In fact, Diablo 1 and 2 are the only computer games I have ever considered myself a fan of. Other games I never played more than a week...whereas I played Diablo 1 and 2 for many years each.
Today is Blizzcon and I should be more pumped than ever about Diablo 3. However, the more information about the game I learn, I must confess that I only grow more disappointed. This doesn't sound like a game that respects what we have come to love about the Diablo franchise, and I think I'm going to stop spending my time on the forums giving feedback and suggestions.
My reasons for having lost interest are the following:
1) Poor graphics. As a digital artist who specializes in both 2D digital painting and 3D modeling, I have a keen eye for graphics. I do not appreciate the low contrast outdoor scenes, the low poly geometry, the excessive use of bright colors, the cartoony look, nor the lack of normal bump maps. I do not feel that the dungeons look dark or gloomy at all. It all looks incredibly cheesy and I can't believe they are using such out-dated low poly models. Come on. This is Blizzard, can't you hire some artists that are AT LEAST industry-PAR? This looks like the graphics from 5 years ago. It looks like WoW graphics.
2) The inventory system has been demolished. One of the main reasons I loved Diablo was that it used the novel puzzle-style inventory. I thought this was obsolutely genious. It allowed the player to reorganize their backpack in a way that felt like I was actually reorganizing a backpack. That was fun. It also made big items feel bigger and more important than small items. It looks like a WoW inventory.
3) I do not like the automatic distribution of attribute points. This is incredibly lame.
4) I do not like the new skill point assignment system. It forces players to put many skill points into low-level skills before unlocking high level skills. It also has very few options about specific damage dealing moves, which are gained at low levels and simply buffed up throughout. I don't want to be using the same skill at level 90 that someone uses at level 1, and I don't want my only specialization options to be which buffs I choose to put on my lightning bolt, or whatever. I hear this is like WoW.
5) I do not like the allowance for respeccing. It like to plan out a character and have to make good decisions that I will be penalized for later on. If I make a mistake, then that's just replayability. NO amount of respeccing comes without detriment to the games replayability. I think this is like WoW too.
These are my major complaints, and I hope that someone reads them and takes note. I am sure I am not the only hardcore lifelong blizzard fan who feels betrayed by Blizzard now. They clearly consider themselves the cat's meow, but I just hope they aren't so cocky that they have to wait until they see they are not getting the kind of sales they expected to realize that all their butchery to what made Diablo great comes at a cost.
Well look at it this way the inventory thing you can live without. You aren't going to quit playing a game for that kind of reason that ridiculous.
I must admit the auto stats thing is pretty lame... but they have their reasons...
The whole rune thing being able to customize your skills thing is fucking awesome... that's innovative
As for the skill tree... what if all the skills you get from level one are good skills?
As for the respeccing thing... ya you're right totally care bear... but its not something to not want to play a game for...
Now for the graphics, don't know what to say on that one. I for one didn't like them at first, but now I do especially with the wizard the spells look awesome.
They just kinda grew on me... I hope they do the same for you.
1. I personally find nothing wrong with the graphics, they look great to me.
2. You can carry more items with this system and it doesnt consume time from the game itself. I hated trying to fit something in the inventory while some other monsters just happen to come upon me, makes it ectremely annoying.
3. There are good reasons for the automatic attributes points. Its there to help you not screw up your character and if they allowed you to place your own points all anyone would do is put them in vitality like in D2.
4. This skill system has more customization than the old one.
5. We know nothing of the penalties of respeccing so theres nothing to say there. But i agree with having respecing, just make it really hard to do or a one time thing. I hate recreating new characters just because i misplace 1 point and ruin my perfect character.
You can go play D2 on bnet which will be so unpopulated while we play D3 which will be amazing (cept auto attribute points...) which will be really popular. And really i doubt blizzard will loose their whole diablo fanbase off a couple mistakes.
This is only going to cause scorn between two groups of people.
Closed for now.
Reopened now that things have calmed.
