I hate these threads. People talk like the play station and the Xbox 360 are the only things that are available. The Wii's control scheme would be perfect for a game like Diablo 3.
I hate these threads. People talk like the play station and the Xbox 360 are the only things that are available. The Wii's control scheme would be perfect for a game like Diablo 3.
Also, why are we doing this thread -again-?
You got a problem with it? Report it! Besides, Daemaro loves when we use the Report function as he agrees it's a very good user function that we all should be using a lot more to help compartmentalize his work.
And the Wii? Ehhh, I don't know. D3's graphics would certainly look appropriate on the Wii I guess.
I hate these threads. People talk like the play station and the Xbox 360 are the only things that are available. The Wii's control scheme would be perfect for a game like Diablo 3.
Also, why are we doing this thread -again-?
I can already see myself shaking the nunchuck desperatly to cast my defensive spell to save my ass, and then throwing it against the wall because it just doesn't respond
I hate these threads. People talk like the play station and the Xbox 360 are the only things that are available. The Wii's control scheme would be perfect for a game like Diablo 3.
Also, why are we doing this thread -again-?
You got a problem with it? Report it! Besides, Daemaro loves when we use the Report function as he agrees it's a very good user function that we all should be using a lot more to help compartmentalize his work.
And the Wii? Ehhh, I don't know. D3's graphics would certainly look appropriate on the Wii I guess.
Well, the Wii U will have much better graphics. And really, the Wii wouldn't be too hardpressed to run modern games. It's not going to be able to run any Crisys, but even the other consoles had to have Crisys 2 downgraded to be able to run it. (Note: A graphics upgrade is available for PC players.)
So the idea that "Wii is weaksauce" really holds little to no merit.
(Not saying that you said "weaksauce" (though it would be hilarious if you did), just saying the generic "you" pertaining to the generic reader of this post.)
I hate these threads. People talk like the play station and the Xbox 360 are the only things that are available. The Wii's control scheme would be perfect for a game like Diablo 3.
Also, why are we doing this thread -again-?
I can already see myself shaking the nunchuck desperatly to cast my defensive spell to save my ass, and then throwing it against the wall because it just doesn't respond
And I can see myself laughing at your dumb ass for not pressing the Z button to cast the defensive spell and instead acting like you got down syndrome.
I don't know how I feel about Diablo on the PS3 or XBox 360, I guess I'm really on the fence. Part of me says, omg yay would love some splitscreen/same-screen action with my friend, and the ease of just having the console already makes it a cheap investment.
But the other part of me says, what about the connectivity between computer and console? What about collecting items? What about the time delay, would I be willing to wait until they made it for console if that took months to put out?
I think for myself, I see it as a good idea, but a future idea. It isn't something that is meant to be done right now, but to done after the PC release because then they won't have the fan-dom breathing down there necks saying how dare you think about another platform without giving us our god-damn Diablo 3. We can be a pretty, impatient bunch when it comes down to the games we love.
Sorry, Siaynoq, but I still disagree. Mouse+keyboard is just perfect for games where you have to point a cursor at things; conversely, a controller is perfect for games where you need to, for example, change direction quickly and precisely (and where there is no pointing and clicking), like sports games, for example. I have both a PC and a PS3, have owned PC's for about two decades, now, and have owned a few consoles, starting with the reverent Master System, and going through Sony's three iterations of the Playstation. Doesn't mean that my opinion is more valid than anyone else's, but it does mean that I have a lot of experience with controlling schemes.
And you're wrong about that PC vs XBox experiment. It was enlightening. In fact, it was so enlightening that the company in question completely put aside any plans they had for cross platform FPS gaming. If you don't think mouse+KB is more accurate, why would you say is the reason for aiming assist on (some) console FPS? Their PC counterparts don't have it. If you're still not convinced, then I'll get off my lazy ass and provide some links.
Peace!
You can disagree all you can but you don't need perfect accuracy for Diablo 3. The loot is picked up automatically. You destroy stuff with your abilities and not with a Use key.
If you want to precisely turn your character you can absolutely do that. A skilled computer gamer will point the mouse at exactly the location he likes and a skilled console gamer will also turn the "shroom", as I like to call them, to exactly the location he likes. Non-skilled gamers on both sides can make improper movement.
