Hi! I've always come back to D3 every patch for atleast a few weeks just to play around with the new stuff and felt each patch has brought something interesting enough to have me come back... But I don't see it in this one, am I right in saying the only real changes in this patch are Ancient Items (current items with bigger main stats, only really relevant on weapon), a few balance changes and some more seasonal-only items (I don't play season, see no point).
If you're not interested in playing seasons (and this was also true for season 1), it means that the gear from the previous season now offers new stuff for you. I personally look forward to the Condemn Crusader when it'll be available for me as a non-season player in a few weeks.
The "fixed density" in Greater Rifts really make it a lot more fun to play GRs. It's not like everything's completely packed like cemetery maps - that'd be boring after a while probably - but you will have much fewer instances of "empty rift levels" and it just feels like more fighting and less downtime. Definitely had lots of fun on PTR testing GRs with the new density.
Ancient items are not only relevant to weapon slot. With the damage changes to higher GRs and Ancient items have all toughness-related stats increased by 30%, you'll be able to deal a significant amount of damage while not being a one-hit wonder. Just look at the new monk, now being able to clear GR50 solo!
The DH and monk gameplay has completely changed. You'll want to replace some pieces of gear, and there's soooooo much new stuff to test as you now have multiple different ways to go about dealing damage. Sure, in the end there will probably be one dominating build/spec - but it'll take weeks or maybe months until players have figured that out (look back at season 1 and how long it took for people to figure out best builds and group compositions). Do not assume to play for one week and know everything, there's a lot to discover!
The posts of several people in this thread make me wonder what you expect from this game. My complaint is that season 1 was too long - and Blizzard is aware of that, they admitted it themselves. However, what I've seen on PTR looks as if the game keeps getting better and better, and while it might not be perfect, I think there are indeed good reasons to come back and play after the patch. The requests that some people have as to what content should be published every few months makes me wonder if you mistake Diablo for an MMORPG or some subscription-based game. Well, or the good old "but PoE does it" argument.
TL;DR: I'm looking forward to 2.1.2 and think there's a ton of interesting things ahead of us. If you disagree that's your opinion, and you might wait for 2.2; but it sounds like some people just expect Diablo to be a game it is not, it cannot be, and it will never be.
The DH and monk gameplay has completely changed. You'll want to replace some pieces of gear, and there's soooooo much new stuff to test as you now have multiple different ways to go about dealing damage. Sure, in the end there will probably be one dominating build/spec - but it'll take weeks or maybe months until players have figured that out (look back at season 1 and how long it took for people to figure out best builds and group compositions). Do not assume to play for one week and know everything, there's a lot to discover!
Not sure what I missed but the only Monk change I saw in the patchnotes was "Fixed an issue that could sometimes cause players to get stuck on a wall when teleporting with Epiphany"?
ot sure what I missed but the only Monk change I saw in the patchnotes was "Fixed an issue that could sometimes cause players to get stuck on a wall when teleporting with Epiphany"?
Monkey King set no longer works on mindless spirit spending. In the new incarnation of the set, it instead summons (weaker) exploding decoy when you use certain skills (WoL, et al) as two pieces bonus while full set buffs the damage of consequent skills (the same set as for 2pc) by 500% for 5 seconds.
And while I'm not sure it will be included in this patch, raiment set get 2pc and 4pc bonuses changed to generator also generate dash charges and +5 dash charges respectively.
Raiment set changes are coming in 2.2 I think. I didn't see any changes for raiment on the PTR and there is no mention of it on the patch notes and I remember looking at my set excited to test it out and then found out that it is not implemented yet.
So 2.2 should be very exciting aswell and shouldn't be very far.
On the why come back question, mostly new gear in seasons. If you played non-season for too long, maybe trying seasons this time isn't such a bad idea and you can always drop back to your non season characters, but the new items this season are pretty good, Monks get alot to do and with the new bracers new builds, DHs seem more fun to me and more active not just put sentries and run around, I am most likely going Monk/DH this season.
This Patch has really not changed much in the game at all. After these Months of them working on it. We are 90% getting the same exact thing we already have. Ancient Items are pathetic. They are the same exact thing. Boring and lazy. Who ever says other wise, must be blinded. They added no other kind of game play. So we are stuck with bounties(that are pretty much only good for Fragments these days, since they didn't add any items to the pool) regular rifts and GR's that they fixed density, which needed to be fixed months ago. Ancient Items will allow you to go a bit higher now. Oh Boy!
