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    posted a message on [Ideas] Patch 2.4 and 2.5 suggestions

    Create a system for D3 gems that's similar to the Heirloom tab in WoW. Stores your highest version of a gem, can 'create' that gem for any character. I'd find myself playing a lot more characters/builds if I didn't have to log on to 6-7chars. as it is to collect gems.

    Posted in: Diablo III General Discussion
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    posted a message on whats wrong with my season barb?

    I say, this is a serious game, and efficiency matters more than fun!

    Posted in: Barbarian: Bastion's Keep
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    posted a message on Wanted to share 19 new legendary ideas.
    Quote from FinalFencer

    I love the legendary potion as part of a set idea! I may implement that with your permission. :)



    By all means man :) I didn't trademark it haha. The more people discuss something, the more exposure it gets and the more likely it is to become a reality, right?
    Posted in: Diablo III General Discussion
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    posted a message on Wanted to share 19 new legendary ideas.
    As a Barbarian main, I gotta say, I really love Arreat's Face & Berserker's Shroud. I think those are pretty awesome.
    Berserker's Shroud would lose much potency vs. Single targets, though, which is Barb's main weakness atm. So that would possibly need tuned.
    Special mention for Ivaldi's Son. I love that concept, but our choice for spenders as a ranged build would be limited to Seismic Slam. Perhaps make it like Fury of the Vanished Peak, and add a +ancient spear damage roll, and -40 to 50% RCR on this ability, instead? This would be amazing synergy with 300th spear, I reckon.
    Special mention #2 for Yojimbo's Culling. Love it, just absolutely love it.

    Harlequin Crest, a magic find helmet would be cool - but you can also socket a Flawless Royal Topaz (+41% magic find) into Leoric's Crown (+80-100% gem value in socket) for up to 82% magic find. Sure, Harlequin's with the Royal Topaz would net you more magic find - 9% more if perfectly rolled - but essentially the same thing is already in game. Would need tweaks. Interesting idea, though. Perhaps change to another slot?

    And also, the idea of 'The Pugilist' set fascinates me. I really like the concept behind this - one weapon that can provide several set bonuses, depending on the counterpart chosen. Kinda goes with the monk theme of 'adaptation and one with everything' etc., too, in a way?

    Now for an idea of mine. I personally think it'd be interesting to have a legendary or two that interacts with potions.
    Maybe a legendary affix like 'Critical Hits have a chance to reduce the cooldown of potion by X second(s)'
    'Using a Potion creates a window of opportunity, increasing damage/CDR or -RCR for X seconds (pick one, not all.)
    'Health Globes also reduce the cooldown of your potion skill by 2-4 seconds' OR
    'Health Globes can overheal you, granting a temporary shield equal to 10% of your maximum health. While the shield holds, you deal X% additional damage' or have X increased resistances. Possibly two items? Maybe a set ring/amulet, one that grants damage, one for toughness- then add a 2piece for it. What would that be? No clue.
    Could call the first one something cheesy like '____ of Eternal Thirst'
    Sorta just spitballin' here. I'm kinda sleepy and just coming up with these at random (outside of the first potion one). But I love a lot of your ideas!
    Posted in: Diablo III General Discussion
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