During D3 vanilla, some classes were better than others at HC mode. Like WD & Barb being super popular whereas Wiz & DH could be prove to be tricky to play.
Like many peoples I took some times away from D3 and will make a come back with RoS, so quite simply, to those that experienced 2.0 and RoS beta, have change been made in a way that ALL heroes are more or less equally reliable in RoS ? What are your thoughts regarding what's hot and what's not for HC mode in RoS ?
With all the skill balancing, it's very likely that changed. Some of the more powerful WD and Barbarian skills were significantly reworked. That said, these classes still have skill that make them very good at surviving - Barbarian with all the passive spells and active defensive buffs, and the WD with his Spirit Vessel + skill like Spirit Walk almost always off cooldown.
But we will only know for sure once we get some theorycrafters to test everything and see which class can deal the most damage while still having plenty of defensive layers.
One of the things I noticed on the PTR, in terms of HC difficulty, is that while it's AWESOME that you can tune the difficulty up much higher from the get-go, because the monsters level up as your character does, when you're level 1, you could be fighting monsters with absolutely no gear and doing okay...you finally manage to kill a couple monsters and gain a level real fast, then suddenly the monsters are way harder to kill. Really keeps you on your toes in terms of making gear progression necessary at low levels, as opposed to "well, i guess i'm looking forward to getting some nicer pants or gloves."
But yeah, I'd agree with Zero, lots of things about all the classes' skills have been reworked, so I'm sure there are a couple old builds that might work the same, many that I've played with are far more potent and have a lot more cohesiveness. Experiment as much as possible. I had a lot of fun on the PTR experimenting with builds because so many skills worked so well together.
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Like many peoples I took some times away from D3 and will make a come back with RoS, so quite simply, to those that experienced 2.0 and RoS beta, have change been made in a way that ALL heroes are more or less equally reliable in RoS ? What are your thoughts regarding what's hot and what's not for HC mode in RoS ?
But we will only know for sure once we get some theorycrafters to test everything and see which class can deal the most damage while still having plenty of defensive layers.
But yeah, I'd agree with Zero, lots of things about all the classes' skills have been reworked, so I'm sure there are a couple old builds that might work the same, many that I've played with are far more potent and have a lot more cohesiveness. Experiment as much as possible. I had a lot of fun on the PTR experimenting with builds because so many skills worked so well together.