Hey there, currently gotten stuck on what to aim for gear wise, and generally curious to get some feedback on spec and such. (it works wonders against everything except winged assassins and phantoms. They are doable but really a pain.)
A few things that can be hard to see through the screenshots/web:
Main hand: attack speed to socket, trying to find an azurewrath
Off hand: Work in progress but for now i stuck to arcane power on crit 4 as it is hell rerolling it to arcane orb increase (not even sure if that is better than the apoc)
The values showed on the first picture (My stats) shows me buffed and standing still, the 2nd one shows me without force weapon and prismatic armor.
Buffed, standing still:
Damage: 1.118.750
Toughness: 7.225.104
Healing: 23.017
Unbuffed, not standing still:
Damage: 860.577
Toughness: 4.066.569
Healing: 23.017
Now, i have seen quite a lot of variations for this build in particular, and i will say it is not working for single target in its current incarnation (switching to magic missile glacial spike fixes that though, but in my experience doesnt work quite that well on aoe. This may be changed if i ever find the magic missile source instead of the electrocute one.
All in all, some feedback on gear and if anyone got a say on what I should aim for on some gear now (and some items I may have missed that could greatly improve upon the spec. Know azurewrath etc is insane if rolled correctly, lucky friend of mine practically rolled it the best way possible, so jelly!).
Id also be happy to share some of my experience with the build for anyone interested in trying it out as well, as it in my opinion is a quite fun spec, but also quite gear dependent, atleast unless you want to play it like a real glass canon.
Finally, i would NOT reccommend it for anyone trying hardcore. I dont tend to die unless i meet some real messed up affixes on phantoms and winged assasins, but it is not very defensive and thus i dont believe very hardcore viable.
decided to try torment 4. easily doable albeit slow. Dangerous mobs such as phantom gets more dangerous and the rest is the same pretty much, just more health and dmg.
you need to look at the link with my items in em, cause most of the stuff you said i have rerolled alrdy
Also, i disagree on the attack speed thing. To elaborate on that, it sucks untill a certain threshold where it starts to wreck everything through electrocute regenerating it extremely quickly.
Gloves are currently 622 int, 6% as, 35% crit dmg and 10% crit
shoulders are not that good i guess, but they got int vit all ress and black hole dmg. guess armor would be slighlty better for more toughness
andariels is rerolled cold atm, and same for my bracers.
My blizzard page: http://eu.battle.net/d3/en/profile/morthal-2472/hero/663975
My stats: http://i.imgur.com/hvHDc2X.jpg
My build: http://us.battle.net/d3/en/calculator/wizard#UcNjOS!XcWS!ZcZYcZ
Templar stats+unbuffed (standing still though) http://imgur.com/Aov0Jkb
My items ingame: http://imgur.com/P0yrVEy
A few things that can be hard to see through the screenshots/web:
Main hand: attack speed to socket, trying to find an azurewrath
Off hand: Work in progress but for now i stuck to arcane power on crit 4 as it is hell rerolling it to arcane orb increase (not even sure if that is better than the apoc)
The values showed on the first picture (My stats) shows me buffed and standing still, the 2nd one shows me without force weapon and prismatic armor.
Buffed, standing still:
Damage: 1.118.750
Toughness: 7.225.104
Healing: 23.017
Unbuffed, not standing still:
Damage: 860.577
Toughness: 4.066.569
Healing: 23.017
Now, i have seen quite a lot of variations for this build in particular, and i will say it is not working for single target in its current incarnation (switching to magic missile glacial spike fixes that though, but in my experience doesnt work quite that well on aoe. This may be changed if i ever find the magic missile source instead of the electrocute one.
All in all, some feedback on gear and if anyone got a say on what I should aim for on some gear now (and some items I may have missed that could greatly improve upon the spec. Know azurewrath etc is insane if rolled correctly, lucky friend of mine practically rolled it the best way possible, so jelly!).
Id also be happy to share some of my experience with the build for anyone interested in trying it out as well, as it in my opinion is a quite fun spec, but also quite gear dependent, atleast unless you want to play it like a real glass canon.
Finally, i would NOT reccommend it for anyone trying hardcore. I dont tend to die unless i meet some real messed up affixes on phantoms and winged assasins, but it is not very defensive and thus i dont believe very hardcore viable.
Too slow to be efficient but great fun
Also, i disagree on the attack speed thing. To elaborate on that, it sucks untill a certain threshold where it starts to wreck everything through electrocute regenerating it extremely quickly.
Gloves are currently 622 int, 6% as, 35% crit dmg and 10% crit
shoulders are not that good i guess, but they got int vit all ress and black hole dmg. guess armor would be slighlty better for more toughness
andariels is rerolled cold atm, and same for my bracers.
amulet is also rerolled to 9% crit atm