When finishing a Greater Rift, I'll advance for more than one level if I beat the timer by more than 4 min 30 sec. Does anyone know what are the "steps" in that progression ? (I'll advance for 2 levels between 4:30 and X, for 3 levels between X and Z, etc.).
I'm not a hardcore enough player to do the tests by myself and I didn't find anything accurate while brownsing the web.
I'll gather here the accurate data I'll get.
Data gathered : [time left] @ [GR level you're doing] -> [GR level you get in reward] ([number of levels gained]) Last update : 07/01/2015
<4:30 remaining @ any level -> +1
5:02 remaining @ GR33 -> GR35 (+2)
5:49 remaining @ GR31 -> GR33 (+2)
5:59 remaining @ GR26 -> GR28 (+2)
6:08 remaining @ GR30 -> GR33 (+3)
6:57 remaining @ GR1 -> GR4 (+3)
7:00 remaining @ GR30 -> GR34 (+4)
7:06 remaining @ GR31 -> GR35 (+4)
7:15 remaining @ GR4 -> GR8 (+4)
7:19 remaining @ GR24 -> GR28 (+4)
7:25 remaining @ GR28 -> GR32 (+4)
7:29 remaining @ GR27 -> GR31 (+4)
7:45 remaining @ GR27 -> GR31 (+4)
8:54 remaining @ GR22 -> GR27 (+5)
9:34 remaining @ GR31 -> GR37 (+6)
9:37 remaining @ GR53 -> GR59 (+6)
10:03 remaining @ GR15 -> GR22 (+7)
10:09 remaining @ GR8 -> GR15 (+7)
11:08 remaining @ GR1 -> GR10 (+9)
12:34 remaining @ GR1 -> GR11 (+10)
Where it seems to lead :
Time Remaining____ Lvls gained
<4:30 ________________1
4:30-5:59 _____________2
6:00-6:59 _____________3
7:00-7:59 _____________4
8:00-8:59 _____________5
9:00-9:59 _____________6
I think it depends on where you are at in the level. For example, finishing a T13 rift with that much time might bump you to 16 or 17, but it will only move you up 1 level if you are at T35.
I'm not sure how it works, but that would be my best guest from experience.
Like you said, it's 4:30 to skip 2 instead of 1 - independent of rift level, afaik.
I always thought from there it's +1 more for each minute, resulting in the following pattern:
Finishing time between 15:00 and 10:30: +1 key level
10:30-9:30: +2
9:30-8:30: +3
8:30-7:30: +4
7:30-6:30: +5
6:30-5:30: +6
5:30-4:30: +7
4:30-3:30: +8
3:30-2:30: +9
2:30 or less: +10
However, this is not entirely correct, as we know from Gabynator's group who cleared a GR53 in 5:23 (yeah, Conduit and blabla, but let's not discuss this and just take it as interesting data point). I've got two theories:
1) The second step is not a minute, but 1:30, shifting everything half a minute back. However, I remember that someone on Reddit did some research and figured out it's indeed just one minute (10:30 to 9:30) for the second step. Can't find the thread, though.
2) At a certain level, the amount of levels you can skip is limited to +6 levels (equiv. of max levels you can skip in trials, so it makes sense). Question is - why introduce such an arbitrary limit somewhere? I'm quite certain that in low GR runs I've skipped more than 6 levels when clearing a ~GR15 rift in ~3 minutes. But: not sure.
Question is - why introduce such an arbitrary limit somewhere? I'm quite certain that in low GR runs I've skipped more than 6 levels when clearing a ~GR15 rift in ~3 minutes. But: not sure.
Yeah I think the leveling up equation needs some tweaking.
Also, IIRC, the max GRift levels you can jump is 10. Pretty sure I remember doing this when I went through a stage of being sick and tired of doing Trials so I would just get a level 1 GRift key and then the next key I got would be level 10 (or 11?). I may be misremembering this, but I'm fairly certain it was the case. Would be easy to test I guess...
Also, IIRC, the max GRift levels you can jump is 10. Pretty sure I remember doing this when I went through a stage of being sick and tired of doing Trials so I would just get a level 1 GRift key and then the next key I got would be level 10 (or 11?). I may be misremembering this, but I'm fairly certain it was the case. Would be easy to test I guess...
While it might be +10 max, keep in mind that that might only be a "soft limit" imposed by the scaling itself. If you look at the list above, you need to finish a rift in 2:30 or less to even get a GR11 key in a GR1. For +11, you'd need to finish in 1:30 or less - which is virtually impossible in 90% of rifts due to density, even if you find a build that instantly kills everything on screen while moving at high speed. Since there are no Cemetery/Blood Marsh maps in GRs, it's not trivial to clear even a level 1 rift in less than 2 minutes.
