Have you tried using the Prism rune on Diamond Skin over Diamond Shards? It might sound odd to use Prism over something that actively does damage but the AP reduction lets you pump out more twisters and cast more CRs, which could end up being a theoretical dps gain over the shards under certain conditions, based on my CM simulations against single target.
Reason why i say Evocation instead of galvanizing ward or blur is just the even faster reset on cool downs can make keeping a mob locked down even more making it much better than either of them imo. especially since blur is only melee damage and its the effects on elites that will really kill you. I haven't really checked prism out but i have doubts that it would do more than diamondskin in pure damage since diamondskin costs no ap and gets spammed like anything else in the spec.
Does Diamond Shards trigger when u recast it before it runs out?
Yeah Diamond Shards will explode on a refresh. It essentially adds 14% weapon damage per proc and a baseline of 14% weapon damage per second, which is cool but you dump half your EHP from Diamond Skin to run it. You should run Glass Cannon as your third passive long before you run Diamond Shards for damage, because you give up less survivability and you gain more damage that way.
With respect to prism, one extra chain reaction every 21 seconds, or one extra Wicked Wind every 18 seconds gives you the same equivalent damage output as Diamond Shards does, and if you aren't at arcane power saturation we're talking about 25% more wicked winds and 50% more Explosive Blasts. Against a low number of targets, Prism is going to be the clear winner. At higher target density you can AP saturate with only 2 APoC sources so the gain will be less, but I'd argue that CM doesn't need any help on high target density environments and Prism should be the defacto rune choice for offensive Diamond Skin runes.
I'd also like to point out that I think Time Warp rune on Slow Time would result in more dps than Stretch Time, assuming we're just talking about the highest potential dps build. The bonus damage should be a pure 20% damage increase which should give more total dps than the 10% IAS, eveb after accounting for the increased IAS producing more CM procs. That's assuming you don't need the extra attack speed to keep a boss stunlocked, so maybe the choice isn't a pure dps one.
Mmm, quick question here, i've been running with conflag as my 3rd passive, seeing as the 10% damage increase seems to nice to pass on, considering i use explosive blast (chain Reaction. So i'll assume the first tick triggers the passive and the next 2 benifits off it. Not a numbers person so can't realy say how much off a diffrence it makes, if anything. But only realised the other day they changed it to damage taken instead off stun. Feel free to add some input here if you can/want.
If I'm reading the tooltips correctly, CR will not proc conflag because it doesn't do fire damage, it does physical damage. The exception would be if you have an item that has +x% to fire damage, like a Triumvirate OH or tal amulet with fire damage.
Also, there's no question there, so what are you asking?
Rather than make my own post about it, I figured bumping this thread and consolidating the info would be better.
I'm wanting to try the spec suggested in the OP at high mp. Right now with my gear I'm running MP7 with the more defensive build of Energy Armor and Crystal Shell. What stats would you highly geared CM wizards recommend in order to switch to the higher dps version with Storm Armor and Prism/Shards at MP7-10?
My current stats are the same in my profile except for the weapon that is just 87 int, 104 vit with a socket and 1.47 attack speed, but no life steal, and a slightly different ring than the rare one with higher resist plus physical resist.
890 LoH
87.4% damage reduction base, 89.5% with Energy Armor, 91.08% with Prismatic Armor
44k hp
350k EHP base, 422k with EA, 496k with PA
96.8k dps with scoundrel
43% crit with scoundrel
20 APoC
1.735 Attacks per second
I know my stats aren't all that great for CM but it works suprisingly well for MP7 with the defensive build. With shocking aspect I get torn apart by electrocute adds. To tackle the higher MP levels would I need more LoH, more attack speed, more EHP, or some combination of the three? I have a decent amount of freeze time on mobs with my APoC and crit chance, though I know the crit could definitely be improved. I've also tanked the uber bosses just fine on MP7 and solod the bosses on MP5 before the damage nerf, when they did about the same damage as they do on MP7 now, and that was with more like 320k EHP.
