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    posted a message on Gold as a currency
    Quote from "Hero" »
    Gold was worthless in Diablo 2 because it was so easily obtainable. That's like saying let's use rocks for currency. The only way for gold to be an accepted form of currency is if it's scarce and people want it. I don't like gold as a currency because bartering is more fun. Anyway... Sojs>Gold anyday.

    Yes gold needs to be scarce and we need gold to have more uses. How about repairs, gambling (for potentially good stuff), maybe lodging in the middle of the wilderness, food, water. Yea! There should be food and water items when your off questing in the wilderness or dungeons for a long time!
    Posted in: Diablo III General Discussion
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    posted a message on Gold as a currency
    Quote from "REN" »
    Whatever is most useful, most rare and most wanted (SOJ, Runes, Skulls) will turn into our main source of trade, something that you can get easily will never be a source of currency of a game.

    The only way to turn gold into a effective trade is probably to add a world of warcraft style system to it and break it down into copper, silver and gold and make it so you have to really work your butt off to have high amounts of it.

    Problem with that system however is over time gold will become useless, its happening in world of warcraft now with gold become more an more useless to the player base at higher levels cause they realize that all they need it for is the repair there gear and buy a few things.

    The rest of it now is just quest, raid and you'll be right.

    Personally you can never make a effective economy that won't have its highs or lows, all you can do is try and make a balanced economy and leave it to the players to sort out how they wish to trade there items, be it gold or other items.

    Note: Yes you could introduce a bop/boe system but in this style of game it would really peeve a lot of people off

    Gold bailouts by blizzard? WE need MOAR regulation!
    Posted in: Diablo III General Discussion
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    posted a message on Amount of Skills?
    Quote from "DesmondTiny" »
    Wooot No Useless Skillszzzszzsss

    Exacto!

    This is honestly the best thing about D3 for me. Every skill is useful in different situations throughout the game! Nothing will be obsolete.

    What a waste it was in D2 when certain cool look skills were useless. I mean, what was the point? -_-
    Posted in: Diablo III General Discussion
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    posted a message on In-depth analysis fo Wizard talent tree
    I think every skill in D3 will be useful throughout the game depending on circumstance, and THANK god for that. Why waste time on animating awesome looking skills if they won't be used later?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Content updates?
    Is there any word on content updates? Is it confirmed that bnet for d3 will have no monthly fee? Because I would like some new monthly content and quests. I know younger gamers would be hard-pressed to have that, but man, think about how awesome that would be. To have a constantly updated and well-maintained D3.

    What do you guys think?
    Posted in: Diablo III General Discussion
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    posted a message on Demons, Druids, and Dead Babies. (Warning: Graphics In-ten-sive)
    The barbarian kicking ass reminds me a LOT of the DooM title art.
    Posted in: Diablo III General Discussion
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    posted a message on don't know if its been asked before, but any else have this feeling?
    Quote from "carnage665" »
    Ever since they announced they are developing D3 the days appear to get longer and longer. From one point of view i wished they had announced the game later on, when it would be further along development (about 6 months prior to full release would have been nice). This way we all wouldnt have to be waiting so impatiently. I think in this case it would have been better to be ignorant about D3. :confused: Anyone else agree? or Are you happier they announced so early along development? I'd like to hear some opions by ohters. grtz

    I agree 100%. It would be better to not haven known until 6 months prior or even not at all.
    Posted in: Diablo III General Discussion
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    posted a message on I just saw this watching screenshots !
    Quote from "Ironfoe" »
    the WD skellies will most likely work in a different way, considering monster corpses disappear. maybe the WD will be able to summon a group of them for a certain amount of time?

    Summoned zombies would've gone much better with the WD theme.

    Is it that hard to imagine skeletons coming out of the ground at the casters will? Jeez people...

    Where is it written in stone that we need corpses to create skels/undead minions?
    Posted in: Diablo III General Discussion
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    posted a message on Fire Mongrel
    Quote from "Luckmann" »
    I took the liberty of taking some better pictures:







    The last one obviously being "Fire Mongrel". ^_^

    Island of doctor monroe!

    Looks like his skull is upside down too.
    Posted in: Diablo III General Discussion
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    posted a message on Fallen Shaman Picture ???
    WIth the animation and look of the supposed shaman, do people get reminded of dungeon keeper? I loved that game!
    Posted in: Diablo III General Discussion
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    posted a message on Fallen Shaman Picture ???
    Quote from "DiabolicFire" »
    You have probably seen the new picture on the homepage and now i ahve some questions for you

    1. Doesn't the fallen shaman look like a happy little creature instead of the fearless murdermachine??
    2. What do you think of the "return" of the fallen shaman spontanious?

    As said in another thread, fallen aren't supposed to be disgusting and terrifying demons. They are more like imps or gremlins--mischievous at most.

    When were you ever scared of fallen?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III's Fallen Shaman Spotted?
    Quote from "okok9" »
    Im dissapointed...
    it seems everything they do in 3d from 2d..becomes childish..
    same was with homm5! childish monsters..

    Oh yea as if you could really see how D2 fallen shamans looked.

    The new supposed shaman looks like a sneaky imp to me, doesn't have to be an ultra hellish demon.

    Quote from name="The Huntsman" »
    This is Diablo .... Not a new version of 7Up..... We want dark and menacing. If we wanted refreshing there's always iced tea for that. :P

    JK...... I really don't mind what direction this game goes as long as it gets there soon...

    Nope. It still is diablo. You just can't adjust to 3d. Go play D1.

    Quote from "AcidReign" »
    I want the Fallen to be more gritty and dirty looking.

    These things don't roll around in the mud. If you look at demons in games and lore, they pretty slick creatures. Especially imps.
    Posted in: News & Announcements
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    posted a message on Fire Mongrel
    Quote from "Daemaro" »
    Well you can only do so many summons before it's not so unique anymore.

    The mongrels seem to be a attack/defense unit.

    We don't need tanking so that leaves:

    Ranged and possibly magic.

    Besides that maybe some buffing summons.

    hmm you're right, the necro, for example, had melee skel, mage skel, mud, iron, fire, and revive, so that's 6 summons.
    Posted in: Diablo III General Discussion
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    posted a message on Fire Mongrel
    Quote from "Daemaro" »
    I like them, I can't wait to see what other summons he has. I think he'll at least have 1-2 more.

    I hope he has a full summon tree. I mean, shouldn't he?!
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 loves God of War
    Quote from "Veritech017" »
    If a normal fight in Diablo 3 (just minions) took near as long as a normal fight in GoW, I would take the game back.

    Nothing is worth the amount of annoyance as having to kill something five times before seeing any experience or loot.

    Well that's why Diablo 3 isn't a copy of GoW. What we're talking about here is the action style, the impacts, the visceralness, not how the game progresses
    Posted in: Diablo III General Discussion
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