I know that Blizz doesn't want to remake d2, however, I am not a huge fan of some of the choices they went with for classes.
I know most of what they are including for classes at launch fit all the types of classes, as in melee, ranged and magic, but there is just something missing from them.
Probably just the necro. The possible working specs for him were countless and i loved being so different. But it's not like i won't enjoy the game without him either. I just want my Wizard already...
Paladins would be nice, the most likely to be seen (IMO) in a expansion. I know people miss the Necro (my fav. D2 class) but I really dig the WD as a refreshing take on the Necro's class role, it'd feel really redundant to me to have the Necro return.
I never got into the necro class that much but I am willing to try the wd in d3
I have absolutely no interest in the monk. I try not to judge or make an opinion of people based on their looks before I meet them, but the monk just doesn't do it for me lol sorry Mr. Monk!!
I never got into the necro class that much but I am willing to try the wd in d3
I have absolutely no interest in the monk. I try not to judge or make an opinion of people based on their looks before I meet them, but the monk just doesn't do it for me lol sorry Mr. Monk!!
I think he's alright. He can hide another punch in the face under his beard and can redirect the light using his polished head, combined this makes a powerful combo...
Btw you might want to check this topic that I made quite some time ago http://www.diablofans.com/topic/20598-the-diablo-monk-in-real-life/
I really hope all of you have seen this http://pc.ign.com/articles/114/1141379p1.html
Any of those classes would be great in the game lol. Or for a secret cow type level. dog face would pwn
I will miss the paladin just because it's the class I always go for every time in rpg's. Now that "templar" is a follower, I'm getting worried that I won't see a similar class in future xpac. Maybe crusader or knight i'll still go for.
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I love all loot fest kind of game! I will be playing all of them for the next few years. Loot fest games I'm looking forward to: LotR: War in the North,Torchlight 2,Borderlands 2 and of course Diablo 3.
Crusader - a warrior class visually similar to a Paladin. Shining hevy armor and massive weapons, but different from an aggressive Barbarian. More defensive type. Capable of effectively using shields, polearms and crosbows (yes, I terribly want at least two classes in a game to be able to use phisical ranged weapons in a different way). In other words, a weapon master with many weapon-class-specific skills and traits. Always started RPG games with a kind of a knight and seem to miss one this time. One that reads 'HEAVY DEFENCE' in his look and feel while others scream 'ATTACK!'.
______________________________
If I had to choose a class to replace with another class from previous games, I'd want the Demon Hunter replaced by Amazon wich was awesome in many ways. I so wish they had Bard instead of Demon Hunter. Druid was a really cunning concept but the shape-shifting aspect negates the specific character look with all those dyes BLIZZARD puts so much effort in. So I don't really see any transformers coming this time. Necromancer was the most ineresting to me on the other hand. If they were to bring one later with an expansion I'd like him be like this:
Necromancer - he is wielder of forbidden soul arts and isn't really what a Witch Doctor came to be. While the latter uses voodoo, desease and nature spells being a summoner class, Necromancer could rely more on bones, souls and golems. For example skills like that could be implemented, new and old together:
+Bone Spear+
Penetrates enemies with a spear of bone dealing phisical damage.
With Crimson rune - increases critical chance
With Indigo rune - creates multiple bone spears
With Golden rune - impaled enemies are stunned
With Alabaster rune - deals arcane damage
With Obsidian rune - knocks enemies back on impact
+Leech Soul+
Drains an amount of enemy's life energy over time while Necromancer remains stationary.
With Crimson rune - increases leech rate
With Indigo rune - allows leeching from multiple targets
With Golden rune - leeches the resource as well
With Alabaster rune - immobilizes the target being leeched
With Obsidian rune - leech caster's own health to deal it's twice amount as DMG to target
+Graveyard+
Skeleton hands raise from ground in an area under enemy's feet reducing their movement and attack speed.
With Crimson rune - chance to stun enemies in the area
With Indigo rune - increased area of effect
With Golden rune - all damage dealt to enemies in an area becomes critical
With Alabaster rune - leeches life from enemies to increase spell durability
With Obsidian rune - if enemy is killed within Graveyard area it returnes as a friendly skeleton
+Clay Golem+
Summons a golem of solid clay to fight by summoner's side.
With Crimson rune - increases golem's size and armor amount
With Indigo rune - upon death golem's pieces of clay slow nearby enemies
With Golden rune - golem absorbs 1/3 of non-phisical damage to replenish own health
With Alabaster rune - golem attracts significantly more aggro
With Obsidian rune - phisical attacks on golem have a chance to stun the attacker
+Iron Golem+
Summons a golem of metal to fight by summoner's side.
