Sometimes that is your only option It is actually often safe too, as long as you hide it well and choose the game to join with care. I have done 99% of muling in public and no one have ever found anything I dropped, although I have lost a significant amount because everyone suddenly leaves the game.
Hid something in a public game out in the blood moor. He found it right before I got back to him. Tried futilely to hit him
I did give him a good old fashion tongue-lashing though. That felt good.
I have always done what I call a SafeTransfer. Make a game, WITH A PASSWORD, and stay in it for 5-10 mins. I usually host the game with a my top level and do a Meph/Baal run to occupy the time requirement (alternatively, you can host with a low level guy and do some quests, look for WPs, or do TristRuns).
Anywho, after 10 minutes I believe, the game becomes legit. You can drop items next to your stash in the Rogue Encampment, and since it's passworded (remember that password!), nobody will join, and the game will stay active with nobody in it. Log out, pick the character to transfer to, rejoin game, items are there!
I often do this with passwords as simple as "z" and nobody will ever join because pwed games don't show up on the game list.
Private Mod Note
Rollback Post to RevisionRollBack
Bashiok - "How are the tests on feature XXX going?"
D3 Dev - "Well, our test chimpanzee was not able to understand feature XXX, but he is not a smart chimp."
Jay W - "WHAT?! Have it incinerated! Them simplify, no, REMOVE feature XXX!"
Players - "Wow that was close! I could not understand XXX feature, as I am legally retarded/in the Diablo 3 target audience!"