i am soloing my way thru act 3 with Glass Cannon - down in the last part of it now. ~28k hp and 45k dps, 400 all resists... is enough to not get 1shotted by spears or fireballs, with force armor anyway. believe it or not the slow time / time warp 20% dmg inc bubble is pretty good in act 3 with all the chokepoints. lets me halflife blue packs with my first 3 celestial orbs. and if you are a baddie like me its very helpful for getting thru all the spears and fireballs
Health, Armor, and Resist work together in synergy - you will need all three to survive Act 4. I'm at around 32k, 4500 Armor, and 450 all resists and I can live through the first hit of a charge from an Oppressor. The problem is they double hit with charge, so I'm aiming for 550 all resists, which I've seen other Wizards successfully kill Diablo with around that amount of All Resistance.
All you really need is enough HP to survive an Oppressor Charge with Force Armor active.
Right now, I believe that's about ~36k hp. But it varies based on armor, and physical resistance. Elemental Resists, while helpful, aren't particularly that critical.
you will need 140000+ EHP to not get oneshot act2+, act1 you can get away with less, i had 16k hp, 7k armor, 300resist.
in act4 i would recommend more than 160k, so you dont get oneshot by oppressor/angel charge
I did act 2 with a bit above 130k EHP, I think the actual target was somewhere around 126k.
Also, don't invest too much money right now, since 1.0.3 should lower the EHP requirements a bit.
Act2?
Act3?
Act4?
If you know about how much resistance then tell me that also!
http://www.diablofans.com/topic/47483-gearing-for-the-most-efficient-use-of-force-armor-in-late-inferno/page__p__914092#entry914092
Health, Armor, and Resist work together in synergy - you will need all three to survive Act 4. I'm at around 32k, 4500 Armor, and 450 all resists and I can live through the first hit of a charge from an Oppressor. The problem is they double hit with charge, so I'm aiming for 550 all resists, which I've seen other Wizards successfully kill Diablo with around that amount of All Resistance.
Right now, I believe that's about ~36k hp. But it varies based on armor, and physical resistance. Elemental Resists, while helpful, aren't particularly that critical.
Also, don't invest too much money right now, since 1.0.3 should lower the EHP requirements a bit.
http://eu.battle.net/d3/en/profile/Taliesyn-2517/hero/66020932