Note: If you have a build saved prior to version 0.98, please delete it and re-create that build based on skillrunes. The old runestone build will not load and will likely crash the app. We apologize for this inconvenience!
v0.98 Update:
- updated active and passive skills based on patch 13
- updated follower skills and skill calculator based on patch 13
- tweaked skill calculator UI
- added skill runes to active skills and skill calculator
- removed runestones from active skills and skill calculator
- removed World -> System -> Runestones
- removed Items -> Other -> Runestones
- replaced overview images with more zoomed in versions for clarity
@GloretheWiz
Nice with the music, gives a good Diablo feel, but I don't think all around me enjoys as well, like when I'm using public transportation like bus or train. But is it me or do I have to turn of the music every time I open the app? You might want to add a way for the settings to be saved or stored - preferably done so you wont have to actively save the changes yourself. (If I turn of the music, the app remembers that setting until I turn it back on again)
@GloretheWiz
Nice with the music, gives a good Diablo feel, but I don't think all around me enjoys as well, like when I'm using public transportation like bus or train. But is it me or do I have to turn of the music every time I open the app? You might want to add a way for the settings to be saved or stored - preferably done so you wont have to actively save the changes yourself. (If I turn of the music, the app remembers that setting until I turn it back on again)
Cheers
Hi Bojer, sorry about not responding earlier. Had a very busy week and wasn't on the forums very much.
The music setting is set right now so that it remembers your preference when you put the App into the background but not when you close the App. You're absolutely right that the preference should persist across sessions. I will look into adding this feature as well as incorporating Patch 14 changes in the next day or two.
v0.985 Update:
- Updated active/passive skills based on patch 14
- Updated follower skills based on patch 14
- Overhauled Items -> Armor ('Weapons', 'Other' overhaul coming shortly!)
- Fixed a typo in Lore -> Timeline where year 1009 and 1010 displayed the same information (Thanks Bent!)
- Added a rate app button within Info
Well.. I'm back for another round of suggestions for the app.
1. In my opinion it is not necessary to use that 'Category indicator' at the top of every section. When you navigate to Classes, Items, Artisans etc. there's a big sign at the top stating which section you are in.. just below the navigation bar, which also shows you your current section. The reason I find it unnecessary is that in Classes, the Wizard is always "left out" because of that and you'll have to scroll down for it.
2. When navigating inside the Items or World section, there is a lot of subsections to navigate through, but everytime you click to the next subsection the entire screen scrolls back up to the start. In items, if I choose to navigate down to Legendary Quivers the first thing I see is a screen of category bars on it: Items (which was unnecessary come 1st point) > Armor > Off-Hand > Quivers > Legendary. Same issue when going backwards in the menu. would be nice if the menu did not scroll when clicking. Found it really annoying to read Cain's Journal in the World > Lore section, because I forgot which chapter I had just read, and I had to start from the top scrolling down everytime I was finished with a chapter.
3. Add a search option in the Items section. That way you can browse for a specific name (on a legendary item perhaps) or if you add affix search as well, for items suiting your specific needs - you might want to search for every strength item available.
Really looking forward to the iOS version, personally
Rollback Post to RevisionRollBack
It has been said... that in the end of all things... we would find a new beginning. But as the shadow once again crawls across our world... and the stench of terror drifts on a bitter wind... the people pray for strength and guidance. They should pray for the mercy of a swift death... for I've seen what the darkness hides!
... I don't think it's safe here.
Hoping for Pink Chain Lightning in D3!
Website: Virtual Meadows - Twitter: @Gnub
v0.991 Update:
- patch 16 update
- added class progression
Yes, we've already started work on an iOS version and hope to get that released around the time of game release in early to mid April.
*poke* *poke*
Sorry about not getting back to you earlier. I actually have some bad news to share. I submitted the iOS version 2 weeks ago, and finally heard back today. The app has been rejected due to IP/copyright violations. I wrote back a reply trying to see if I can change the app in any way so that it can be approved. I'll try my best to get the app pushed through, but cannot make any promises on whether or not Apple will allow it in their store.
It's a little upsetting seeing there there are already Diablo 3 lores and guides in the App Store, yet Diablo 3 Handbook was rejected. Cross your fingers and I'll keep you guys updated!
App has been removed by Google as of 10 minutes ago, right before I was about to update Items.
"This is a notification that your application, Diablo 3 Handbook, with package ID com.ambitiousbeavers.d3guide, has been removed from the Google Play Store.
All violations are tracked. Serious or repeated violations of any nature will result in the termination of your developer account, and investigation and possible termination of related Google accounts.
If your developer account is still in good standing, you may revise and upload a new instance of the application that is compliant with the developer terms. Before uploading any new applications, please review the Developer Distribution Agreement and Content Policy.
