I got a new 2H bow to equip my DH with today, had an extra 40dex and 60dps compared to the old one, as well as an extra 70vit. When I moused over the new bow in my stash, however, it showed very minimal upgrades compared to what i had, i.e. only +2.1 damage and -790 life. However, after I equipped it, my dps went up ~1100 and life went up 3K. When i moused over the old bow in my stash, i said it would reduce my life by 4000 and damage by 2200 (since it was weaker than the new one I had now equipped). If anything they should be the same values, just alternating between +/- since it's comparing the same 2 items. Has anybody else seen this crop up when looking at the values between equipping various items?
Yeah, there is something going on because I had a similar situation today with my "dps" gloves and amulet that I carry just for killing Treasure Gnomes. At one point, the tool tip told me they were only 50 dps better than my regular set, then later it showed them each as 900 dps better.
My guess is it's because of their new weapon comparison system. Here:
When comparing a two-handed weapon against two currently-equipped one-handed weapons, the game will now simulate the removal of both one-handed weapons (instead of simply removing the main-hand weapon, which resulted in an inaccurate comparison)
Maybe what it did in your case is: it compared the item in your bag with your currently equipped bow AND the quiver. Hence the minor boost.
Seems like a bug when the system sees the two-handed item you want to equip, then sees that you have two items in both hands, and then applies this new two-handed to dual-wield comparison algorythm.
EDIT: doesn't really explain the situation with gloves from shootingbull's post, put still feels like a right direction to me. Though who knows.
you a DH w/ stacked sharpshooter? does the item have +critdmg%?
Nope to neither one (though other things I'm wearing have a +crit) Even if it was the case, you shouldn't come up with completely different +/- values when comparing 2 bows. Was never like that for the bows I've equipped up until this point, so it has to be something with the new patch in how it's calculating/comparing items.
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Maybe what it did in your case is: it compared the item in your bag with your currently equipped bow AND the quiver. Hence the minor boost.
Seems like a bug when the system sees the two-handed item you want to equip, then sees that you have two items in both hands, and then applies this new two-handed to dual-wield comparison algorythm.
EDIT: doesn't really explain the situation with gloves from shootingbull's post, put still feels like a right direction to me. Though who knows.
Nope to neither one (though other things I'm wearing have a +crit) Even if it was the case, you shouldn't come up with completely different +/- values when comparing 2 bows. Was never like that for the bows I've equipped up until this point, so it has to be something with the new patch in how it's calculating/comparing items.