With Crimson rune - increases golem's size and adds splash damage to attacks
With Indigo rune - upon golem's death pieces of iron deal 1/2 of golem's maximum HP to nearby enemies
With Golden rune - golem has a chance to deflect phisical damage back to the enemy
With Alabaster rune - golem becomes electrified and deals lightning damage to enemies nearby
With Obsidian rune - phisical attacks on golem retaliate 2/3 of damage back to the enemy
______________________________
An etc. There are so many awesome possibilities to make a diverse and interesting Necromancer class bearing no similarity with a Witch Doctor. I would totally love to see one return in an expansion some day. Those saying 'You want to play old classes - go play Diablo II then' just seem to not understand how genuinely awesome can some of those classes be recreated within the Diablo III enviroment and rune system. I would even say some of them can become better and more diverse then the Barbarian happened to be... Well, man can dream.
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It is told that Buddha, going out to look on life, was greatly daunted by death. "They all eat one another!" he cried, and called it evil. This process I examined, changed the verb, said, "They all feed one another." and called it good.
Oh, also. To answer directly to a question of this topic let me describe a class I was really hoping to see in Diablo III bofere, but now heavily doubt anything similar will ever be in a game however. I dreamed it to make a return to the roots of first Diablo. Do you guys remember the loot? Those armors and swords of different fashion... And for sure you must remember the good old Splint Mail. And one of the best unique Great Swords - Shirotachi? Here they are:
Those were awesome... But unlike most of the game's loot they belonged to some asian culture that has been totally lost in Diablo II. These chinese-like items were superb. Too bad they never made an appearence after first Diablo. So my point is... The Samurai class could be a genuine addition in my opinion. Isn't that a great concept? Is it really inferior to a Demon Hunter? I mean, look at this from a Sanctuary lore point. Picture one into the world of Diablo III. It's not a ninja or something, it's a unique-looking warrior that can be as interesting as any other existing class.
Would be good to have one... But I guess BLIZZARD has long forgotten this concept for some reason. Pity.
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It is told that Buddha, going out to look on life, was greatly daunted by death. "They all eat one another!" he cried, and called it evil. This process I examined, changed the verb, said, "They all feed one another." and called it good.
Well, there is this continent called Xiansai where the wizard is from. Looking at the name and the wizard's skin colour it seems to have heavy asian influences.
Alright then, Double Facepalm is an achievement worth getting I guess. =)
Not that there is any point to argue about a matter of opinions... But still.
picture of a O-Yoroi and Katana
Wrong. Pictures of armor and weapon from Diablo. So out of place in a world of Diablo, really... Right?
Exactly. Diablo is based on European feudal ages (dark-ages, early medieval), there's no room for samurai, ninjas and dragons.
Exactly! Now that Witch Doctor is SO... European, right? But there is no way there could be a hero from Xiansai... You know, like the Wizard, but an armored melee warrior instead of a mage.
Well, laHomme, I guess your lore of Sanctuary is somehow different from what BLIZZARD gives us since the first game. I see you hate the idea of a Samurai-LIKE warrior, and it's totally OK. You've made a good job to offend my thoughts on 'Class I wish was in Diablo III'. It may very well be a terrible idea really. But from a lore point it seems correct to me. Sorry if I speak nonsense to you.
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It is told that Buddha, going out to look on life, was greatly daunted by death. "They all eat one another!" he cried, and called it evil. This process I examined, changed the verb, said, "They all feed one another." and called it good.
I actually wanted a rouge but i believe the demon hunter is a great substitute lol
I also want a druid for the reason that, the barbarians and druids had a kind of side story that they could expand on
I would like to see them include druids in an exp, and make special acts or story arcs that includes this
I think its going to be the Druid. I read somewhere that the Demon Hunter was originally going to be able to shift into a demon or something but it would have taken the niche of a possible expansion class. If the next class isn't the Druid it'll be some other type of shifter.
Those images resemble a o-yoroi and a katana, no matter what game or source they're from.
They do resemble, no objections here. So what comes out of it? I... I don't get what you are telling me with this, sorry. That is exactly what I was trying to say - the items from Diablo resemble those weapons and armor pieces of eastern culture. Is it... wrong to say so?
Besides calling them "chinese-like" is such a fail, makes a great picture of what you know about the east.
Well, my bad I guess. Perhaps my knowledge of eastern culture isn't any good and limited to well-known terms like "katana". If "chinese-like" is a poor choice of words then it was my mistake to say so. Will "items of eastern fashion" do?