If you feel we have made this determination in error, you can visit the Google Play Help Center article for additional information regarding this removal."
I just emailed Blizzard trying to obtain a valid license so I can continue to offer Diablo 3 Handbook. A very depressing day for me.
And now that the game has been out for a while, we need to start looking at all the great community builds and start a builds section from within the app.
Rollback Post to RevisionRollBack
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v0.98 Update:
- updated active and passive skills based on patch 13
- updated follower skills and skill calculator based on patch 13
- tweaked skill calculator UI
- added skill runes to active skills and skill calculator
- removed runestones from active skills and skill calculator
- removed World -> System -> Runestones
- removed Items -> Other -> Runestones
- replaced overview images with more zoomed in versions for clarity
Nice with the music, gives a good Diablo feel, but I don't think all around me enjoys as well, like when I'm using public transportation like bus or train. But is it me or do I have to turn of the music every time I open the app? You might want to add a way for the settings to be saved or stored - preferably done so you wont have to actively save the changes yourself. (If I turn of the music, the app remembers that setting until I turn it back on again)
Cheers
Hi Bojer, sorry about not responding earlier. Had a very busy week and wasn't on the forums very much.
The music setting is set right now so that it remembers your preference when you put the App into the background but not when you close the App. You're absolutely right that the preference should persist across sessions. I will look into adding this feature as well as incorporating Patch 14 changes in the next day or two.
Thanks again for continuing to post suggestions!
v0.982:
- music preference now persists across app sessions. Thanks Bojer for the suggestion!
Patch 14 update coming shortly.
- Updated active/passive skills based on patch 14
- Updated follower skills based on patch 14
- Overhauled Items -> Armor ('Weapons', 'Other' overhaul coming shortly!)
- Fixed a typo in Lore -> Timeline where year 1009 and 1010 displayed the same information (Thanks Bent!)
- Added a rate app button within Info
1. In my opinion it is not necessary to use that 'Category indicator' at the top of every section. When you navigate to Classes, Items, Artisans etc. there's a big sign at the top stating which section you are in.. just below the navigation bar, which also shows you your current section. The reason I find it unnecessary is that in Classes, the Wizard is always "left out" because of that and you'll have to scroll down for it.
2. When navigating inside the Items or World section, there is a lot of subsections to navigate through, but everytime you click to the next subsection the entire screen scrolls back up to the start. In items, if I choose to navigate down to Legendary Quivers the first thing I see is a screen of category bars on it: Items (which was unnecessary come 1st point) > Armor > Off-Hand > Quivers > Legendary. Same issue when going backwards in the menu. would be nice if the menu did not scroll when clicking. Found it really annoying to read Cain's Journal in the World > Lore section, because I forgot which chapter I had just read, and I had to start from the top scrolling down everytime I was finished with a chapter.
3. Add a search option in the Items section. That way you can browse for a specific name (on a legendary item perhaps) or if you add affix search as well, for items suiting your specific needs - you might want to search for every strength item available.
That's it for now! Hope it will be useful
Cheers
Website: Virtual Meadows - Twitter: @Gnub
Working as hard as I can. Will try my best to get it out before the game is out.
- Overhauled Items -> Weapons
- Added Items -> Sets
- Update to Items -> Other and Blacksmith Recipes coming up shortly!
- overhauled artisans -> recipes
- optimized memory usage for displaying items
- patch 16 update
- added class progression
*poke* *poke*
Sorry about not getting back to you earlier. I actually have some bad news to share. I submitted the iOS version 2 weeks ago, and finally heard back today. The app has been rejected due to IP/copyright violations. I wrote back a reply trying to see if I can change the app in any way so that it can be approved. I'll try my best to get the app pushed through, but cannot make any promises on whether or not Apple will allow it in their store.
It's a little upsetting seeing there there are already Diablo 3 lores and guides in the App Store, yet Diablo 3 Handbook was rejected. Cross your fingers and I'll keep you guys updated!
- Added short stories.
"This is a notification that your application, Diablo 3 Handbook, with package ID com.ambitiousbeavers.d3guide, has been removed from the Google Play Store.
REASON FOR REMOVAL: Violation of the intellectual property and impersonation or deceptive behavior provisions of the Content Policy
All violations are tracked. Serious or repeated violations of any nature will result in the termination of your developer account, and investigation and possible termination of related Google accounts.
If your developer account is still in good standing, you may revise and upload a new instance of the application that is compliant with the developer terms. Before uploading any new applications, please review the Developer Distribution Agreement and Content Policy.
If you feel we have made this determination in error, you can visit the Google Play Help Center article for additional information regarding this removal."
I just emailed Blizzard trying to obtain a valid license so I can continue to offer Diablo 3 Handbook. A very depressing day for me.