Personally i hope they allow you to take items out of a socket.
What if there is an expansion and they have new words but you already have really good gear that has words already on it....
Anyway I think the whole system is a good idea.
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I am cheese. I am loved by all. I go great with everything. Other foods hate me because I take all the glory. Like Nachos..Their just jealous cause no one eats them unless Im there. Shit..I even ruined broccili's rep. Broccili kept talkin shit so I was like. " You know what?, I think I might melt myself on some Broccilli. See how those humans enjoy that green [sexual slur censored] now." Shit...Now,People dont even touch him, unless Im all over that shit! Ahhh..Its not easy, being cheesy.. Peace. Cheese Out.
(sort of) I gotta ask where this was announced, where the gameplay they use them with is, and why can't I find it ANYWHERE?!!? If someone could provide links, thanks!
Anyway, from what I can tell, it seems like a really nice thing to be able to have all these customised skills, instead of everyone having the exact same ones. I'd like to be able to have the multicast one if the Barbarian has Double Swing (or whatever it's called) again. Four hits baby!
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[SIGPIC][/SIGPIC]
Here's to hoping His Noodly Appendage touches you and may His Sauce rain down upon you,
-GM
RAmen
Church of the Flying Spaghetti Monster website: www.venganza.org
And hopefully they'll keep that from happening again....really it depends on how rarely these runes will drop, ideally enough to keep them from becoming synonymous to SoJs, but not enough for them to be discarded later on as excess baggage.
I didn't really take part in the D2 economy, but what? The only reason an item would become the the currency is because Gold is worthless.
And what makes Gold worthless? What made it worthless in D2?
Currency (gold) by itself has no value; it is only the things that players want that have value. Money is just the yardstick we use to compare one item to another, to trade fractions and multiples of the things we want.
It is often mistakenly done backwards, like this: "I want my super-duper Vorpal Frizbee to be very expensive" -- and then assign a high price.
What would make that Vorpal Frizbee actually expensive? If getting one represented a lot of player effort, and having one increased player productivity (kills/hour or some such). Then it is truly desirable, and players would be willing to trade more other stuff for it.
Even in a single-player game this still applies. The 'trade' is a comparison of what else could be bought instead.
Video game Inflation happens because monster drops continually produce more stuff that lasts forever. Eventually even the most rare item will exist in great quantity throughout the universe, and even brand new players will be able to pick up anything they want for peanuts. Because everyone else has half a dozen of them in their stash.
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My five-point rating system: Yay, Kay, Meh, Erm, Gleh
I think u guys are sick calling runewords too common. My whole time playing d2 (at least 5 lvl 90-100 chars) i never found the top rare runes even once. The only reason I think they were too common was because A) people were duping them, chinese gold farmers puting millions of hours in to sell them. Finding one high lvl runeword by yourself was near impossible =P
I like the idea what they are doing with runes now. Just wondering how 'rare' the rare ones are going to be. I like stuff to be rare but I always would like to be able to say I found it myself whereas I didn't find at least 75% of the high lvl stuff in d2.
[quote name='Vergoth']I think u guys are sick calling runewords too common. My whole time playing d2 (at least 5 lvl 90-100 chars) i never found the top rare runes even once. The only reason I think they were too common was because A) people were duping them, chinese gold farmers puting millions of hours in to sell them. Finding one high lvl runeword by yourself was near impossible =Pquote]
Exactly. And that's what people would do. That's how they became so common.
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[SIGPIC][/SIGPIC]
Here's to hoping His Noodly Appendage touches you and may His Sauce rain down upon you,
-GM
RAmen
Church of the Flying Spaghetti Monster website: www.venganza.org
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What if there is an expansion and they have new words but you already have really good gear that has words already on it....
Anyway I think the whole system is a good idea.
Anyway, from what I can tell, it seems like a really nice thing to be able to have all these customised skills, instead of everyone having the exact same ones. I'd like to be able to have the multicast one if the Barbarian has Double Swing (or whatever it's called) again. Four hits baby!
Here's to hoping His Noodly Appendage touches you and may His Sauce rain down upon you,
-GM
RAmen
Church of the Flying Spaghetti Monster website: www.venganza.org
I didn't really take part in the D2 economy, but what? The only reason an item would become the the currency is because Gold is worthless.
And what makes Gold worthless? What made it worthless in D2?
It is often mistakenly done backwards, like this: "I want my super-duper Vorpal Frizbee to be very expensive" -- and then assign a high price.
What would make that Vorpal Frizbee actually expensive? If getting one represented a lot of player effort, and having one increased player productivity (kills/hour or some such). Then it is truly desirable, and players would be willing to trade more other stuff for it.
Even in a single-player game this still applies. The 'trade' is a comparison of what else could be bought instead.
Video game Inflation happens because monster drops continually produce more stuff that lasts forever. Eventually even the most rare item will exist in great quantity throughout the universe, and even brand new players will be able to pick up anything they want for peanuts. Because everyone else has half a dozen of them in their stash.
I can guarantee you something will eventually pop up as the end all be all item everyone wants to get.....i dont see why you would hate enigma....
I like the idea what they are doing with runes now. Just wondering how 'rare' the rare ones are going to be. I like stuff to be rare but I always would like to be able to say I found it myself whereas I didn't find at least 75% of the high lvl stuff in d2.
Exactly. And that's what people would do. That's how they became so common.
Here's to hoping His Noodly Appendage touches you and may His Sauce rain down upon you,
-GM
RAmen
Church of the Flying Spaghetti Monster website: www.venganza.org