Loot 2.0 Legendary and Set Item Compilation

  • #1
  • #2
    Yeah, that's definitely an improvement for getting all those Inna's pieces, most certainly. I mean, my Monk's Spirit Regen build did have distinct use for making Sweeping Wind next to no cost...but I'd really much rather have that. Mobs take extra damage, life regen, reflect damage and extra dodge, all at once. It MIGHT free up a slot if all you need from those Mantras is the base effect, but I guess the downside is...you get the BASE effect of all the Mantras, not specific runes. So for instance, if I were to take away Mantra of Healing - Circular Breathing, there goes a chunk of my Spirit Regen, which is an important part of my build. Then again...if wearing the Set gives you that effect as a base, and then throwing on Mantra of Healing stacks on top? Sweeeeeeeeet, I'm in, ;-)

    And that Shield is pretty wicked, too. I want to say that legendary effect procs temporary invincibility, right? Like the "Shielded" affix on elites. I think it's Block Chance could be a smidge higher, but with all those other great stats, not a deal breaker.

    I want one!
    Pre AH-shutdown Transcendence/Spirit Regen build, used only found and crafted gear and gems, could handle MP7.
  • #3
    Hmm if the Inna 4-set bonus is that great, I can't wait to see the bonuses of Tal Rasha and Immortal King :)
    Pietrak#2537 - changed my battle.tag just for you ;P
  • #4
    wwoowww, that shield is great, can't wait to pick it up for my soon to be Crusader :P

    I heard on one of the streams that Block Amount scales now, was that just the streamer being mistaken, or is this a hidden change?
  • #5
    But does anyone have more screenshots? More than happy to update OP as people post them.
  • #6
    There are some here : http://www.reddit.com/r/Diablo/comments/1r1lpr/lets_get_an_ros_legendaries_thread_going/
  • #7
    Thanks, added (y)
  • #8
    Bottomless Potion of Mutilation added to OP
  • #9
    Holy shit that potion :o

    So unless I'm terribly mistaken this means we can get endless potions... WITH legendary affixes?

    All of my fuck yes... I can't stress how much that change pleases me.
  • #10
    Quote from Talyn_Rahl

    Holy shit that potion :o

    So unless I'm terribly mistaken this means we can get endless potions... WITH legendary affixes?

    All of my fuck yes... I can't stress how much that change pleases me.


    I don't know about bottomless potions, could just be that that player only has one...

    But hell yeah, potions with additional effects is absolutely positively cool.

    Also, I do like the fact that different sized Health Potions are being consolidated like they are on console, and just made one size. I think it's kinda silly that smaller and bigger sizes exist. You collect a ton of small ones at the beginning of the game...and they become obsolete after not too long. I'd rather start at the beginning, collecting the same health potions I will at the end, ensuring that by endgame, I have a TON of the same potion!

    However...this would lead to us all having oodles more potions than we'll all know what to do with, so...in addition to dropping legendary potions...I kinda hope the standard Health Potions have additional uses. Like, in crafting for instance. That'd be really cool if Health Potions could serve as a crafting material for something special.

    Other potions would suffice, ;-)
    Pre AH-shutdown Transcendence/Spirit Regen build, used only found and crafted gear and gems, could handle MP7.
  • #11
    That's actually my screen shot of the Bottomless potion from beta, it recharges every 30 secs. No more needing to waste gold on potions ;)
  • #12
    Quote from CardinalMDM

    Quote from Talyn_Rahl

    Holy shit that potion :o

    So unless I'm terribly mistaken this means we can get endless potions... WITH legendary affixes?

    All of my fuck yes... I can't stress how much that change pleases me.


    I don't know about bottomless potions, could just be that that player only has one...

    But hell yeah, potions with additional effects is absolutely positively cool.

    Also, I do like the fact that different sized Health Potions are being consolidated like they are on console, and just made one size. I think it's kinda silly that smaller and bigger sizes exist. You collect a ton of small ones at the beginning of the game...and they become obsolete after not too long. I'd rather start at the beginning, collecting the same health potions I will at the end, ensuring that by endgame, I have a TON of the same potion!

    However...this would lead to us all having oodles more potions than we'll all know what to do with, so...in addition to dropping legendary potions...I kinda hope the standard Health Potions have additional uses. Like, in crafting for instance. That'd be really cool if Health Potions could serve as a crafting material for something special.

    Other potions would suffice, ;-)


    Alchemy for the second xpac artisan anyone?

    On that note, the more I think about it... the faster I think we will see Diablo 3 xpacs now. Blizzard spent the first year band aiding the game (only to remove/redo many of the band aids in patch 2.0).

    Seems to me that as long as RoS doesn't differ the same nerd rage that vanilla did.. they can focus on newer content.
  • #13
    Nice one :D Specialy thorn set for crusader and barb :D
  • #14
    OK that legendary potion is awesome!

    Also, Ira's Glass of Life :D For fans of This American Life and NPR :D

    Gimme this game!!!!
  • #15
    Quote from MrMonstrosity

    That's actually my screen shot of the Bottomless potion from beta, it recharges every 30 secs. No more needing to waste gold on potions ;)


    epic :D good to have first hand info on it, do we know what other suffixes they can get?
  • #16
    Niceeeeeeeeeeeee :Thumbs Up:
  • #17
    Damn I want that potion.
  • #18
    Quote from MrMonstrosity

    That's actually my screen shot of the Bottomless potion from beta, it recharges every 30 secs. No more needing to waste gold on potions ;)


    Quote from CardinalMDM

    I don't know about bottomless potions, could just be that that player only has one...


    D'oh!! I'm such a doofus...it says Bottomless right in the name...what else could bottomless mean besides "recharges infinitely"? Totally my bad, :-)

    However, MrMonstrosity, I do have to say...how many people are wasting gold on potions? I easily have over 600 in my stash. Do I need them all? Hell no. I need to buy them even less, ;-)

    That being said...finding more than one, or alchemizing one, or however they appear...they can just be given to Alts. And! Bottomless means that if one applies enough gear affixes and Paragon Points to reducing ALL cooldowns, you don't even have to wait till you need Life...just keep guzzling that potion down for a rebuffable burst of HUGE Life on Kill!

    Gimme gimme gimme!
    Pre AH-shutdown Transcendence/Spirit Regen build, used only found and crafted gear and gems, could handle MP7.
  • #19
    Do we know if there's a cap on CDR? I mean 100% CDR would be stupidly OP on so many things, potions included.
  • #20
    Quote from Talyn_Rahl

    Do we know if there's a cap on CDR? I mean 100% CDR would be stupidly OP on so many things, potions included.


    100% cool down reduction on a 30 second cool down is 15 seconds.

    200% is 7.5 seconds. 300% is 3.75, 400% is 1.8, 500% is 0.9.

    So would 100% cool down reduction be op? Naw. The 8 second frost nova would take 4 seconds with no critical mass.
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