They added Special Goblins, great! The fact it took them to add 1 thing like this since RoS is mind blowing. Where are random boss fights, Special events, Champion monsters that are just a waste in the game, provide nothing at all. They need improved greatly. Weekly and monthly events. Seasons are just boring. I think for a lot of people, they provide nothing what so ever that will want 80% of the player base to consistently play it. I see it everywhere, they will get to level 70 for the transmog than back to Non Season. There is absolutely no reward. Same thing for leader boards. A lot of people, just don't care about them and again provide no reward.
The monk changes are the biggest thing in Patch 2.1.2, kinda sad right? They didn't add any new kind of charterer progression. Too me the most frustrating thing is the Ancient Items tho. They could have made them "powerful" in many ways and have uniqueness, randomness. Would have brought back the " I'm going to grind for hours to find the right one" But Instead the forums are blowing up at Blizzard for how awful they are.
In the end, They are trying to keep us around. We won't see any true Major Improvements to D3:RoS until the next expansion. Going to be a long year people.
Monkey King set no longer works on mindless spirit spending. In the new incarnation of the set, it instead summons (weaker) exploding decoy when you use certain skills (WoL, et al) as two pieces bonus while full set buffs the damage of consequent skills (the same set as for 2pc) by 500% for 5 seconds.
Ah right, set changes. Skipped over those since I've never got anywhere near completing a set and never expect to. Suppose it's significant for the 1% though.
Monkey King set no longer works on mindless spirit spending. In the new incarnation of the set, it instead summons (weaker) exploding decoy when you use certain skills (WoL, et al) as two pieces bonus while full set buffs the damage of consequent skills (the same set as for 2pc) by 500% for 5 seconds.
Ah right, set changes. Skipped over those since I've never got anywhere near completing a set and never expect to. Suppose it's significant for the 1% though.
Are you kidding? You are playing this game very wrong if you can't complete a set.
Season 1 (I'm a father of two, with full time job), I had full Akkhan set within a week of S1 (others did it in 2-3 days)... Kadala is decent on giving out set items.
Are you kidding? You are playing this game very wrong if you can't complete a set.
Season 1 (I'm a father of two, with full time job), I had full Akkhan set within a week of S1 (others did it in 2-3 days)... Kadala is decent on giving out set items.
Well, congratulations, I guess.
But 700 hours /played here across all my characters (fair bit of that pre-RoS, it's true) and no sets complete yet. Closest is 4/6 pieces of Helltooth set (which, from what I gather, is reckoned to be pretty much bad).
From a discussion in another thread, I have learned that I am indeed playing the game very wrong. I have been killing monsters and getting loot; apparently, I should instead have been joining T6 games, making no contribution, and leeching drops.
(btw.. from the Paragon level on your profile.. it looks like you have earned approx. 30x as much Paragon XP as me.. which certainly makes me feel better about not being so geared)
[quote=Mad_Tom;/members/296416-mad_tom;/forums/diablo-iii-general-forums/diablo-iii-general-discussion/102749-whats-there-to-come-back-for-this-patch?comment=16]
Are you kidding? You are playing this game very wrong if you can't complete a set.
Season 1 (I'm a father of two, with full time job), I had full Akkhan set within a week of S1 (others did it in 2-3 days)... Kadala is decent on giving out set items.
Well, congratulations, I guess.
But 700 hours /played here across all my characters (fair bit of that pre-RoS, it's true) and no sets complete yet. Closest is 4/6 pieces of Helltooth set (which, from what I gather, is reckoned to be pretty much bad).
From a discussion in another thread, I have learned that I am indeed playing the game very wrong. I have been killing monsters and getting loot; apparently, I should instead have been joining T6 games, making no contribution, and leeching drops.
(btw.. from the Paragon level on your profile.. it looks like you have earned approx. 30x as much Paragon XP as me.. which certainly makes me feel better about not being so geared) Look, you can get the hang rather easily, if you want.
For S1, I started a Crusader, solo (7-8 hours) to lvl 70. Then I did bounties to get keys and RORG on normal (mainly in yellow/crafted gear at that moment). In a day or 2 you get most leg recipes and then you can do Aughilds, combined with few Blackthorne drops. This puts you to T1-T2. That's the point when you rift all over - getting a set drop here and there, with the 4 piece bonus of Akkhan I started playing T4 (still with a bad weapon). After completing the set (not talking about optimized CDR and other stuff on the set, but full set bonus) I started playing T6, even in groups. But I first played a lot of T4 groups to not be to big of a hinderance. My first Blade of Prophecy came at P200ish, my first Condemn shield at P300ish.
So, within one week I was T6 ready and had all leg gems. It is not to hard - even for specific classes it helps to join a community for that class to gear up faster at the beginning.