1) I think the graphics are great especially those from the Wizard gameplay, they seemed to have improved a lot. Not so clean looking, or quite as bright colored and green.
2) Inventory is being worked on still as far as I know, they are trying to find a medium that makes it not so many slots but still allows for the better images.
3) Auto distribute of attributes seemed like it was coming sooner or later. It will prevent the 95% energy shield, and everyone having 50% of their stats in vitality.
4) I LOVE the new skill point system. We finally have talents, which is nice I think.
5) Respeccing doesn't bother me as long as it cost a pretty penny and is limited to maybe once a week or so.
Further more idea from WoW doesn't always = bad idea. I don't know why people always assume that.
They know what they're doing, their sales will go up to at LEAST what was made from D2 + LoD. They have a much larger fanbase now.
Automatic attribute point distribution is the single most ludicrous concept I have ever heard, ever, in any fucking game I have ver fucking played. People should stop saying "they have their reasons". Man, screw that, what reasons are those? If I want to spend 50% of my points on Vitality, you have no right to keep me from doing that, and I have have no right of keeping you from investing 50% of yours into Strength or whatever.
I dislike the inventory system GREATLY, but I can learn to deal with it.
I dislike the graphics, that's really annoying...really really annoying.
Look, they have to keep the game as real as possible, even though it isn't real, you know what I mean? Keep the tetris backpack, that has a sense of reality to it. Respeccing (from what I understood, is taking out points from certain skills or whatever, and reassigning them?) Yeah, that's gay..since you can't just UNLEARN something....
Taking from WoW is idiotic. If I want that bullshit, I can play WoW. The only game I'd find it alright for them to take from, is Diablo. They should really start considering doing that.
Automatic attribute point distribution is the single most ludicrous concept I have ever heard, ever, in any fucking game I have ver fucking played. People should stop saying "they have their reasons". Man, screw that, what reasons are those? If I want to spend 50% of my points on Vitality, you have no right to keep me from doing that, and I have have no right of keeping you from investing 50% of yours into Strength or whatever.
Only wow/blizzard fanboys will support the game at this point. The graphics+auto stat distribution makes this possibly the worst sequel of all time (to the best fucking game of all time no less).
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zsfh-maz of UsWest, 95 BvB king
"Because "half-assed" is not a "style"." - DragoonWraith, champion of character customization and legimitate art direction in D3
The auto-stat distribution is pretty bodgy cause it makes characters bland, although personally I hate choosing where to put my stats. It should be toggleable. Otherwise characters will basically be mirror images with an extra skill here or there
Respeccing whilst it would be very handy, as many a time have I screwed up my character by accidentally clicking on the wrong skill. Although this could be fixed by being able to remove the skill before you close the window but once you close it it is finalised.
The graphics I couldn't care less about. I understand they look bad, and I wished they looked a little better but come one Diablo with Crysis style graphics just wouldn't be Diablo.
Everyone is complaining saying how much Diablo III is changing from Diablo II, well look at how much Diablo II changed from Diablo I. I preferred Diablo I to Diablo II but Diablo II is still a good game. The same thing will probably happen with Diablo III stop comparing it. Take it as the new addition to the Diablo series and take it as its own game, not as the crappy sequel of the previous one.
The old inventory system worked fine. Sure it was a pain in the a** but you get over it. And for all those people that said how sucky it was to be attacked when rearranging your inventory. KILL EVERYTHING!! Don't walk into a room full of monsters and decide to rearrange it. Walk in kill everything then rearrange it, that's what I did. Anyway I think it to be more realistic having a set inventory space. Otherwise it just becomes ridiculous. And what makes the graphics different in Diablo is if you carry a scimitar it looks different to a long sword. And you can glance at your inventory and tell what it is you are carrying.
