I fixed that for you. So, there's nothing strange or mysterious about your numbers there. May want to update the OP as that's the only glaring inconsistency in your data.
I have done this particular GR (7:06 remaining @ GR31 -> GR35 (+3)) myself, and I checked the results many times before writing them as they seem very unusual to me too. I wouldn't like to update the data in the OP, it's too easy to modify things when they don't suit you If this particular GR remains the only one not in par with the others, I will mention it in the OP.
I think you misread the numbers, because the time I mentioned is the time remaining at the end of the GR, not the time used. I will edit the original post to make it clear.
To use your terminology with the data I have :
Finish in 8:00 @ GR30 -> GR34 (+4)
Finish in 7:54 @ GR31 -> GR35 (+3)
So I think it confirmes the GR level as a parameter.
The GR level you are in has an impact on the GR level you will gain, confirmed by :
7:00 @ GR30 -> GR34 (+4)
7:06 @ GR31 -> GR35 (+3)
6 secondes less to complete the GR, but 1 level less on the key. The only difference is the GR level I was doing, all other parameters were the same (solo games, same toon, etc.).
Now, finding a formula with our data is another challenge...
Maybe could we gather some accurate data to see where it leads ? I'll centralise them in the original post.
All I need is :
- the GR level you're currently doing (it may have an impact),
- the time left you get at the end,
- the level of the GR you get in reward.
Something like (real data) 5:49 @ GR31 -> GR33 (+2).
When finishing a Greater Rift, I'll advance for more than one level if I beat the timer by more than 4 min 30 sec. Does anyone know what are the "steps" in that progression ? (I'll advance for 2 levels between 4:30 and X, for 3 levels between X and Z, etc.).
I'm not a hardcore enough player to do the tests by myself and I didn't find anything accurate while brownsing the web.
I'll gather here the accurate data I'll get.
Data gathered : [time left] @ [GR level you're doing] -> [GR level you get in reward] ([number of levels gained]) Last update : 07/01/2015
<4:30 remaining @ any level -> +1
5:02 remaining @ GR33 -> GR35 (+2)
5:49 remaining @ GR31 -> GR33 (+2)
5:59 remaining @ GR26 -> GR28 (+2)
6:08 remaining @ GR30 -> GR33 (+3)
6:57 remaining @ GR1 -> GR4 (+3)
7:00 remaining @ GR30 -> GR34 (+4)
7:06 remaining @ GR31 -> GR35 (+4)
7:15 remaining @ GR4 -> GR8 (+4)
7:19 remaining @ GR24 -> GR28 (+4)
7:25 remaining @ GR28 -> GR32 (+4)
7:29 remaining @ GR27 -> GR31 (+4)
7:45 remaining @ GR27 -> GR31 (+4)
8:54 remaining @ GR22 -> GR27 (+5)
9:34 remaining @ GR31 -> GR37 (+6)
9:37 remaining @ GR53 -> GR59 (+6)
10:03 remaining @ GR15 -> GR22 (+7)
10:09 remaining @ GR8 -> GR15 (+7)
11:08 remaining @ GR1 -> GR10 (+9)
12:34 remaining @ GR1 -> GR11 (+10)
Where it seems to lead :
Time Remaining____ Lvls gained
<4:30 ________________1
4:30-5:59 _____________2
6:00-6:59 _____________3
7:00-7:59 _____________4
8:00-8:59 _____________5
9:00-9:59 _____________6
I don't have to kite the charging bulls but they hurt pretty bad. I think the non-elite hits me for about half my health. Then again I have quite a bit of physical resist, which is probably the damage type they deal.
Yes, I was talking about the elite ones that have to be kited. The non-elite took me nearly 20k HP when they charge, their are not a real concern.
I never tried Ice armor because I like the idea that my defensive skills help me to do damage, and I don't have Cold Blooded passive. I'll maybe give it a try in place of Galvanizing Ward.
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I don't play season, but I think Ranslor Foly only affects normal mobs (ie. neither champion nor elite).
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It depends on your build. If you use the "classic" AW build with Meteor Shower, I suggest you reroll vitality to RCR.
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I update the data right now.
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To use your terminology with the data I have :
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Now, finding a formula with our data is another challenge...
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Let's continue to gather numbers.
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All I need is :
- the GR level you're currently doing (it may have an impact),
- the time left you get at the end,
- the level of the GR you get in reward.
Something like (real data) 5:49 @ GR31 -> GR33 (+2).
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I'll continue to search and will post here if I find other bit of information.
Have fun !
Erendil
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When finishing a Greater Rift, I'll advance for more than one level if I beat the timer by more than 4 min 30 sec. Does anyone know what are the "steps" in that progression ? (I'll advance for 2 levels between 4:30 and X, for 3 levels between X and Z, etc.).
I'm not a hardcore enough player to do the tests by myself and I didn't find anything accurate while brownsing the web.
I'll gather here the accurate data I'll get.
Data gathered : [time left] @ [GR level you're doing] -> [GR level you get in reward] ([number of levels gained])
Last update : 07/01/2015
Time Remaining____ Lvls gained
<4:30 ________________1
4:30-5:59 _____________2
6:00-6:59 _____________3
7:00-7:59 _____________4
8:00-8:59 _____________5
9:00-9:59 _____________6
Have fun !
Erendil
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