Sorry, Siaynoq, but I still disagree. Mouse+keyboard is just perfect for games where you have to point a cursor at things; conversely, a controller is perfect for games where you need to, for example, change direction quickly and precisely (and where there is no pointing and clicking), like sports games, for example. I have both a PC and a PS3, have owned PC's for about two decades, now, and have owned a few consoles, starting with the reverent Master System, and going through Sony's three iterations of the Playstation. Doesn't mean that my opinion is more valid than anyone else's, but it does mean that I have a lot of experience with controlling schemes.
I also have owned PC's for at least two decades and have played every type of game on them. And I've had a console at least as far back as the original Xbox. I've played lots of FPS games on PC and even though I'd get really good at using a mouse and keyboard, I still hated it and I never found any added benefit (especially that of accuracy) in using a mouse and keyboard. Now I'm not trying to cite my own experience as my primary example, and I'd gladly read the study you referred to. But even if the article proves that people beat those other guys at CoD BECAUSE they were using a mouse and keyboard, my point would still be that some people, despite how good one thing may technically be over another, simply are better using mouse and keyboard or controller. It depends more on the person, not any hardware limitations.
As for aiming assist, well, consoles have in fact tried to appeal to a broader audience. Wii is not exceptional when it comes to trying to capture a specific demographic. Auto aim options exist for people who aren't as concerned for realism and just want more instant gratification. And aiming assist usually can be turned off suggesting that you in fact don't need it. And you just don't.
In fact, it was so enlightening that the company in question completely put aside any plans they had for cross platform FPS gaming.
If that is really the only reason they put aside their plans for cross platform gaming, then I just think they overreacted. But I think it's more likely there were other marketing and technical factors that made them ultimately decide against it.
I can't imagine playing Diablo without clicking away on my mouse! That being said, I would love to sit back on my couch and play on the 360... I've preordered the collector's edition for the pc, but might look at grabbing a copy for the xbox if it did arrive. I just want it to come already! Getting very anxious!!!
I really don't think a Diablo 3 console version would be that great of an idea.
First of all, it's a intemporal PC classic, one may call me elitist but I do believe that counts.
Furthermore, even tough this is Blizzard we are talking about, there are going to be changes made to the game, changes to catter to the console demographic, changes that are going to make the PC experience worse. There are plenty of exemples out there, and I dont think avid fans that are waiting for this game for a long time now deserve to have a product that is worse than what they could do just to sell more games.
Well for referring to a game as an intemporal PC classic, I just might call you an elitist after all. Also I don't like your attitude cause so many Diablo fans have never even played the first Diablo game. So I might just refer to all those D2 exclusive players as total posers.
And it's not like the game is being developed on the console. So what is anyone worried about. It wouldn't be like id's horrible fiasco of a game called Rage.
I really don't think a Diablo 3 console version would be that great of an idea.
First of all, it's a intemporal PC classic, one may call me elitist but I do believe that counts.
Furthermore, even tough this is Blizzard we are talking about, there are going to be changes made to the game, changes to catter to the console demographic, changes that are going to make the PC experience worse. There are plenty of exemples out there, and I dont think avid fans that are waiting for this game for a long time now deserve to have a product that is worse than what they could do just to sell more games.
I assume you are referring to how when Blizzard put Starcraft 1 on the N64 it ruined Starcraft forever and ever and ever on the N64 and the PC, right? And remember how Blizzard ruined Diablo 1 when they put it on the Play Station 1? That game was completely garbage on the PS1 and the PC. Pity those two games were garbage because of their console counterparts, they may of had some good sequels...
While I think it would be cool to have D3 on consoles I think there are a few things to consider. I played Torchlight on Xbox 360 and while it was pretty cool, you miss the satisfaction of clicking on things to kill them. Using the sticks and buttons to activate powers just doesn't feel quite right. Also without being able to directly click on an enemy you want to target it ends up being a 'blast your powers in a direction' to kill monsters which again isn't satisfying. At the same time I want everyone to be able to enjoy the game but the experience just isn't the same.