Please do not derail this topic with another "PoE vs D3" discussion. PoE is a different game, for a different audience, and taking an entirely different approach; this was even stated by the developers and is obvious if you play both of them. If anyone wants to discuss this make a new thread (or bump one of the old ones), but do not derail this thread any more than it already is.
Anything I've not noticed?
TL;DR: I'm looking forward to 2.1.2 and think there's a ton of interesting things ahead of us. If you disagree that's your opinion, and you might wait for 2.2; but it sounds like some people just expect Diablo to be a game it is not, it cannot be, and it will never be.
And while I'm not sure it will be included in this patch, raiment set get 2pc and 4pc bonuses changed to generator also generate dash charges and +5 dash charges respectively.
So 2.2 should be very exciting aswell and shouldn't be very far.
On the why come back question, mostly new gear in seasons. If you played non-season for too long, maybe trying seasons this time isn't such a bad idea and you can always drop back to your non season characters, but the new items this season are pretty good, Monks get alot to do and with the new bracers new builds, DHs seem more fun to me and more active not just put sentries and run around, I am most likely going Monk/DH this season.
They added Special Goblins, great! The fact it took them to add 1 thing like this since RoS is mind blowing. Where are random boss fights, Special events, Champion monsters that are just a waste in the game, provide nothing at all. They need improved greatly. Weekly and monthly events. Seasons are just boring. I think for a lot of people, they provide nothing what so ever that will want 80% of the player base to consistently play it. I see it everywhere, they will get to level 70 for the transmog than back to Non Season. There is absolutely no reward. Same thing for leader boards. A lot of people, just don't care about them and again provide no reward.
The monk changes are the biggest thing in Patch 2.1.2, kinda sad right? They didn't add any new kind of charterer progression. Too me the most frustrating thing is the Ancient Items tho. They could have made them "powerful" in many ways and have uniqueness, randomness. Would have brought back the " I'm going to grind for hours to find the right one" But Instead the forums are blowing up at Blizzard for how awful they are.
In the end, They are trying to keep us around. We won't see any true Major Improvements to D3:RoS until the next expansion. Going to be a long year people.
http://us.battle.net/d3/en/profile/russell3773-1387/hero/22070364
Season 1 (I'm a father of two, with full time job), I had full Akkhan set within a week of S1 (others did it in 2-3 days)... Kadala is decent on giving out set items.
My D3 armory
My Youtube Channel
But 700 hours /played here across all my characters (fair bit of that pre-RoS, it's true) and no sets complete yet. Closest is 4/6 pieces of Helltooth set (which, from what I gather, is reckoned to be pretty much bad).
From a discussion in another thread, I have learned that I am indeed playing the game very wrong. I have been killing monsters and getting loot; apparently, I should instead have been joining T6 games, making no contribution, and leeching drops.
(btw.. from the Paragon level on your profile.. it looks like you have earned approx. 30x as much Paragon XP as me.. which certainly makes me feel better about not being so geared)
But 700 hours /played here across all my characters (fair bit of that pre-RoS, it's true) and no sets complete yet. Closest is 4/6 pieces of Helltooth set (which, from what I gather, is reckoned to be pretty much bad).
From a discussion in another thread, I have learned that I am indeed playing the game very wrong. I have been killing monsters and getting loot; apparently, I should instead have been joining T6 games, making no contribution, and leeching drops.
(btw.. from the Paragon level on your profile.. it looks like you have earned approx. 30x as much Paragon XP as me.. which certainly makes me feel better about not being so geared) Look, you can get the hang rather easily, if you want.
For S1, I started a Crusader, solo (7-8 hours) to lvl 70. Then I did bounties to get keys and RORG on normal (mainly in yellow/crafted gear at that moment). In a day or 2 you get most leg recipes and then you can do Aughilds, combined with few Blackthorne drops. This puts you to T1-T2. That's the point when you rift all over - getting a set drop here and there, with the 4 piece bonus of Akkhan I started playing T4 (still with a bad weapon). After completing the set (not talking about optimized CDR and other stuff on the set, but full set bonus) I started playing T6, even in groups. But I first played a lot of T4 groups to not be to big of a hinderance. My first Blade of Prophecy came at P200ish, my first Condemn shield at P300ish.
So, within one week I was T6 ready and had all leg gems. It is not to hard - even for specific classes it helps to join a community for that class to gear up faster at the beginning.
My D3 armory
My Youtube Channel
They do shit way better then D3 at times.
Please do not derail this topic with another "PoE vs D3" discussion. PoE is a different game, for a different audience, and taking an entirely different approach; this was even stated by the developers and is obvious if you play both of them. If anyone wants to discuss this make a new thread (or bump one of the old ones), but do not derail this thread any more than it already is.
BTT, thanks.