Blues identify automatically now. Anything higher you still need to identify... but this isn't done by scrolls or similar, you just right click the item and that's it! :). It's like you're taking on the power of Deckard! Heh.
It also means that there will most likely be some market for unidentified legendaries etc as they could either have crap stats or perfect stats. Same with rares of certain types.
See you thought you were just another dumbass redneck barbarians, but u all done and went and got urselves some book learnin.
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"Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing? Then why call him God?"
It doesn't really feel like identifying anymore, at least not to me. All you've got to do is open up your inventory and right-click the item. Don't get me wrong, it's not like I loved identifying items in D2, I like it better this way, but it seems like the developers want to take some of the "work" out of identifying items and still have it feel the same, and it doesn't really.
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i would choose my own religion and worship my own spirit, but if he ever preached to me i wouldn't want to hear it. i'd drop him, a forgotten god, languishing in shame; and then if i hit stormy seas, i'd have myself to blame.
I never understood the appeal of selling rares that aren't identified; wouldn't you have to sell it for less, since the buyer doesn't actually know what the stats will be? Is it more fun to buy an item that will have "surprise" stats? If you ID an item and it turns out to have amazing or even perfect stats, wouldn't you have been able to sell it for a lot more?
Not trying to badmouth or troll about selling unidentified stuff, I just never understood the reasoning; help me!
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i would choose my own religion and worship my own spirit, but if he ever preached to me i wouldn't want to hear it. i'd drop him, a forgotten god, languishing in shame; and then if i hit stormy seas, i'd have myself to blame.
I don't understand it either...
It's a gamble, if the item has bad stats, you may sell it higher unid.
But I think it was to prevent dupe in D2, unid items were a lot more legit.
Just some guesses..
I never understood the appeal of selling rares that aren't identified; wouldn't you have to sell it for less, since the buyer doesn't actually know what the stats will be? Is it more fun to buy an item that will have "surprise" stats? If you ID an item and it turns out to have amazing or even perfect stats, wouldn't you have been able to sell it for a lot more?
Not trying to badmouth or troll about selling unidentified stuff, I just never understood the reasoning; help me!
Basically, the amazing or perfect item would have a ridiculous price tag where the unidentified item of the proper type would have a high price tag but certainly not ridiculous. So you pay the lesser amount (for the un-id'ed item) and hope to get lucky. If you do, you save tonnes of cash... if you don't, you lose some money. Same thing as bidding vs buying out really.
Pay 1 million gold for a guaranteed item.
OR
Pay 200,000 gold for an item that has 1/8 chance of being the thing you want.
The odds are against you, but people will still take them. That's gambling for you!
Edit: Also, on the flip-side, a seller might make more profit from seling un-id'ed items on average as they could sell 8 for a guaranteed 200k each (1.6m profit) rather than id them all and risk none of them being what they want.
And, yeah, as mentioned above... it was also an anti-duping measure in D2. You couldn't dupe un-id'ed items, I believe? This was very popular in D2 Single Player where it was nigh impossible to tell if someone had cheated or not and legit trading was highly enforced.
I still dislike the current identify animation. I hope they will fix it.
Fix what? I really don't see what there is to fix?
Your champion can do all kind of nice tricks, calling down meteors, shooting several enemies while spinning around and walking, some can even pop 3 new guys out of the thin blue!
How the hell can't they identify a simple item then? Are you unable to identify a wallet you find on the ground? What the fuck?
I think you didn't understand, he's talking about the animation...
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Is it old?
It also means that there will most likely be some market for unidentified legendaries etc as they could either have crap stats or perfect stats. Same with rares of certain types.
Epicurus
Not trying to badmouth or troll about selling unidentified stuff, I just never understood the reasoning; help me!
It's a gamble, if the item has bad stats, you may sell it higher unid.
But I think it was to prevent dupe in D2, unid items were a lot more legit.
Just some guesses..
Basically, the amazing or perfect item would have a ridiculous price tag where the unidentified item of the proper type would have a high price tag but certainly not ridiculous. So you pay the lesser amount (for the un-id'ed item) and hope to get lucky. If you do, you save tonnes of cash... if you don't, you lose some money. Same thing as bidding vs buying out really.
Pay 1 million gold for a guaranteed item.
OR
Pay 200,000 gold for an item that has 1/8 chance of being the thing you want.
The odds are against you, but people will still take them. That's gambling for you!
Edit: Also, on the flip-side, a seller might make more profit from seling un-id'ed items on average as they could sell 8 for a guaranteed 200k each (1.6m profit) rather than id them all and risk none of them being what they want.
And, yeah, as mentioned above... it was also an anti-duping measure in D2. You couldn't dupe un-id'ed items, I believe? This was very popular in D2 Single Player where it was nigh impossible to tell if someone had cheated or not and legit trading was highly enforced.
I think you didn't understand, he's talking about the animation...