I assume you are referring to how when Blizzard put Starcraft 1 on the N64 it ruined Starcraft forever and ever and ever on the N64 and the PC, right? And remember how Blizzard ruined Diablo 1 when they put it on the Play Station 1? That game was completely garbage on the PS1 and the PC. Pity those two games were garbage because of their console counterparts, they may of had some good sequels...
As long as they handle things exactly how they have with Diablo 3 in the future ("we'll try, but it's not going to slow down development on our PC version"), I couldn't care less whether they develop games for consoles also. I prefer PC gaming for numerous reasons; I always pick up the PC copy rather than a console copy (Skyrim for instance) if there is a choice.
I do think in this case, Diablo III could translate really well to a console. Consoles handle action/adventure games really well and Diablo wouldn't be any different. They would have to change fundamental systems though - for instance, how would you pick up items with no mouse? Or if they do have a cursor, how do you move? Do you use one analog stick to move and one to control the cursor? Or do you use your left analog stick to point in the right direction and X to move there? I'm sure they know how they want to handle those sorts of issues, even if they're not actively developing on consoles anymore.
I feel like it would kinda suck to only be able to pair with other PS3 or Xbox players... But the way their systems work, I don't imagine it's possible to connect to Battle.net. I don't have any PSN friends, but I do have Battle.net friends, which means I wouldn't be able to communicate with anyone. Chat channels would be out, the AH would be clunky if you were looking for specific item names, and the RMAH would either be difficult or impossible to implement. I suppose through further partnerships with MS and Sony they could work the RMAH out, but I don't believe they would be given any control.
One thing I do like about Blizzard is how they have evolved into a one man show in the last number of years - they do all their publishing, development, distribution, etc in-house, both domestically and internationally. They DO have an in-house console team for D3, however I wonder if it would be possible to release for consoles without partnering with someone. I suppose that's not particularly important though.
My last concern would be with a different aspect of multiplayer. My wife and I both have computers, that's just a given. We both have separate emails, use different websites, play different games, or even play the same games together all at the same time. It'd be silly for us to share a computer because we both use them so much. We DON'T have two televisions and two PS3 consoles. A game like D3 would NOT split screen well I don't feel... There are a few ways to work with multiplayer.
1. Split screen. I just can't imagine it working well, but they could do it. I've never cared for split screen anyways, so it would have all the same drawbacks as any other split screen game. I don't, however, remember playing any RPGs that do it. Usually you see that with shooters and action games.
2. 1 console per person. It would totally suck that way, but you need 1 computer per person, so from my stand point it makes sense. For a console player who might be used to split screen, they might not care for that. In this case, my wife and I would just never get to play together I suppose, unless there is true cross platform multiplayer.
3. Perhaps it could work similar to Little Big Planet - player 1 has the camera, player 2 needs to stay in the same area. While it isn't advisable to wander off on your own, you certainly are capable on PC. "Oh look, I want that treasure chest, I'll catch up in a second." This would not be possible here.
None of those solutions feel particularly intelligent for a game like this... and I feel like that would be the biggest hurdle to over come.
I really don't think a Diablo 3 console version would be that great of an idea.
First of all, it's a intemporal PC classic, one may call me elitist but I do believe that counts.
Furthermore, even tough this is Blizzard we are talking about, there are going to be changes made to the game, changes to catter to the console demographic, changes that are going to make the PC experience worse. There are plenty of exemples out there, and I dont think avid fans that are waiting for this game for a long time now deserve to have a product that is worse than what they could do just to sell more games.
I assume you are referring to how when Blizzard put Starcraft 1 on the N64 it ruined Starcraft forever and ever and ever on the N64 and the PC, right? And remember how Blizzard ruined Diablo 1 when they put it on the Play Station 1? That game was completely garbage on the PS1 and the PC. Pity those two games were garbage because of their console counterparts, they may of had some good sequels...
Good point, but look at all the new games that are simply lacking in, and this is just an exemple, the graphics department, or the customization, just to appeal to more than one market. Also keep in mind that those were the times of Blizzard North, wich sadly doesnt hold true anymore.
Remember that all games that are released on console are DEVELOPED for console and then integrated with PC code. Usually with a very big time restraint.