I found those items too, though I didn't hear or see any samurai.
Yes, we did not see or hear of any samurai. But when one takes a look at those "items of eastern fashion" he can just imagine how does one's character look while wearing those. Like this:
I may be dead wrong to call this item set "samurai-like". But these items do exist in the world of Sanctuary. And it means there must be an existing culture using them. A lot of "items of eastern fashion" fill Diablo universe just as you pointed out.
Do you know what does that mean? There's a full list of chinese, japanese and korean related stuff in d1, especially d2. Still no mention of samurai.
So either lore says that eastern civilization is extinct (I will just shut up and sit back if it's a given fact, for I had no idea about it really) or there is an existing part of the world in Sanctuary where samurais exist. Well, I should say "warriors who wear armor and weapon of eastern fashion".
My whole point is, I would like to see such a warrior join the party in Diablo III to further diversify class variety. The fact that armor parts now will resemble the style of their wearer makes it a convenient implementation. That's all. If the word "samurai" isn't one suiting the lore - so be it, my apologies on that. I guess either you completely failed to see my point, or I still fail to understand what you are saying. Sorry if it's the latter.
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It is told that Buddha, going out to look on life, was greatly daunted by death. "They all eat one another!" he cried, and called it evil. This process I examined, changed the verb, said, "They all feed one another." and called it good.
lol I like how these two guys are just bickering back and forth while everyone else just ignores them.
~ON TOPIC~
I wish that there was some sort of demon class or half demon class. Something like when the demon hunter was in early dev. I understand why blizz chose not to and wanted to stick to a strict human only hero standard, but I think it would be cool to play as a rebel demon that betrayed his allies or something like that.
EDIT: Maybe if this class was thrown with a expansion then maybe a angel or part-angel class could be thrown in as well to balance it. Like tyreal's demi-angel son or something.
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D3anonymous
@Upgradez I could've faceplanted on the keyboard and still killed everything in act 1.
-Funny troll tweet
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I know that Blizz doesn't want to remake d2, however, I am not a huge fan of some of the choices they went with for classes.
I know most of what they are including for classes at launch fit all the types of classes, as in melee, ranged and magic, but there is just something missing from them.
What do you think?
Personally I will miss Paladins!
xo
I have absolutely no interest in the monk. I try not to judge or make an opinion of people based on their looks before I meet them, but the monk just doesn't do it for me lol sorry Mr. Monk!!
That's great stuff lol made me laugh!
Xo
maybe a revisited druid like they did barb since druid was about as perfect as barb in the shapeshifting area.
Any of those classes would be great in the game lol. Or for a secret cow type level. dog face would pwn
______________________________
If I had to choose a class to replace with another class from previous games, I'd want the Demon Hunter replaced by Amazon wich was awesome in many ways. I so wish they had Bard instead of Demon Hunter. Druid was a really cunning concept but the shape-shifting aspect negates the specific character look with all those dyes BLIZZARD puts so much effort in. So I don't really see any transformers coming this time. Necromancer was the most ineresting to me on the other hand. If they were to bring one later with an expansion I'd like him be like this:
Necromancer - he is wielder of forbidden soul arts and isn't really what a Witch Doctor came to be. While the latter uses voodoo, desease and nature spells being a summoner class, Necromancer could rely more on bones, souls and golems. For example skills like that could be implemented, new and old together:
+Bone Spear+
Penetrates enemies with a spear of bone dealing phisical damage.
With Crimson rune - increases critical chance
With Indigo rune - creates multiple bone spears
With Golden rune - impaled enemies are stunned
With Alabaster rune - deals arcane damage
With Obsidian rune - knocks enemies back on impact
+Leech Soul+
Drains an amount of enemy's life energy over time while Necromancer remains stationary.
With Crimson rune - increases leech rate
With Indigo rune - allows leeching from multiple targets
With Golden rune - leeches the resource as well
With Alabaster rune - immobilizes the target being leeched
With Obsidian rune - leech caster's own health to deal it's twice amount as DMG to target
+Graveyard+
Skeleton hands raise from ground in an area under enemy's feet reducing their movement and attack speed.
With Crimson rune - chance to stun enemies in the area
With Indigo rune - increased area of effect
With Golden rune - all damage dealt to enemies in an area becomes critical
With Alabaster rune - leeches life from enemies to increase spell durability
With Obsidian rune - if enemy is killed within Graveyard area it returnes as a friendly skeleton
+Clay Golem+
Summons a golem of solid clay to fight by summoner's side.
