Here are my thoughts for what would be a great change to legendaries (might not be the first to post something like this).
All level 60 legendaries would include the following (w/ possible values of each stat varying by item slot):
1. Magic Find
2. Resist All
3. Vitality
4. Str/Dex/Int
5. 3-8% damage to specific skill
6. 1-3 other miscellaneous "fun" affixes
Also, the base damage and armor of all level 60 legendaries would be buffed to be better than 80-90% of magic/rare items (so only the more perfectly rolled magic/rare items are higher).
The one problem I see with this is legendaries would probably be so powerful to the point that no rares would be better, even perfectly rolled rares. I think rares should always have a chance to be the best item in the game, better than any legendary, so the top end values for rare affixes would have to be buffed as well for this to work I think.
Leave legendary drop chances the same (maybe increase it a little bit?).
This sort of a change would definitely get me more excited to log on and play.
Legendaries are weak compared to other items atm, I like your suggestions, but i think they should make class specific items have class specific stats to them, finding a wand with 300 str to it, is sorta sad, but whats more sad is that its a legendary too.
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All level 60 legendaries would include the following (w/ possible values of each stat varying by item slot):
1. Magic Find
2. Resist All
3. Vitality
4. Str/Dex/Int
5. 3-8% damage to specific skill
6. 1-3 other miscellaneous "fun" affixes
Also, the base damage and armor of all level 60 legendaries would be buffed to be better than 80-90% of magic/rare items (so only the more perfectly rolled magic/rare items are higher).
The one problem I see with this is legendaries would probably be so powerful to the point that no rares would be better, even perfectly rolled rares. I think rares should always have a chance to be the best item in the game, better than any legendary, so the top end values for rare affixes would have to be buffed as well for this to work I think.
Leave legendary drop chances the same (maybe increase it a little bit?).
This sort of a change would definitely get me more excited to log on and play.