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    posted a message on Diablo Signatures For the Community
    Quote from Aranoch

    Quote from Nivius

    don't think you got the idea... etc

    So that post says, in the end to keep it proportional.

    Most of them, being barely noticeable, are just fine they way they are in my opinion and whether or not it being "good" or "bad" to state my own opinion about what I've made, that's how I feel. I understand your statement behind editing the size of images and will take it into a little more consideration next time to help them look a little more appealing.

    Thanks for the feedback.

    He gave you really good critique, you should take it to heart, and maybe take a far better attitude towards criticism if this is something you enjoy doing and putting yourself out there for.

    That said, this is some nice work you did for the community.
    Posted in: Diablo III General Discussion
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    posted a message on I hate to say this,
    Quote from Alcovitch

    Quote from Mysticjbyrd

    But I told you so... I told you exactly why the runestone system would not work, and I was called a noob and flamed to no end.

    Ohh now dont feel bad, there are some serious drawbacks to always being right. For example, life has very few cliff-hangers.

    PS: To all the people crying about the removal of a terriblly broken runestone system, and discussing how to fix the new runeskill system, I would just like to ask you one thing. WTF are you talking about? Fist off Its not broken, it replaced a broken system, and now they finally have a system that fking works!! Secondly, given the short time frame til launch do you actually think they will replace this idea? Hint: No

    This system is not a fix. It's a quick band aid solution. It's lazy and poorly implemented.

    There basically ISN"T a rune system anymore. You simply have 25 major skills and you unlock variants as you level. End of story. No runes.

    Their solution to the "runestone problem" was to remove runes period.

    The heart of the system is still there, though. What made it good in the first place and had everyone excited when it was debuted. Every skill has multiple iterations! That's the cool, exciting part.

    Secondly, this is the first time I've become attached to a change, I love the changes they've made and really hope they don't make another one. So I guess I'm in the boat you were previously, and hoping mine doesn't get shipwrecked. I do think this system is the best yet though, although it is in need of some polish but it's blown out of proportion how much work it needs.
    Posted in: Diablo III General Discussion
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    posted a message on New class in D3 expansion !
    Quote from nshobot

    Quote from ThorisHere

    Why not a shapeshifting Necromancer with summons, etc.? Certainly would differentiate from D2, and they could somehow fit that in with the lore, maybe?

    Then that leaves it open for something really cool as a shield class.

    I agree with all options that includes Necromancer back in game ! :evil:

    Of course, :D. I think it'll fit with the story to bring the Necromancer back as well, we could bring back the cut content in Ureh and if I'm not mistaken Necromancers are present in the jungles there. That's my ideal expac.
    Posted in: Diablo III General Discussion
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    posted a message on New class in D3 expansion !
    Why not a shapeshifting Necromancer with summons, etc.? Certainly would differentiate from D2, and they could somehow fit that in with the lore, maybe?

    Then that leaves it open for something really cool as a shield class.
    Posted in: Diablo III General Discussion
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    posted a message on WD Changes review - Patch 13 (good changes)
    I don't see how this is at all surprising. We have played barely any of the game, these changes aren't designed for us they are designed for the benefit of the game as a whole. If they balanced the game around the very beginning of Act 1 Normal, we would have a much bigger problem.

    You see that, yes?
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Will you use Blizzard forums or stick with Diablofans?
    I will post on both but this community is miles above. I find it kind of sad how devolved the official community is. They started out alright, but lately with the beta drama it's been getting worse and worse.
    Posted in: Diablo III General Discussion
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    posted a message on Story Spoiler
    Maybe that kind of explains how she got out of town so fast. :P She got down with the dark wanderer then got out of there with his kid. I wonder what ramifications this has in Diablo 3.
    Posted in: Diablo III General Discussion
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    posted a message on Beta lvl 13 Wizard
    There are 60 levels, and as Blizzard has said they want every level to feel like a meaningful increase in power. This just shows what that means. This is what it looks like when someone has outgrown the content. It's kind of cool because it shows that likely every skill will destroy face and be useful once you are strong enough, leading to more viable builds.
    Posted in: Diablo III General Discussion
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    posted a message on Length concern (semi-spoiler)
    Blizzard said it's 1/3rd of Act 1. I have no worries myself. I've seen people take up to 3 hours and as low as 2 hours. I haven't seen an hour and a half, myself.
    Posted in: Diablo III General Discussion
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    posted a message on The Diablo Encounter (LEAK!)
    I'm guessing the corrupted arch prevents Diablo from entering Heaven. Well, maybe not, now that it's corrupted.
    Posted in: Diablo III General Discussion
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