With Crimson rune - increases golem's size and armor amount
With Indigo rune - upon death golem's pieces of clay slow nearby enemies
With Golden rune - golem absorbs 1/3 of non-phisical damage to replenish own health
With Alabaster rune - golem attracts significantly more aggro
With Obsidian rune - phisical attacks on golem have a chance to stun the attacker
+Iron Golem+
Summons a golem of metal to fight by summoner's side.
With Crimson rune - increases golem's size and adds splash damage to attacks
With Indigo rune - upon golem's death pieces of iron deal 1/2 of golem's maximum HP to nearby enemies
With Golden rune - golem has a chance to deflect phisical damage back to the enemy
With Alabaster rune - golem becomes electrified and deals lightning damage to enemies nearby
With Obsidian rune - phisical attacks on golem retaliate 2/3 of damage back to the enemy
______________________________
An etc. There are so many awesome possibilities to make a diverse and interesting Necromancer class bearing no similarity with a Witch Doctor. I would totally love to see one return in an expansion some day. Those saying 'You want to play old classes - go play Diablo II then' just seem to not understand how genuinely awesome can some of those classes be recreated within the Diablo III enviroment and rune system. I would even say some of them can become better and more diverse then the Barbarian happened to be... Well, man can dream.
Join the chat!
Those were awesome... But unlike most of the game's loot they belonged to some asian culture that has been totally lost in Diablo II. These chinese-like items were superb. Too bad they never made an appearence after first Diablo. So my point is... The Samurai class could be a genuine addition in my opinion. Isn't that a great concept? Is it really inferior to a Demon Hunter? I mean, look at this from a Sanctuary lore point. Picture one into the world of Diablo III. It's not a ninja or something, it's a unique-looking warrior that can be as interesting as any other existing class.
Would be good to have one... But I guess BLIZZARD has long forgotten this concept for some reason. Pity.
Join the chat!
Not that there is any point to argue about a matter of opinions... But still.
Wrong. Pictures of armor and weapon from Diablo. So out of place in a world of Diablo, really... Right?
Exactly! Now that Witch Doctor is SO... European, right? But there is no way there could be a hero from Xiansai... You know, like the Wizard, but an armored melee warrior instead of a mage.
Well, laHomme, I guess your lore of Sanctuary is somehow different from what BLIZZARD gives us since the first game. I see you hate the idea of a Samurai-LIKE warrior, and it's totally OK. You've made a good job to offend my thoughts on 'Class I wish was in Diablo III'. It may very well be a terrible idea really. But from a lore point it seems correct to me. Sorry if I speak nonsense to you.
I also want a druid for the reason that, the barbarians and druids had a kind of side story that they could expand on
I would like to see them include druids in an exp, and make special acts or story arcs that includes this
Be my Buddy =^.^=
Well, my bad I guess. Perhaps my knowledge of eastern culture isn't any good and limited to well-known terms like "katana". If "chinese-like" is a poor choice of words then it was my mistake to say so. Will "items of eastern fashion" do?
Yes, we did not see or hear of any samurai. But when one takes a look at those "items of eastern fashion" he can just imagine how does one's character look while wearing those. Like this:
I may be dead wrong to call this item set "samurai-like". But these items do exist in the world of Sanctuary. And it means there must be an existing culture using them. A lot of "items of eastern fashion" fill Diablo universe just as you pointed out.
So either lore says that eastern civilization is extinct (I will just shut up and sit back if it's a given fact, for I had no idea about it really) or there is an existing part of the world in Sanctuary where samurais exist. Well, I should say "warriors who wear armor and weapon of eastern fashion".
My whole point is, I would like to see such a warrior join the party in Diablo III to further diversify class variety. The fact that armor parts now will resemble the style of their wearer makes it a convenient implementation. That's all. If the word "samurai" isn't one suiting the lore - so be it, my apologies on that. I guess either you completely failed to see my point, or I still fail to understand what you are saying. Sorry if it's the latter.
~ON TOPIC~
I wish that there was some sort of demon class or half demon class. Something like when the demon hunter was in early dev. I understand why blizz chose not to and wanted to stick to a strict human only hero standard, but I think it would be cool to play as a rebel demon that betrayed his allies or something like that.
EDIT: Maybe if this class was thrown with a expansion then maybe a angel or part-angel class could be thrown in as well to balance it. Like tyreal's demi-angel son or something.
@Upgradez I could've faceplanted on the keyboard and still killed everything in act 1.
-Funny troll tweet