Is Blizzard doing the same? No.
I don't really like the idea of D3 on a consol, but hey.. That's probably because I dont use consol that much. Why use it when you have a computer with a mouse anyway, I cant see the point. Some game's are just ment on a computer, not a console.
I assume you are referring to how when Blizzard put Starcraft 1 on the N64 it ruined Starcraft forever and ever and ever on the N64 and the PC, right? And remember how Blizzard ruined Diablo 1 when they put it on the Play Station 1? That game was completely garbage on the PS1 and the PC. Pity those two games were garbage because of their console counterparts, they may of had some good sequels...
Good point, but look at all the new games that are simply lacking in, and this is just an exemple, the graphics department, or the customization, just to appeal to more than one market. Also keep in mind that those were the times of Blizzard North, wich sadly doesnt hold true anymore.
Well, Blizzard North produced Diablo 1 and Torchlight on consoles, both of which sold fairly well.
Can Blizzard pull the same out? Well, after playing Diablo 3, the game isn't Diablo. It's fun, but it's not Diablo. I don't think Blizzard has the same passion about the game as Blizzard North did, which would also point to the view that Blizzard wouldn't be able to translate it to consoles very well either. :/
Remember that all games that are released on console are DEVELOPED for console and then integrated with PC code. Usually with a very big time restraint.
Is Blizzard doing the same? No.
Blizzard North produced Diablo for the PC and then converted it to consoles. Blizzard North also made Torchlight for PC's, then converted it to consoles.
Blizzard can follow the same logic as Blizzard North. Just gotta have the know-how.
I assume you are referring to how when Blizzard put Starcraft 1 on the N64 it ruined Starcraft forever and ever and ever on the N64 and the PC, right? And remember how Blizzard ruined Diablo 1 when they put it on the Play Station 1? That game was completely garbage on the PS1 and the PC. Pity those two games were garbage because of their console counterparts, they may of had some good sequels...
LOL
I wish I could've been so succinct.
You know better than to feed the trolls, Si.
Yes, the franchises carried on strong, but those particular 2 titles that came out on consoles were the créme de la crap. Which sort of hints at the fate of D3 in consoles. Not that it won't sell, mind you.
Am I being called a troll??
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Also, why are we doing this thread -again-?
That would be fun to watch.
And the Wii? Ehhh, I don't know. D3's graphics would certainly look appropriate on the Wii I guess.
Siaynoq's Playthroughs
I can already see myself shaking the nunchuck desperatly to cast my defensive spell to save my ass, and then throwing it against the wall because it just doesn't respond
Well, the Wii U will have much better graphics. And really, the Wii wouldn't be too hardpressed to run modern games. It's not going to be able to run any Crisys, but even the other consoles had to have Crisys 2 downgraded to be able to run it. (Note: A graphics upgrade is available for PC players.)
So the idea that "Wii is weaksauce" really holds little to no merit.
(Not saying that you said "weaksauce" (though it would be hilarious if you did), just saying the generic "you" pertaining to the generic reader of this post.)
And I can see myself laughing at your dumb ass for not pressing the Z button to cast the defensive spell and instead acting like you got down syndrome.
Laughing with you, not at you.
But the other part of me says, what about the connectivity between computer and console? What about collecting items? What about the time delay, would I be willing to wait until they made it for console if that took months to put out?
I think for myself, I see it as a good idea, but a future idea. It isn't something that is meant to be done right now, but to done after the PC release because then they won't have the fan-dom breathing down there necks saying how dare you think about another platform without giving us our god-damn Diablo 3. We can be a pretty, impatient bunch when it comes down to the games we love.
Um, I've no idea how they would do that.
Siaynoq's Playthroughs
You can disagree all you can but you don't need perfect accuracy for Diablo 3. The loot is picked up automatically. You destroy stuff with your abilities and not with a Use key.
If you want to precisely turn your character you can absolutely do that. A skilled computer gamer will point the mouse at exactly the location he likes and a skilled console gamer will also turn the "shroom", as I like to call them, to exactly the location he likes. Non-skilled gamers on both sides can make improper movement.
Ha. Bagstone.
