Project Build the PvP Wizard

  • #61

    EHP, high weapon damage, and a SoJ are key. Rubies help in this case for weapon damage.


    1. Healing Blades - I use a 30% to elites, 6% Fire damage, 10% Spectral Blades bonus SoJ. 5% recovery isn't too shabby either. The Fire damage from my SoJ is also used for the Conflagration passive.


    Firstly, what weapons or mainhand/off hands do you suggest? I can't tell if the gear on your armory is what you use for dueling, since it looks like straight dps gear, except you have 100k life.
    I don't have a crazy good mainhand or shield, so I use a Skorn with 1382dps, 300int and 300vit. It seems to work well for me, since I'm not too worried about attack speed, and this weapon damage brings some really high crits. I'm also not too sure if I should go with a ruby or emerald in a skorn, since it's such a slow attack speed.

    Secondly, are you sure the ele damage type lets you benefit from passives like conflagration? Like, would a cold SoJ let you benefit from cold blooded or would an arcane SoJ slow targets with a non-arcane spell if you use temporal flux? or even lightning SoJ's with paralysis (even though that passive is complete trash).

    If that's definitely true, I'd like to pick up a fire damage one, or maybe arcane so I can mess around with some other spells
  • #62

    Firstly, what weapons or mainhand/off hands do you suggest? I can't tell if the gear on your armory is what you use for dueling, since it looks like straight dps gear, except you have 100k life.
    I don't have a crazy good mainhand or shield, so I use a Skorn with 1382dps, 300int and 300vit. It seems to work well for me, since I'm not too worried about attack speed, and this weapon damage brings some really high crits. I'm also not too sure if I should go with a ruby or emerald in a skorn, since it's such a slow attack speed.

    Secondly, are you sure the ele damage type lets you benefit from passives like conflagration? Like, would a cold SoJ let you benefit from cold blooded or would an arcane SoJ slow targets with a non-arcane spell if you use temporal flux? or even lightning SoJ's with paralysis (even though that passive is complete trash).

    If that's definitely true, I'd like to pick up a fire damage one, or maybe arcane so I can mess around with some other spells


    I used a Skorn for caster builds (Blizzard, Calamity Teleport, Explosive Blast, etc.) and use a faster weapon for the Spectral Blades one. I only change my Zuni Pox into a +Spectral Blades SoJ when I run it during brawls, all my other pieces remain unchanged.

    Actually, with a Triumvirate, I didn't even need to add Fire to the SoJ (I actually should've picked up a Cold one). I did test this originally with my Cold SoJ with +Magic Missile damage. Since Spectral Blades is physical damage, it's modified by elements. I tested the effects against mobs and they do get the chilled effect when I strike with Spectral Blades. On the other hand, a spell like Energy Twister is already Arcane damage, so it won't be modified.
    Blizzard Entertainment - Diablo III Community MVP
  • #63
    ...Well, at the end of the day, no matter how hard we try, wizards are pretty much at the bottom of the PvP food chain.

    I just faced some top PvP stats players of all classes. Wizards die to me with virtually no issues at all. But the other classes, with their instant burst nukes (monk WoL 800% damage), and insane DoT (barb Rend, WD Haunt, DH Impale), wizards just cannot hold up on the upper levels.

    I've tried about 12 combinations of skills, ranging from Spectral Blades (Deep Cuts, Healing Blades), to classic Missiles, 15-second Blizzard Hydra kiting, Calamity-WoF-EB combo nukes, Arcane Orbs, Venom Hydra with CC, with a myriad of stat combinations—including over 2,500 life regeneration, 1,200 LoH, mix of DPS ranging from 150-300K unbuffed and 1-1.5 million unbuffed EHP. It's not working against the top players similar to my stats.
    Blizzard Entertainment - Diablo III Community MVP
  • #64
    That's really sad. Unfortunately our only nuke [Archon Explosion] has 2 Minutes cooldown. I always thought Wizards would be really great in PvP cuz of Duplicates and Teleport but the reality seems really dark.
  • #65

    ...Well, at the end of the day, no matter how hard we try, wizards are pretty much at the bottom of the PvP food chain.

    I just faced some top PvP stats players of all classes. Wizards die to me with virtually no issues at all. But the other classes, with their instant burst nukes (monk WoL 800% damage), and insane DoT (barb Rend, WD Haunt, DH Impale), wizards just cannot hold up on the upper levels.

    I've tried about 12 combinations of skills, ranging from Spectral Blades (Deep Cuts, Healing Blades), to classic Missiles, 15-second Blizzard Hydra kiting, Calamity-WoF-EB combo nukes, Arcane Orbs, Venom Hydra with CC, with a myriad of stat combinations—including over 2,500 life regeneration, 1,200 LoH, mix of DPS ranging from 150-300K unbuffed and 1-1.5 million unbuffed EHP. It's not working against the top players similar to my stats.


    The Wizard was poorly designed from the beginning. They have little skill synchronization, and a lot of their passives are useless, and even some skills are useless from the get-go. I myself, as a Wizard, am only capable of defeating people less geared than I in PvP.
    Jellyfish are the one and only true Wizards
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