Personally I think Diablo III has potential, it could also could be buggered up horribly but it all comes down to perception and opinion.
i'd think it would be more of a WoW system, as in every class gets a different attribute focus, it won't be the same in every class
e.g. lets say you get 5 stat points per level, a barb may get +2 in str, +2 in vit and +1 in somwhere else, whereas the wizard might get +2 in dex, +2 in int, and an extra point somewhere else again...
and also the stat points you start with would be different again like in D2
It amazes me to see people so closed minded and focal on a feature that is a but a small aspect of the larger picture. Diablo III is a work in progress- these things are subject to change first of all. Second of all- learn to appreciate a new direction- if you can't come to appreciate something different- then you're just pining for a rehash of Diablo II - which honestly is just pathetic.
Moreover, when it comes to stat attribution- maybe blizzard is trying to take customization focus off that aspect and move it elsewhere. We've yet to learn leaps and bounds of what the game intends to do and accomplish in terms of gameplay.
So yes - you're character won't have stupid amounts of vitality - but perhaps it will have uniqueness in other ways. Blizzard is trying to share info while the game is in production- and that is their biggest problem because it draws so much premature criticism without absolutely no solid basis - BECAUSE ITS ALL SUBJECT TO CHANGE- which everyone seems to forget about. Just learn to appreciate that they are sharing anything at all. Feedback is still possible and influential to Blizzard without having to be emo about it...
P.S. To the OP- you don't have to give up your opinion/feedback- just realize that your perspective is not the be all and end all of the way forward in the Diablo franchise.
also why can't a company take ideas from it's own franchise? there's nothing wrong with that.... if it betters the game then whats there to complain about
I am all about change for the better... and taking idea from another sucessful franchise is good as well. But the Diablo franchise needs to stay true to itself. Things like auto stats and respecs need to stay out of the D3. I really hope they dont head down the road of the WoW item system... BOE/BOP items, buying gear from vendors, everything made into item sets with everyone running around using the same gear and builds. The AH would be a good thing to steal from WoW. Though I must say before FG it was kinda fun spamming the trade channel hunting for items you needed.
yeah dude uh you completely wrong i mean the graphs are good from what i can see and its alto darker for all you noobs who said it was too bright....auto distribute make for easier better builds..everyone will have the same AP points if ur a wizrd and a wizard but ur skills might not be the same...so theres still diversity...and respecing is cool and i believe everything you said is completely wrong
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Not even Death will save you from Diablo Bunny's Cuteness!
The ones who are worried about not having stat distribution... did you plan on upping dexterity on your wizard? Energy on your barbarian? I don't think so. Everyone ends up putting in the same points as always to min/max so it doesn't really matter that it's automatic.
This also means you won't need to put minimum points in "xx stats" ahead of time to plan on wearing "xx gear"
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In fact, Diablo 1 and 2 are the only computer games I have ever considered myself a fan of. Other games I never played more than a week...whereas I played Diablo 1 and 2 for many years each.
Today is Blizzcon and I should be more pumped than ever about Diablo 3. However, the more information about the game I learn, I must confess that I only grow more disappointed. This doesn't sound like a game that respects what we have come to love about the Diablo franchise, and I think I'm going to stop spending my time on the forums giving feedback and suggestions.
My reasons for having lost interest are the following:
1) Poor graphics. As a digital artist who specializes in both 2D digital painting and 3D modeling, I have a keen eye for graphics. I do not appreciate the low contrast outdoor scenes, the low poly geometry, the excessive use of bright colors, the cartoony look, nor the lack of normal bump maps. I do not feel that the dungeons look dark or gloomy at all. It all looks incredibly cheesy and I can't believe they are using such out-dated low poly models. Come on. This is Blizzard, can't you hire some artists that are AT LEAST industry-PAR? This looks like the graphics from 5 years ago. It looks like WoW graphics.
2) The inventory system has been demolished. One of the main reasons I loved Diablo was that it used the novel puzzle-style inventory. I thought this was obsolutely genious. It allowed the player to reorganize their backpack in a way that felt like I was actually reorganizing a backpack. That was fun. It also made big items feel bigger and more important than small items. It looks like a WoW inventory.