As for aiming assist, well, consoles have in fact tried to appeal to a broader audience. Wii is not exceptional when it comes to trying to capture a specific demographic. Auto aim options exist for people who aren't as concerned for realism and just want more instant gratification. And aiming assist usually can be turned off suggesting that you in fact don't need it. And you just don't.
If that is really the only reason they put aside their plans for cross platform gaming, then I just think they overreacted. But I think it's more likely there were other marketing and technical factors that made them ultimately decide against it.
Siaynoq's Playthroughs
And it's not like the game is being developed on the console. So what is anyone worried about. It wouldn't be like id's horrible fiasco of a game called Rage.
Siaynoq's Playthroughs
I assume you are referring to how when Blizzard put Starcraft 1 on the N64 it ruined Starcraft forever and ever and ever on the N64 and the PC, right? And remember how Blizzard ruined Diablo 1 when they put it on the Play Station 1? That game was completely garbage on the PS1 and the PC. Pity those two games were garbage because of their console counterparts, they may of had some good sequels...
I wish I could've been so succinct.
Siaynoq's Playthroughs
I do think in this case, Diablo III could translate really well to a console. Consoles handle action/adventure games really well and Diablo wouldn't be any different. They would have to change fundamental systems though - for instance, how would you pick up items with no mouse? Or if they do have a cursor, how do you move? Do you use one analog stick to move and one to control the cursor? Or do you use your left analog stick to point in the right direction and X to move there? I'm sure they know how they want to handle those sorts of issues, even if they're not actively developing on consoles anymore.
I feel like it would kinda suck to only be able to pair with other PS3 or Xbox players... But the way their systems work, I don't imagine it's possible to connect to Battle.net. I don't have any PSN friends, but I do have Battle.net friends, which means I wouldn't be able to communicate with anyone. Chat channels would be out, the AH would be clunky if you were looking for specific item names, and the RMAH would either be difficult or impossible to implement. I suppose through further partnerships with MS and Sony they could work the RMAH out, but I don't believe they would be given any control.
One thing I do like about Blizzard is how they have evolved into a one man show in the last number of years - they do all their publishing, development, distribution, etc in-house, both domestically and internationally. They DO have an in-house console team for D3, however I wonder if it would be possible to release for consoles without partnering with someone. I suppose that's not particularly important though.
My last concern would be with a different aspect of multiplayer. My wife and I both have computers, that's just a given. We both have separate emails, use different websites, play different games, or even play the same games together all at the same time. It'd be silly for us to share a computer because we both use them so much. We DON'T have two televisions and two PS3 consoles. A game like D3 would NOT split screen well I don't feel... There are a few ways to work with multiplayer.
1. Split screen. I just can't imagine it working well, but they could do it. I've never cared for split screen anyways, so it would have all the same drawbacks as any other split screen game. I don't, however, remember playing any RPGs that do it. Usually you see that with shooters and action games.
2. 1 console per person. It would totally suck that way, but you need 1 computer per person, so from my stand point it makes sense. For a console player who might be used to split screen, they might not care for that. In this case, my wife and I would just never get to play together I suppose, unless there is true cross platform multiplayer.
3. Perhaps it could work similar to Little Big Planet - player 1 has the camera, player 2 needs to stay in the same area. While it isn't advisable to wander off on your own, you certainly are capable on PC. "Oh look, I want that treasure chest, I'll catch up in a second." This would not be possible here.
None of those solutions feel particularly intelligent for a game like this... and I feel like that would be the biggest hurdle to over come.
Is Blizzard doing the same? No.
Ha. Bagstone.
Well thankyou.
Well, Blizzard North produced Diablo 1 and Torchlight on consoles, both of which sold fairly well.
Can Blizzard pull the same out? Well, after playing Diablo 3, the game isn't Diablo. It's fun, but it's not Diablo. I don't think Blizzard has the same passion about the game as Blizzard North did, which would also point to the view that Blizzard wouldn't be able to translate it to consoles very well either. :/
Blizzard North produced Diablo for the PC and then converted it to consoles. Blizzard North also made Torchlight for PC's, then converted it to consoles.
Blizzard can follow the same logic as Blizzard North. Just gotta have the know-how.
Am I being called a troll??