Anyways, I don't have access to the game for another week... so can't test this. Also didn't find the old Reddit thread. Guess we have to test this ourselves... just do some low level rift in ~5 minutes and check which key we get.
Unless shit changed it has always been clear a rift in 4:00 or less to get 10 level keystone. To go up 1 level only was 11:00 or longer. Between that is where you had to figure how the time between for each level gain.
Unless shit changed it has always been clear a rift in 4:00 or less to get 10 level keystone. To go up 1 level only was 11:00 or longer. Between that is where you had to figure how the time between for each level gain.
All of this is not true. Clearing a rift in 4 minutes or less is quite common for low gem upgrades, and you won't always get 10 levels higher - just give it a try. Also, as I posted, 5:23 left only gave Gabynator's group 6 levels higher key, which would be impossible if your "4:00 and get 10 levels" was correct. And it's not 11:00 but 10:30 to go up only 1 level. It has always been that way - look up "efficient Greater Rift farming" guides which recommend to clear the rift, do a bounty, and kill the RG at ~10:40 to get the next level key.
Maybe could we gather some accurate data to see where it leads ? I'll centralise them in the original post.
All I need is :
- the GR level you're currently doing (it may have an impact),
- the time left you get at the end,
- the level of the GR you get in reward.
Something like (real data) 5:49 @ GR31 -> GR33 (+2).
I can't play for the next 7 days but if I come across videos we can use as data points, I'll let you know. For now, you can add the 9:37 left @ GR53 -> GR59 (+6) from the video above and we can fill the gaps as data comes in.
1) The second step is not a minute, but 1:30, shifting everything half a minute back. However, I remember that someone on Reddit did some research and figured out it's indeed just one minute (10:30 to 9:30) for the second step. Can't find the thread, though.
There's possibly something to this. Just did 2 level 1 GRifts.
One of them I finished in 2 minutes 26 seconds. Got a level 11 key.
The other I finished in 3 minutes 52 seconds. Got a level 10 key.
This looks like somewhere there is that shift of 30 s you're referring to, yeah? But I don't know where it starts.
The GR level you are in has an impact on the GR level you will gain, confirmed by :
7:00 @ GR30 -> GR34 (+4)
7:06 @ GR31 -> GR35 (+3)
6 secondes less to complete the GR, but 1 level less on the key. The only difference is the GR level I was doing, all other parameters were the same (solo games, same toon, etc.).
Now, finding a formula with our data is another challenge...
The GR level you are in has an impact on the GR level you will gain, confirmed by :
7:00 @ GR30 -> GR34 (+4)
7:06 @ GR31 -> GR35 (+3)
6 secondes less to complete the GR, but 1 level less on the key. The only difference is the GR level I was doing, all other parameters were the same (solo games, same toon, etc.).
Now, finding a formula with our data is another challenge...
That's not necessarily confirmed yet. The cutoff may be 7:00-7:01.
E.G.
Finish in 8 minutes, +4
Finish in 8:01 and up +3
I think you misread the numbers, because the time I mentioned is the time remaining at the end of the GR, not the time used. I will edit the original post to make it clear.
To use your terminology with the data I have :
Finish in 8:00 @ GR30 -> GR34 (+4)
Finish in 7:54 @ GR31 -> GR35 (+3)
So I think it confirmes the GR level as a parameter.
Unless the cutoff is finish in 7:59 vs finish in 8:00
That's why I had 8 as the example. i was already subtracting from 15. Without knowing the specific cutoff point, we can't know the factor of the GR level. Two variables. Need to control for one or the other.
The GR level you are in has an impact on the GR level you will gain, confirmed by :
7:00 @ GR30 -> GR34 (+4)
7:06 @ GR31 -> GR35 (+4)
6 secondes less to complete the GR, but 1 level less on the key. The only difference is the GR level I was doing, all other parameters were the same (solo games, same toon, etc.).
Now, finding a formula with our data is another challenge...
I fixed that for you. So, there's nothing strange or mysterious about your numbers there. May want to update the OP as that's the only glaring inconsistency in your data. Based on what you have so far, I'de be willing to take the following as fact:
All the data you've collected fits in these ranges. Also, it's my opinion that current GR lvl has nothing to do with it. When you get into the realm of 10 minutes or more time left, I think the break points change and don't follow the same 60 second span. Or, so it would seem from your data points. need more testing of lvl 1 rifts
I fixed that for you. So, there's nothing strange or mysterious about your numbers there. May want to update the OP as that's the only glaring inconsistency in your data.
