If you could ever get a intelligent topic done on the Blizzard forums, it would be all gravy and biscuits.
But one of the questions I have asked in this game, is there too big of a gap?
heres the reason why I think so.
I could be called Casual player, but thats because I cannot stand to really be logged in Diablo III for more than 3 hours a day usually, in that time span of farming most of Act II and part of Act III, I see no real accomplishment in the end, maybe about 50-75k gold between vendoring the level 60+ items and picking up gold per run. But even with 200 MF as I level paragon up, I am not finding those big money items, in 300-350 hours total in the game, I found 1 item that ever sold for more than 4 million, that was first month of the game, that item dropped on Act I inferno of all places.
Well the problem I see is, the people who is lucky to obtain that big money item they can sell and then gear themselves up begins to have it easy mode, the rich get richer effect, because a character decked out in gear that is going for 10-20m if not more a piece, is not even challenged the least bit, plus they are able to obtain more of these rare items, if what they say is true about the AH is determining factor on loot drops, wont this be taking a good bit of high money loot drops out of the lower end of the table where the casuals and players who put in at the most 5 hours day?
I am seeing a pretty big gap in this game between low end and high end, one that I have not ever seen since Everquest which was a MMO game and those gaps could be filled by the player, this game, I am not even sure for most its even possible to fill that void in its current situation.
20m-400m or some ungodly gold amount items selling for on the AH, is a pretty damn big gap from 1m-10m area that 90% of this player base is stuck in when it comes to buying your gear.
Painfully enough, the 20m-400m crowd was either rolling all 7s on the slot machine on a particular day, or they spent a good bit of money on the RMAH.
One could almost feel as if this game has become very dependent on players using it as a job and source of income at the uber top of this food chain and its hurting anything below that.
I got both a Barb and Wiz, I had the Barb just after about a month after launch when I thought the Wizard was too weak of a class and was not doing things it should be doing, mostly I was looking at Demon Hunters doing things Wizards should of been doing, Wizards was doing more things Demon hunters should of been doing, I rolled Barb and thought it easier time progression wise, then along came the WW build, now they nerfing that........to me their is just no direction in this game, I got a couple million gold setting around because I dunno what to do with it.
But does anyone see that his gap is too big and the uber leet crowd is not only ignorant about this game, but also got it too easy?
Diablo II wasnt quite bad to that extent with this huge void in between.
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But one of the questions I have asked in this game, is there too big of a gap?
heres the reason why I think so.
I could be called Casual player, but thats because I cannot stand to really be logged in Diablo III for more than 3 hours a day usually, in that time span of farming most of Act II and part of Act III, I see no real accomplishment in the end, maybe about 50-75k gold between vendoring the level 60+ items and picking up gold per run. But even with 200 MF as I level paragon up, I am not finding those big money items, in 300-350 hours total in the game, I found 1 item that ever sold for more than 4 million, that was first month of the game, that item dropped on Act I inferno of all places.
Well the problem I see is, the people who is lucky to obtain that big money item they can sell and then gear themselves up begins to have it easy mode, the rich get richer effect, because a character decked out in gear that is going for 10-20m if not more a piece, is not even challenged the least bit, plus they are able to obtain more of these rare items, if what they say is true about the AH is determining factor on loot drops, wont this be taking a good bit of high money loot drops out of the lower end of the table where the casuals and players who put in at the most 5 hours day?
I am seeing a pretty big gap in this game between low end and high end, one that I have not ever seen since Everquest which was a MMO game and those gaps could be filled by the player, this game, I am not even sure for most its even possible to fill that void in its current situation.
20m-400m or some ungodly gold amount items selling for on the AH, is a pretty damn big gap from 1m-10m area that 90% of this player base is stuck in when it comes to buying your gear.
Painfully enough, the 20m-400m crowd was either rolling all 7s on the slot machine on a particular day, or they spent a good bit of money on the RMAH.
One could almost feel as if this game has become very dependent on players using it as a job and source of income at the uber top of this food chain and its hurting anything below that.
I got both a Barb and Wiz, I had the Barb just after about a month after launch when I thought the Wizard was too weak of a class and was not doing things it should be doing, mostly I was looking at Demon Hunters doing things Wizards should of been doing, Wizards was doing more things Demon hunters should of been doing, I rolled Barb and thought it easier time progression wise, then along came the WW build, now they nerfing that........to me their is just no direction in this game, I got a couple million gold setting around because I dunno what to do with it.
But does anyone see that his gap is too big and the uber leet crowd is not only ignorant about this game, but also got it too easy?
Diablo II wasnt quite bad to that extent with this huge void in between.