this is what i use atm stat wise (run with a barb btw makes resists better)
1.93 aps
51.5 cc (66.5 with deep freeze)
734 all res
47.8k health
2.3 life steal
with those stats storm armor +crystal shell is what i use at the moment and no LoH because it would drop my damage too much lol at 200k+ lifesteal can heal thru some pretty nasty damage.
time warp does account for more damage than stretch time, but the reason why many people use stretch time is get to the next breakpoint in attack speep which means more CM procs, hence more spells spamming, a better freeze as well. Id say go for at least 2.5 as, 45% crit, 20 apoc. The more of those you get the easier it will be ofc, it was very noticeable for me when I upgraded a few pieces here and there, specially since Ive been playing this spec for a long time now, always noticing patch impact on the build.
this is what i use atm stat wise (run with a barb btw makes resists better)
1.93 aps
51.5 cc (66.5 with deep freeze)
734 all res
47.8k health
2.3 life steal
with those stats storm armor +crystal shell is what i use at the moment and no LoH because it would drop my damage too much lol at 200k+ lifesteal can heal thru some pretty nasty damage.
Thanks, that's mostly what I was looking for. Is that on MP10? Also, are those resists your base resists, or resists with the barb buff?
Based on some quick sim results I think that life steal is equivalent to around 1k LoH, not counting Storm Armor. I'd like to get a life steal weapon for my CM spec but any decent dps weapons with LS and IAS are rediculously expensive. I wouldn't lose too much attack speed by using my Archon weapon for CM but I'm debating if I want to change to a dagger for increased attack speed. Maybe I'll just keep with my 890 LoH and replace Teleport with Blood Magic and go from there.
I used a wizardspike for a very long time (all of 1.0.4), they are cheap as dirt and come with very fast speed, baseline attack speed increase, all resist, and APoC, which is a good starting combination.
I guess optimum would be:
1000 dps+
11% speed
3% steal
xx% crit hit damage
socket
int
vit
good luck finding that one
1000 DPS usually won't happen without two affixes that improve damage, may happen in some cases with +x-+y damage and attack speed, but rarely. Not sure if the optimal scenario is to get your APoC from your Helm and Source or Weapon and Source.
Source is optimal because APoC is available alongside Max Int, a Socket, Max Crit and whatever legendary goodies can be offered (Triumvirate's elemental damage, chantodo's attack speed, the Oculus' bonus elite damage).
With a weapon you have 6 affixes to choose among the following potentially optimal affixes:
+Min/Max Damage (Physical)
+50% Damage
+11% Attack Speed
+100% Critical Damage
+200 Int
+150 Int/+150 Vit (int affixes can stack for up to +350 int)
10 APoC
961 Life on Hit
3% Life Steal
8% Energy Twister Crit
On helms, taking APoC means losing out on attack speed from either Mempo of Twilight or Andariel's Visage. If we are just talking rares than this is optimal:
300 Int
100 Vitality
10 APoC
80 Resist All
6% crit
Socket
With the resist all potentially being interchangable with 15% Life, or max bonus armor
Attack speed is important, but should not be more important than socket/crit on a weapon. It's so dirt cheap on many other slots, but giving up the socket for a 100% crit damage gem or the only opportunity for life steal on gear... no way.
I have a < 1000 dps Chantodo (999.77, haha) with 3% LS/10 APoC/some int and it's more than enough speed gain compared to my 1.5 sword (has IAS). But I still don't wear the Chantodo's except for uber fights, because the DPS loss is almost never justified. Chantodo's Force though is awesome because it offers decent DPS paired with IAS on the off-hand... always a tough choice, sometimes I even switch in combat ;-)
I disagree. Stats like attack speed, crit, and APoC are the core of what makes the build work. Crit Damage is a pure DPS stat, and life steal and life on hit are vastly overrated. Diamond Skin is a such a massive barrier to actually taking damage in well executed critical mass builds that the times where you are actually down hit points should be few and far between. Easily enough such that health globes and potions could easily cover them. I feel having a little LoH or Life Steal is useful, but I have been running since 1.0.3 with 197 life on hit on a ring, and a little bit of life per second as my only healing sources and I've never encountered a situation where that has failed to be enough to make the difference I need it to make.
