Well, same happened during Season 1 and I'm pretty sure something else will happen during S3. As long as they introduce new items and change abilities, there is always a chance that a new exploit appears, it is just how game design goes versus players that try to push the game beyond its limits.
You should congrat them anyway, even thought it makes things "easier" it doesn't remove the coordination requirement at all. IMHO, this kind of exploit doesn't remove the dignity and/or the value of the achievement, it just limits the competition to those willing to go through such roads.
They could not use it and keep things "legit", but there's always someone that doesn't, so I agree with them putting effort into this and congratz on achieving it!
Keep in mind this is Blizzard's fault, even though they don't make such things on purpose.
- Frozenpt
- Registered User
-
Member for 10 years and 14 days
Last active Tue, Nov, 28 2017 23:41:30
- 0 Followers
- 7 Total Posts
- 2 Thanks
-
Mar 13, 2015Frozenpt posted a message on Hotfixes on Live and PTR, Protoss Probe Pet, Zero Empathy GR 63, Blizzcon ReminderPosted in: News
-
Mar 13, 2015Frozenpt posted a message on Hotfixes on Live and PTR, Protoss Probe Pet, Zero Empathy GR 63, Blizzcon ReminderPosted in: News
Yeah, this is the Sever + MfD: Grim Reaper, or should I say "was". They place everything on the mob while the Monk runs around gaining stacks of Tempest Rush: Flurry, which deals 15.000% Weapon Damage as Cold @ 100 Stacks, waiting for the right time to move in and place Exploding Palm: Impending Doom (6305% Damage explosion on death, potentially 12.610% with a perfect Fist of Az'Turrasq) + Unleash the Tempest Rush to finish off the mob and triggering Sever, Exploding Palm and Grim Reaper for an insane amount of purely retard damage.
Of course this isn't all there was to it, bonus damage from gems, other items, WD and Crusader skills and many other things that increase the damage, but what I explained was the base of what they did.
- To post a comment, please login or register a new account.
0
I don't think there's an in-game trick to help you with looting, but if I had to guess, I'd say he's using a macro (most likely from his mouse software) to toggle multiple clicks very fast.
I'm not aware of a "Loot on Hover" system, if you are sure that he's not clicking the item himself, then the chances are he's using something to continuously click. Steelseries Sensei can do this through a keybind feature called "Toggle Auto-Repeat" on Steelseries Engine 3.
2
Here are the Screenshots, was kinda fun to see this for the first time. Not sure if it is a current bug but I'd say this isn't quite intended, it is nice to see but awful if this happens in higher Grifts.
0
This is what the patch notes and the tooltip say. I just don't know what "up to" means.
Does it restore:
1. A random number from 1/0 up to 3 AP?
2. AP depending on the amount of targets up to 3?
3. AP depending on the amount of damage dealt?
I did some test against a single target and I believe it works with a random number but would like to confirm exactly how it works.