I have done this particular GR (7:06 remaining @ GR31 -> GR35 (+3)) myself, and I checked the results many times before writing them as they seem very unusual to me too. I wouldn't like to update the data in the OP, it's too easy to modify things when they don't suit you If this particular GR remains the only one not in par with the others, I will mention it in the OP.
When finishing a Greater Rift, I'll advance for more than one level if I beat the timer by more than 4 min 30 sec. Does anyone know what are the "steps" in that progression ? (I'll advance for 2 levels between 4:30 and X, for 3 levels between X and Z, etc.).
I'm not a hardcore enough player to do the tests by myself and I didn't find anything accurate while brownsing the web.
I'll gather here the accurate data I'll get.
Data gathered : [time left] @ [GR level you're doing] -> [GR level you get in reward] ([number of levels gained])
Last update : 07/01/2015
Time Remaining____ Lvls gained
<4:30 ________________1
4:30-5:59 _____________2
6:00-6:59 _____________3
7:00-7:59 _____________4
8:00-8:59 _____________5
9:00-9:59 _____________6
Have fun !
Erendil
I'm not sure how it works, but that would be my best guest from experience.
I always thought from there it's +1 more for each minute, resulting in the following pattern:
Finishing time between 15:00 and 10:30: +1 key level
10:30-9:30: +2
9:30-8:30: +3
8:30-7:30: +4
7:30-6:30: +5
6:30-5:30: +6
5:30-4:30: +7
4:30-3:30: +8
3:30-2:30: +9
2:30 or less: +10
However, this is not entirely correct, as we know from Gabynator's group who cleared a GR53 in 5:23 (yeah, Conduit and blabla, but let's not discuss this and just take it as interesting data point). I've got two theories:
1) The second step is not a minute, but 1:30, shifting everything half a minute back. However, I remember that someone on Reddit did some research and figured out it's indeed just one minute (10:30 to 9:30) for the second step. Can't find the thread, though.
2) At a certain level, the amount of levels you can skip is limited to +6 levels (equiv. of max levels you can skip in trials, so it makes sense). Question is - why introduce such an arbitrary limit somewhere? I'm quite certain that in low GR runs I've skipped more than 6 levels when clearing a ~GR15 rift in ~3 minutes. But: not sure.
Trying to dig up the thread from Reddit.
I'll continue to search and will post here if I find other bit of information.
Have fun !
Erendil
Also, IIRC, the max GRift levels you can jump is 10. Pretty sure I remember doing this when I went through a stage of being sick and tired of doing Trials so I would just get a level 1 GRift key and then the next key I got would be level 10 (or 11?). I may be misremembering this, but I'm fairly certain it was the case. Would be easy to test I guess...
Anyways, I don't have access to the game for another week... so can't test this. Also didn't find the old Reddit thread. Guess we have to test this ourselves... just do some low level rift in ~5 minutes and check which key we get.
All I need is :
- the GR level you're currently doing (it may have an impact),
- the time left you get at the end,
- the level of the GR you get in reward.
Something like (real data) 5:49 @ GR31 -> GR33 (+2).
I can't play for the next 7 days but if I come across videos we can use as data points, I'll let you know. For now, you can add the 9:37 left @ GR53 -> GR59 (+6) from the video above and we can fill the gaps as data comes in.
There's possibly something to this. Just did 2 level 1 GRifts.
One of them I finished in 2 minutes 26 seconds. Got a level 11 key.
The other I finished in 3 minutes 52 seconds. Got a level 10 key.
This looks like somewhere there is that shift of 30 s you're referring to, yeah? But I don't know where it starts.
Let's continue to gather numbers.
Now, finding a formula with our data is another challenge...
E.G.
Finish in 8 minutes, +4
Finish in 8:01 and up +3
To use your terminology with the data I have :
That's why I had 8 as the example. i was already subtracting from 15. Without knowing the specific cutoff point, we can't know the factor of the GR level. Two variables. Need to control for one or the other.
Time Remaining____ Lvls gained
5:00-5:59 _____________2
6:00-6:59 _____________3
7:00-7:59 _____________4
8:00-8:59 _____________5
9:00-9:59 _____________6
All the data you've collected fits in these ranges. Also, it's my opinion that current GR lvl has nothing to do with it. When you get into the realm of 10 minutes or more time left, I think the break points change and don't follow the same 60 second span. Or, so it would seem from your data points. need more testing of lvl 1 rifts