Hey guys, wanted to share this build with you for farming T7 bounties. Since we'll need lots and lots of those leg mats we need a speedy build to do it. It's based on the condemn build because it has solid damage and good aoe.
Here is the build
http://www.diablofans.com/builds/58500-2-3-fastest-bounty-farm-build
Please +1 it if you like it and comment here or there if you have questions. Thanks and happy farming!
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Create a system for D3 gems that's similar to the Heirloom tab in WoW. Stores your highest version of a gem, can 'create' that gem for any character. I'd find myself playing a lot more characters/builds if I didn't have to log on to 6-7chars. as it is to collect gems.
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I like it!
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I say, this is a serious game, and efficiency matters more than fun!
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By all means man I didn't trademark it haha. The more people discuss something, the more exposure it gets and the more likely it is to become a reality, right?
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Berserker's Shroud would lose much potency vs. Single targets, though, which is Barb's main weakness atm. So that would possibly need tuned.
Special mention for Ivaldi's Son. I love that concept, but our choice for spenders as a ranged build would be limited to Seismic Slam. Perhaps make it like Fury of the Vanished Peak, and add a +ancient spear damage roll, and -40 to 50% RCR on this ability, instead? This would be amazing synergy with 300th spear, I reckon.
Special mention #2 for Yojimbo's Culling. Love it, just absolutely love it.
Harlequin Crest, a magic find helmet would be cool - but you can also socket a Flawless Royal Topaz (+41% magic find) into Leoric's Crown (+80-100% gem value in socket) for up to 82% magic find. Sure, Harlequin's with the Royal Topaz would net you more magic find - 9% more if perfectly rolled - but essentially the same thing is already in game. Would need tweaks. Interesting idea, though. Perhaps change to another slot?
And also, the idea of 'The Pugilist' set fascinates me. I really like the concept behind this - one weapon that can provide several set bonuses, depending on the counterpart chosen. Kinda goes with the monk theme of 'adaptation and one with everything' etc., too, in a way?
Now for an idea of mine. I personally think it'd be interesting to have a legendary or two that interacts with potions.
Maybe a legendary affix like 'Critical Hits have a chance to reduce the cooldown of potion by X second(s)'
'Using a Potion creates a window of opportunity, increasing damage/CDR or -RCR for X seconds (pick one, not all.)
'Health Globes also reduce the cooldown of your potion skill by 2-4 seconds' OR
'Health Globes can overheal you, granting a temporary shield equal to 10% of your maximum health. While the shield holds, you deal X% additional damage' or have X increased resistances. Possibly two items? Maybe a set ring/amulet, one that grants damage, one for toughness- then add a 2piece for it. What would that be? No clue.
Could call the first one something cheesy like '____ of Eternal Thirst'
Sorta just spitballin' here. I'm kinda sleepy and just coming up with these at random (outside of the first potion one). But I love a lot of your ideas!