Probably some sort of Paladin/Druid hybrid I'd think.
They're missing out on a class with the 1h/shield toolset, as well as a shapeshifter hybrid.
Either that or some form of pure ranged healer type. Think the Wizard, but with a more support/heals kit. Perhaps designed to promote inferno level team play.
We have the DemonHunter so its only fair we get an AngelHunter!
Would be a melle hero utilising some strong summons and transforming.
Its resource system could be good/evil.
All i could hear, while listening to the male Monk, was the Heavy from Team Fortress 2! Not that it's a bad thing, but i'd have loved if the Barbarian would have been Russian. I love Russian accents as it is and running out smashing faces with a huge axe would have been great if i get to hear "Hahaha! I am Heavy Barbarian guy! I love my job!"
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"Pull 'em in, den smash 'em up gud!" - Grimjaw, Barbarian Poet
Yeah, I'm still of the opinion that part of the reason why the Demon Hunter was concepted as such (and not as a Ranger as she once was), is because they want to leave room for a Nature-themed class in an upcoming expansion. That's one archetype that's noticeably absent in D3.
The Necromancer is still up for grabs. in my opinion. I could see a very pet-focused class, but in terms of design sensibility, what would differentiate a D3 necro from a D2 necro is that a D3 necro would have lots more ways to interact with his pets, acting as a kind of general. Perhaps he would have a spell that marks a target enemy, causing that enemy to take additional damage and attract your minions to it, and he'll have spells which enhances and/or protects your minions. In this way, the Necro would still be far more pet-based than the Witch Doctor, while still being a very 'active' class, as opposed to running into an area and standing around doing nothing while your minions kill everything,
I agree and love idea of necromancer as pat-based class... skeletons, golems....
That would be great, also i read your posts and i think idea of a druid class is very likely!
P.S. I wouldn’t play with druid (probably), but i am not the only one that plays this game.
Why not a shapeshifting Necromancer with summons, etc.? Certainly would differentiate from D2, and they could somehow fit that in with the lore, maybe?
Then that leaves it open for something really cool as a shield class.
Why not a shapeshifting Necromancer with summons, etc.? Certainly would differentiate from D2, and they could somehow fit that in with the lore, maybe?
Then that leaves it open for something really cool as a shield class.
I agree with all options that includes Necromancer back in game !
Were missing a cleric type character. A clothie who deals holy damage and casts heals. I mean, HEY! everyone needs a healer, and I knows monks dont want to do it xD
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Most People Are Completely Ignorant To The Microscopic World Around Them -Me
I think its going to be some kind of summoner character with elemental based attacks, but most likely will NOT be the druid (although he was my favorite).
I think some kind of ship captain/sailor who can control wind/water and summon sea creatures from the depths would be pretty cool, a diablo 3 version of the druid pretty much
Why not a shapeshifting Necromancer with summons, etc.? Certainly would differentiate from D2, and they could somehow fit that in with the lore, maybe?
Then that leaves it open for something really cool as a shield class.
I agree with all options that includes Necromancer back in game !
Of course, :D. I think it'll fit with the story to bring the Necromancer back as well, we could bring back the cut content in Ureh and if I'm not mistaken Necromancers are present in the jungles there. That's my ideal expac.
How about a monkey with four asses?
Or a piece of chalk, sliced with a beard?
Always someone that thinks he is smart...
Every forum has at least one !
I lol'd too, I think a classic amazing build is what has already been chosen. If you cant innovate on a specific class and cant make one up, then theyll bring back an old toon with similar ablities with a different name, like they have done. Its a smart decision, on blizzards part to do this, to avoid obvious redundancy.
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The monk has a russian accent...just pointing that out there.
http://www.youtube.com/watch?v=mXiPnANUOz4
https://www.deviantart.com/aerisot
They're missing out on a class with the 1h/shield toolset, as well as a shapeshifter hybrid.
Either that or some form of pure ranged healer type. Think the Wizard, but with a more support/heals kit. Perhaps designed to promote inferno level team play.
NICE
Would be a melle hero utilising some strong summons and transforming.
Its resource system could be good/evil.
All i could hear, while listening to the male Monk, was the Heavy from Team Fortress 2! Not that it's a bad thing, but i'd have loved if the Barbarian would have been Russian. I love Russian accents as it is and running out smashing faces with a huge axe would have been great if i get to hear "Hahaha! I am Heavy Barbarian guy! I love my job!"
"Pull 'em in, den smash 'em up gud!" - Grimjaw, Barbarian Poet
The Necromancer is still up for grabs. in my opinion. I could see a very pet-focused class, but in terms of design sensibility, what would differentiate a D3 necro from a D2 necro is that a D3 necro would have lots more ways to interact with his pets, acting as a kind of general. Perhaps he would have a spell that marks a target enemy, causing that enemy to take additional damage and attract your minions to it, and he'll have spells which enhances and/or protects your minions. In this way, the Necro would still be far more pet-based than the Witch Doctor, while still being a very 'active' class, as opposed to running into an area and standing around doing nothing while your minions kill everything,
That would be great, also i read your posts and i think idea of a druid class is very likely!
P.S. I wouldn’t play with druid (probably), but i am not the only one that plays this game.
Then that leaves it open for something really cool as a shield class.
I agree with all options that includes Necromancer back in game !
-Me
I think some kind of ship captain/sailor who can control wind/water and summon sea creatures from the depths would be pretty cool, a diablo 3 version of the druid pretty much
Of course, :D. I think it'll fit with the story to bring the Necromancer back as well, we could bring back the cut content in Ureh and if I'm not mistaken Necromancers are present in the jungles there. That's my ideal expac.
but another cool idea would maybe be a myan type character 2012 anybody!
myan - not cool
Why not, it is "The end of all things" after all
https://www.deviantart.com/aerisot
lol, sorry didnt think that way !
Or a piece of chalk, sliced with a beard?
Always someone that thinks he is smart...
Every forum has at least one !
I lol'd too, I think a classic amazing build is what has already been chosen. If you cant innovate on a specific class and cant make one up, then theyll bring back an old toon with similar ablities with a different name, like they have done. Its a smart decision, on blizzards part to do this, to avoid obvious redundancy.