I may be biased by my experience on this, but I look for Crit Damage, Life Steal, and Int last, they are the perks that take a servicable weapon and turn it into a great weapon. IAS, APoC, and even ET crit, they are the things that make the engine run, so they are the things I take care of first.
I'm a bit biased when it comes to weapons and OHs because I came from an Archon build and really like high dps, so I can't stand the Chanto's wand since I use a Triumvirate OH with APoC. I get way more dps out of that than I would any other OH, especially for the price. The attack speed on the Chant wand is nice but you have to give up a socket to make it faster than a dagger, which means a huge loss of dps, which isn't worthwhile for me because I already have a decently working set so I want to maximize my effective dps and survivability.
Also, on US servers, a wand with +IAS and attack speed is around 1mil+ for 1k dps. If you don't care about any other stats this isn't too bad. One with life steal raises the price by 10-20x, which is why I can't afford one, or a sword, or pretty much anything with IAS and around 1100 dps. I could probably get a 1.1-1.2k dps wand/sword for 10 mil or less (socket+IAS), but part of the pricing also depends on how much +IAS it has. I opted for a max IAS dagger with 1080 dps and socket to try out and see just how good attack speed is since everyone on the official forums seems to be raving about attacks per second. I missed out on a try for an 1180 dps dagger a few days ago and have no idea what it ended for, but it was only like 5 mil a few min before end time in the middle of the day.
i use chantodo's set with around 300-400 loh for my cm build i do mp 5 and face roll it i use the loh for reflects and for the times that perma lock is broken because of nerfs. dont really care too much about the crit dmg but i have trifectas so it doesnt really matter too much i love my cm wiz but some times i use a life steal int skorn for archon shit is boss but can only do mp 3 without dieing.
what i posted was base resists ect and i am looking to get a good crit stormcrow at some point was playing around with a crappy stormcrow that dropped my crit by 5.5% and dear god the extra 10 apoc + loh on it just gave me giggles killing groups of mobs it felt like i was never under 100% ap
http://us.battle.net...hTXY!Wbg!YccccY
also you may want to play with a barb/monk or both due to lack of defense but it does crazy work of elites
Crusader DPS and EHP Spreadsheet, meant for Crusaders
My Wizard
With respect to prism, one extra chain reaction every 21 seconds, or one extra Wicked Wind every 18 seconds gives you the same equivalent damage output as Diamond Shards does, and if you aren't at arcane power saturation we're talking about 25% more wicked winds and 50% more Explosive Blasts. Against a low number of targets, Prism is going to be the clear winner. At higher target density you can AP saturate with only 2 APoC sources so the gain will be less, but I'd argue that CM doesn't need any help on high target density environments and Prism should be the defacto rune choice for offensive Diamond Skin runes.
Crusader DPS and EHP Spreadsheet, meant for Crusaders
My Wizard
If I'm reading the tooltips correctly, CR will not proc conflag because it doesn't do fire damage, it does physical damage. The exception would be if you have an item that has +x% to fire damage, like a Triumvirate OH or tal amulet with fire damage.
Also, there's no question there, so what are you asking?
Crusader DPS and EHP Spreadsheet, meant for Crusaders
My Wizard
I'm wanting to try the spec suggested in the OP at high mp. Right now with my gear I'm running MP7 with the more defensive build of Energy Armor and Crystal Shell. What stats would you highly geared CM wizards recommend in order to switch to the higher dps version with Storm Armor and Prism/Shards at MP7-10?
My current stats are the same in my profile except for the weapon that is just 87 int, 104 vit with a socket and 1.47 attack speed, but no life steal, and a slightly different ring than the rare one with higher resist plus physical resist.
