Just thought i might share my suggestions here, as i come across these mentioned topics very often recently from other forums and in-game chats...
To dear Blizzard development team:
1) - crafting mats became a pain once the patch 2.1.2 went live because we started to craft a lot in order to get that ancient item and with desired rolls, so according to what players saying right now is lack of Arcane Dust and Reusable Parts, so here is a solutions in my opinion:
-!- a). reduce the cost of mats on a crafting items such as Bracers and Pants and also i can see some other crafting items that needs attention as well.
-!- b). increase drop amounts of Arcane Dust and Reusable Parts.
2) - advice for performance improvement: is to combine all mats and gems which drops on ground to piles, unlike what we have today when killing a goblins or rift guardians or whoever drops them, example:
we would like to see drops look like this:
Veiled Crystal (6), Arcane Dust (3), Reusable Parts (2), Marquise Ruby (3), Marquise Topaz (2).
as you can see it will lead to much less mouse clicks on the ground and has a potential to improve the performance of the game.
3) - additional advice: is to create in-game separate options tab where players can select or deselect on most common consumables for Auto Pick-up.
4) - also would like to point that out that limit of Blood Shards could be slightly increased to at least 1000, since in these days we have more places to collect them.
5) - how about Ramaladni's Gift to make them stack say 100 units per pile, i have them sitting in my mule character because they are taking to much space.
6) - (it's a wish from most players including me) how about to let the Ramaladni's Gift create a socket in jewelry as well.
thank you for reading and have a good day.
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Just thought i might share my suggestions here, as i come across these mentioned topics very often recently from other forums and in-game chats...
To dear Blizzard development team:
1) - crafting mats became a pain once the patch 2.1.2 went live because we started to craft a lot in order to get that ancient item and with desired rolls, so according to what players saying right now is lack of Arcane Dust and Reusable Parts, so here is a solutions in my opinion:
-!- a). reduce the cost of mats on a crafting items such as Bracers and Pants and also i can see some other crafting items that needs attention as well.
-!- b). increase drop amounts of Arcane Dust and Reusable Parts.
2) - advice for performance improvement: is to combine all mats and gems which drops on ground to piles, unlike what we have today when killing a goblins or rift guardians or whoever drops them, example:
currently drops look like this:
Veiled Crystal, Veiled Crystal, Veiled Crystal, Veiled Crystal, Veiled Crystal, Veiled Crystal, Arcane Dust, Arcane Dust, Arcane Dust, Reusable Parts, Reusable Parts, Marquise Ruby, Marquise Ruby, Marquise Ruby, Marquise Topaz, Marquise Topaz.
we would like to see drops look like this:
Veiled Crystal (6), Arcane Dust (3), Reusable Parts (2), Marquise Ruby (3), Marquise Topaz (2).
as you can see it will lead to much less mouse clicks on the ground and has a potential to improve the performance of the game.
3) - additional advice: is to create in-game separate options tab where players can select or deselect on most common consumables for Auto Pick-up.
4) - also would like to point that out that limit of Blood Shards could be slightly increased to at least 1000, since in these days we have more places to collect them.
5) - how about Ramaladni's Gift to make them stack say 100 units per pile, i have them sitting in my mule character because they are taking to much space.
6) - (it's a wish from most players including me) how about to let the Ramaladni's Gift create a socket in jewelry as well.
thank you for reading and have a good day.