The feel you get when you kill Hell Baal in HC for the first time should be experienced once by every diablo fan, IMO ;).
Heh, nice try but you won't get me that easily :biggrin: I'm feeling secure in my knowledge that there are thousands of true Diablo fans who haven't finished Nightmare on HC with an untwinked character...let alone Hell.
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A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head!
WW Barb is pretty straightforward - 20 WW/Weapon Mastery/BO, 1 Iron Skin/Natural Res/Berserk/Battle Command. Battle Cry can be useful to reduce your incoming damage and make monsters easier to hit. Put all your extra points there or in Shout. Use a 2H weapon that has a decent range (4+) or you won't be hitting as many enemies as you'd like. Just master what's called the "Dance of Death," WW'ing in short, triangular paths through the monsters. This will maximize your number of attacks. WW costs a lot, so you'll definitely need to have a decent amount of Mana leech, as well as enough Life leech to keep yourself alive. Overall, I think Frenzy would probably be an easier build for SP, but I don't have any personal experience to attest to.
I agree 100% with the barb WW build. I've played 2 before. Though I advise one point into increased speed and increased stamina. The extra speed you get is absolutely invaluable. It makes running anywhere so much easier.
With barbs you have to choose very carefully what weapon you're going to use for weapon mastery. Honestly as your in SP I would choose swords as they are by far the most common drop.
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"A lot of fellows nowadays have a B.A., M.D., or Ph.D. Unfortunately, they don't have a J.O.B."
I would play single player, but I don't like the fact that the map isn't randomly generated everytime I play. Like on Battle.net the map is different every game, which I like.
I clear out each area and use the map as a guide as to where I haven't been to yet. I wish there was a bit of coding I could put into the folder that would delete the maps file for each play for each character.
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Just as the Scorpion hunts...
Silently Lurking...
"Nothing is True. Everything is Permitted." ~ Ezio Auditore de Firenze
I would play single player, but I don't like the fact that the map isn't randomly generated everytime I play. Like on Battle.net the map is different every game, which I like.
I have manually deleted the map file that the character uses out of curiosity and it worked. The map was regenerated and to make sure it was different from the previous, I want to a couple different wp locations and it was indeed different. (Deleted the file multiple times, getting different map results each time.
How can I get the coding that PlugY uses to regenerate maps so I don't have to use the entire mod?
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Just as the Scorpion hunts...
Silently Lurking...
"Nothing is True. Everything is Permitted." ~ Ezio Auditore de Firenze
[edit]
The map may have changed by using a different map seed. You can check in the log files and it will have a number generated for the map seed. I do not know much on what it does but I have a feeling that is the roll for the map being generated.
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On Strike and supporting Fallout 4 Mod Makers
Some fallout 4 mod makers have had their mods stolen and uploaded and downloaded on Bethesda's site for the Xbox One.
Plugy is kind of considered cheating if I beat SP hell with it, that's why I am trying not to use it if I can. All I want is a completely regenerated map.
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Just as the Scorpion hunts...
Silently Lurking...
"Nothing is True. Everything is Permitted." ~ Ezio Auditore de Firenze
I agree 100% with the barb WW build. I've played 2 before. Though I advise one point into increased speed and increased stamina. The extra speed you get is absolutely invaluable. It makes running anywhere so much easier.
With barbs you have to choose very carefully what weapon you're going to use for weapon mastery. Honestly as your in SP I would choose swords as they are by far the most common drop.
[SIGPIC][/SIGPIC]
I clear out each area and use the map as a guide as to where I haven't been to yet. I wish there was a bit of coding I could put into the folder that would delete the maps file for each play for each character.
How can I get the coding that PlugY uses to regenerate maps so I don't have to use the entire mod?
I you can edit the PlugY.ini to meet many of your own needs. I would check out the PK forum.
http://phrozenkeep.hugelaser.com/forum/viewforum.php?f=133
http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=133&t=31359
[edit]
The map may have changed by using a different map seed. You can check in the log files and it will have a number generated for the map seed. I do not know much on what it does but I have a feeling that is the roll for the map being generated.
PlugY is compatible with 1.13 with PlugY 10
http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=133&t=56527