890 LoH
87.4% damage reduction base, 89.5% with Energy Armor, 91.08% with Prismatic Armor
44k hp
350k EHP base, 422k with EA, 496k with PA
96.8k dps with scoundrel
43% crit with scoundrel
20 APoC
1.735 Attacks per second
I know my stats aren't all that great for CM but it works suprisingly well for MP7 with the defensive build. With shocking aspect I get torn apart by electrocute adds. To tackle the higher MP levels would I need more LoH, more attack speed, more EHP, or some combination of the three? I have a decent amount of freeze time on mobs with my APoC and crit chance, though I know the crit could definitely be improved. I've also tanked the uber bosses just fine on MP7 and solod the bosses on MP5 before the damage nerf, when they did about the same damage as they do on MP7 now, and that was with more like 320k EHP.
Crusader DPS and EHP Spreadsheet, meant for Crusaders
My Wizard
1.93 aps
51.5 cc (66.5 with deep freeze)
734 all res
47.8k health
2.3 life steal
with those stats storm armor +crystal shell is what i use at the moment and no LoH because it would drop my damage too much lol at 200k+ lifesteal can heal thru some pretty nasty damage.
Thanks, that's mostly what I was looking for. Is that on MP10? Also, are those resists your base resists, or resists with the barb buff?
Based on some quick sim results I think that life steal is equivalent to around 1k LoH, not counting Storm Armor. I'd like to get a life steal weapon for my CM spec but any decent dps weapons with LS and IAS are rediculously expensive. I wouldn't lose too much attack speed by using my Archon weapon for CM but I'm debating if I want to change to a dagger for increased attack speed. Maybe I'll just keep with my 890 LoH and replace Teleport with Blood Magic and go from there.
Crusader DPS and EHP Spreadsheet, meant for Crusaders
My Wizard
1000 DPS usually won't happen without two affixes that improve damage, may happen in some cases with +x-+y damage and attack speed, but rarely. Not sure if the optimal scenario is to get your APoC from your Helm and Source or Weapon and Source.
Source is optimal because APoC is available alongside Max Int, a Socket, Max Crit and whatever legendary goodies can be offered (Triumvirate's elemental damage, chantodo's attack speed, the Oculus' bonus elite damage).
With a weapon you have 6 affixes to choose among the following potentially optimal affixes:
+Min/Max Damage (Physical)
+50% Damage
+11% Attack Speed
+100% Critical Damage
+200 Int
+150 Int/+150 Vit (int affixes can stack for up to +350 int)
10 APoC
961 Life on Hit
3% Life Steal
8% Energy Twister Crit
On helms, taking APoC means losing out on attack speed from either Mempo of Twilight or Andariel's Visage. If we are just talking rares than this is optimal:
300 Int
100 Vitality
10 APoC
80 Resist All
6% crit
Socket
With the resist all potentially being interchangable with 15% Life, or max bonus armor
I have a < 1000 dps Chantodo (999.77, haha) with 3% LS/10 APoC/some int and it's more than enough speed gain compared to my 1.5 sword (has IAS). But I still don't wear the Chantodo's except for uber fights, because the DPS loss is almost never justified. Chantodo's Force though is awesome because it offers decent DPS paired with IAS on the off-hand... always a tough choice, sometimes I even switch in combat ;-)
I may be biased by my experience on this, but I look for Crit Damage, Life Steal, and Int last, they are the perks that take a servicable weapon and turn it into a great weapon. IAS, APoC, and even ET crit, they are the things that make the engine run, so they are the things I take care of first.
Also, on US servers, a wand with +IAS and attack speed is around 1mil+ for 1k dps. If you don't care about any other stats this isn't too bad. One with life steal raises the price by 10-20x, which is why I can't afford one, or a sword, or pretty much anything with IAS and around 1100 dps. I could probably get a 1.1-1.2k dps wand/sword for 10 mil or less (socket+IAS), but part of the pricing also depends on how much +IAS it has. I opted for a max IAS dagger with 1080 dps and socket to try out and see just how good attack speed is since everyone on the official forums seems to be raving about attacks per second. I missed out on a try for an 1180 dps dagger a few days ago and have no idea what it ended for, but it was only like 5 mil a few min before end time in the middle of the day.
Crusader DPS and EHP Spreadsheet, meant for Crusaders
My Wizard
http://us.battle.net/d3/en/profile/Dabishi-1132/hero/1260965