna got new boots as a set-piece.

    Posted in: Diablo III General Discussion
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    posted a message on My monk S2 diary
    Quote from g0c»
    Still subscribed :-)

    Thx, didnt't manage to play yesterday though.

    Posted in: Diablo III General Discussion
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    posted a message on Set Bonus Question

    In OP case, 2x SWK, 3x Inna + 2x Raiment and RORG.


    That way you get 500 DEX from Raiment, and that's fine till the 3rd SWK part drops or you get it from Kadala.


    I did similar and even combined 3xRaiment + RORG for the additional 15% lightning damage and Thundergods Vigor - could do T6 even without the full Inna bonus, but slow compared to 4 piece SWK.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on My monk S2 diary

    Monday up!

    Posted in: Diablo III General Discussion
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    posted a message on Ancient torch, what to reroll?

    Yes, I would recommend spirit regen to +%DMG.


    You should anyway aim for 50% + CDR then you will have enough Epiphany and Air Ally up-time to spam bells.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on My monk S2 diary

    Day 8 (Friday 20.2.2015.):

    Since I'm short on gold I decided to lvl up my Boon of the Hoarder to lvl 25. Still had 29-33GR keys in my stash.


    Worked my way through those GR's, in some of them cursing I don't have 2nd Unity yet, for the GR35 achievement I run a trial, and without problems got a 35 key, still, dying to much, seems my GR34 clear will stay for now (I might do the Esoteric Alteration gem upgrade those days and try out if it will work without 2xUnity on GR35).


    I even tested the 29-30 with Lashing tail kick and an ancient (4,3K Blackguard). It worked nicely, but for higher I still prefer my torch (that Daibo's also not dropping, getting one-two Daibo a day, mostly Paddle or Balance, none of them ancient though for now).


    Spend shards into belts (should have rerolled life regen to 15% life on mine and not squeezing out 50 more DEX...) and a bit on bracers (still have my one and only starter Gungdo gear).


    Ran few T6 with a friend (in a public game), then took a break.


    After I came back to the game I did A1, A3, A4 bounties and checking out all keywardens, with my Boon of the Hoarder, gold is slowly piling up.


    No real upgrade in sight for now, and over the weekend I actually will not have much time to play, sadly.


    Went to bed with P279.


    Day 9+10 (Saturday-Sunday 21-22.2.2015.)

    As said at end of Day 8, I was traveling with family this weekend, squeezed out one T6 rift and one bounty. So not a lot to report here.


    Day 11 (Monday 23.2.2015.)

    I decided for myself I have to try to beat a GR35 at least.


    Aware that it will be hard without double Unity I decided to lvl up my Esoteric alteration gem. So I did a bunch of GR22-33 to get that task done. All the bloodshards spend didn't yield any upgrade (still on my one and only Gungdo...).


    In the process of leveling the gem, a friend asked me to boost him to lvl 70 (he was lvl 40 at that time). 3 T6 rifts have been enough to do that task.


    I leveled up the gem afterwards, run trials, got GR36 key easily. And I managed to finish the rift on time (still dying to much, though). Seems Esoteric Alteration would work very well with razor strop, or having Physical resistance as secondary on all viable equipment. But for that you really need to grind/craft a lot. Actually not sure if it is really needed in the build.


    Here the video of the clear: http://www.youtube.com/watch?v=Pngw1OIqSfQ

    After re-watching it I found out that I did a lot of mistakes, but it's a good starting point for further play ons.


    I'm aware it would be much easier with double Unity, even with a decent Wyrdward ring (but strangely none of that dropped whole season, on my other toons it's one of the most dropping rings) so it could help a bit with crowd control due to the potential stun effect.


    After I finished the rift I played A1 bounties, since I'm short on rift keys as well.


    Ended the day as P301.


    Day 12 & 13 (Tuesday & Wednesday 24-25.2.2015.):

    Tuesday: Didn't have a chance to play Diablo, so not much to report here :(

    Wednesday: Headache all day, just collapsed into bed after coming home from work.


    Day 14 (Thursday 26.2.2015.):

    Played just a tiny bit, joined friends game and grifted from GR41 to GR45. I still die to much, really need to up my leg gems (all are sub 30, still).


    Kadala didn't give anything nice. Let's hope friday will be a better day.


    Day 15-16 (Friday-Saturday 27-28.2.2015.):

    Upgraded my Taeguk to lvl 25.


    Ran Act 1 bounties. Got one more 5,5%CC RORG out of it and one with 5% CDR, might come useful in later builds.


    Managed to roll 8% CDR on shoulders, 6%CC on helm, 6%CC on new Gungdo gear (Holy... can't get a Lightning one).


    Also I got my first ever Flying Dragon (and one shortly after that). Both rolled badly.


    Strangely, after so many A1 bounties I don't have an A1 keywarden key yet, lol. Will have to farm wardens and try to do a Hellfire ring for the bonus XP.


    Day 17 (Sunday 1.3.2015.):

    I saw friends doing GR's when I came online, they invited me, so we ran GR's from 36 to 45. Did a bunch of those, and Kadala was good, I got 3 Gungdo gear yesterday - so I have a Fire, Holy, Cold and Lightning one (the last one is even Ancient).


    Leveled up my leg gems a bit, still below 30 with most of them.


    When the guys left I crafted a bit (I had 2 Ramaladnis, so I was able to socket the Fist of Aztura'q I had in stash) and tried to complete my support/damage build. To fully utilize it, I will need even a little bit more CDR, and "work" on my passives a bit.


    All in all, it is becoming routine now.


    At one of the last GR's we did I got my 2nd Unity ring from one of the party members - I might try to do GR40+ solo now, yeah! A better Torch would come handy now, started rolling for 2H weapons at Kadala's.


    Day 18 (Monday 2.3.2015.):

    As I have 2 Unity rings now, I decided to try my luck with GR's. Cleared a GR41, GR43 was not doable as of yet (BTW place 1000 on S2 EU monk leaderboards is GR43 already).


    Wanted to try a 42, but friends came online, so we played a bunch of GR40+.


    Nothing good dropped, nor Kadala was good either.


    However, managed to roll 10% CC on my amulet finally! Ended the day at P362.


    Day 19 (Tuesday 3.3.2015.):

    Just few rifts with friends. Nothing "great" dropped or happened.


    Slowly started stacking up on crafting mats, might try something with items I have got so far.


    Day 20 (Wednesday 4.3.2015.):

    Started with some solo GR's, working my way up to 42's (so far my highest finish is GR41, but I know I can go higher)


    Then friends came over, and we started running GR46 and up. I knew I was to squishy, so I have changed my build to a semi-support (with Cyclone Strike to keep the DH out of harms way) and Inner Sanctuary for damage boost and mitigation.


    We managed to clear a GR48 (my first in season), on GR49 we then got such a bad combo of map/mobs that we had no chance whatsoever...


    Still, the GR49 RG dropped a Cold Soj (ancient on top of that), my first in season, will see what I can build around that!

    Posted in: Diablo III General Discussion
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    posted a message on Questions regarding Pain Enhancer and Gem of Efficacious Toxin

    Toxin can not proc Pain Enhancer, since it is "white damage" it does.


    Pain Enhancer needs a critical hit to proc - therefore it actually is not a really good choice for Firebird wizards.


    But, for instance, Bane of The Trapped, when you are in close vicinity to enemies proc's the toxin gem (I tested this now in season on my monk, on GR1 I just walk through the mobs and they die without me even attacking them).

    Posted in: Diablo III General Discussion
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    posted a message on My monk S2 diary

    Thursday up!

    Posted in: Diablo III General Discussion
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