Why do you make things so hard?, fucking copy/paste what we all saw, voila!.
^ this
Plus, it's not like they have been balancing PvE properly for over a year now. So what's the big deal with PvP.
And that isn't a big deal either. PvP with imbalances resembles mobas. Doesn't matter how OP your skillset and char is, you still need proper execution.
There has been quite a few skill changes, but honestly nothing even close to what I would've expected from them (considering the first few weeks with Monk and DH fixes).
But I think blizzard may have been torn between self geared pvp and a more balanced pvp which was shown at blizzcon. Which they probably could have solved with different pvp modes.
If one thing brawling has shown is that D3 insane dps output can make PVP nothing but a one shot bore fest. Maybe this is what killed it for them.
Yes I think so too and it was to be expected. That's why there should just be a debuff that lets you do 1% of your damage or something, in pvp.
Maybe they could remove crit from pvp. Still tho, Brawling is just not fun.
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Plus, it's not like they have been balancing PvE properly for over a year now. So what's the big deal with PvP.
And that isn't a big deal either. PvP with imbalances resembles mobas. Doesn't matter how OP your skillset and char is, you still need proper execution.
There has been quite a few skill changes, but honestly nothing even close to what I would've expected from them (considering the first few weeks with Monk and DH fixes).
Maybe they could remove crit from pvp. Still tho, Brawling is just not fun.