3) I do not like the automatic distribution of attribute points. This is incredibly lame.
4) I do not like the new skill point assignment system. It forces players to put many skill points into low-level skills before unlocking high level skills. It also has very few options about specific damage dealing moves, which are gained at low levels and simply buffed up throughout. I don't want to be using the same skill at level 90 that someone uses at level 1, and I don't want my only specialization options to be which buffs I choose to put on my lightning bolt, or whatever. I hear this is like WoW.
5) I do not like the allowance for respeccing. It like to plan out a character and have to make good decisions that I will be penalized for later on. If I make a mistake, then that's just replayability. NO amount of respeccing comes without detriment to the games replayability. I think this is like WoW too.
These are my major complaints, and I hope that someone reads them and takes note. I am sure I am not the only hardcore lifelong blizzard fan who feels betrayed by Blizzard now. They clearly consider themselves the cat's meow, but I just hope they aren't so cocky that they have to wait until they see they are not getting the kind of sales they expected to realize that all their butchery to what made Diablo great comes at a cost.
RESPECT THE FRANCHISE.
I must admit the auto stats thing is pretty lame... but they have their reasons...
The whole rune thing being able to customize your skills thing is fucking awesome... that's innovative
As for the skill tree... what if all the skills you get from level one are good skills?
As for the respeccing thing... ya you're right totally care bear... but its not something to not want to play a game for...
Now for the graphics, don't know what to say on that one. I for one didn't like them at first, but now I do especially with the wizard the spells look awesome.
They just kinda grew on me... I hope they do the same for you.
2. You can carry more items with this system and it doesnt consume time from the game itself. I hated trying to fit something in the inventory while some other monsters just happen to come upon me, makes it ectremely annoying.
3. There are good reasons for the automatic attributes points. Its there to help you not screw up your character and if they allowed you to place your own points all anyone would do is put them in vitality like in D2.
4. This skill system has more customization than the old one.
5. We know nothing of the penalties of respeccing so theres nothing to say there. But i agree with having respecing, just make it really hard to do or a one time thing. I hate recreating new characters just because i misplace 1 point and ruin my perfect character.
Closed for now.
Reopened now that things have calmed.
1) I think the graphics are great especially those from the Wizard gameplay, they seemed to have improved a lot. Not so clean looking, or quite as bright colored and green.
2) Inventory is being worked on still as far as I know, they are trying to find a medium that makes it not so many slots but still allows for the better images.
3) Auto distribute of attributes seemed like it was coming sooner or later. It will prevent the 95% energy shield, and everyone having 50% of their stats in vitality.
4) I LOVE the new skill point system. We finally have talents, which is nice I think.
5) Respeccing doesn't bother me as long as it cost a pretty penny and is limited to maybe once a week or so.
Further more idea from WoW doesn't always = bad idea. I don't know why people always assume that.
They know what they're doing, their sales will go up to at LEAST what was made from D2 + LoD. They have a much larger fanbase now.
would give some people half an idea...
I dislike the inventory system GREATLY, but I can learn to deal with it.
I dislike the graphics, that's really annoying...really really annoying.
Look, they have to keep the game as real as possible, even though it isn't real, you know what I mean? Keep the tetris backpack, that has a sense of reality to it. Respeccing (from what I understood, is taking out points from certain skills or whatever, and reassigning them?) Yeah, that's gay..since you can't just UNLEARN something....
Taking from WoW is idiotic. If I want that bullshit, I can play WoW. The only game I'd find it alright for them to take from, is Diablo. They should really start considering doing that.
Rise and rise again, until lambs become lions
Would somebody PLEASE get to a Blizzcon Diablo PANEL and ask this question AGAIN! for confirmation please...
Only wow/blizzard fanboys will support the game at this point. The graphics+auto stat distribution makes this possibly the worst sequel of all time (to the best fucking game of all time no less).
"Because "half-assed" is not a "style"." - DragoonWraith, champion of character customization and legimitate art direction in D3
Respeccing whilst it would be very handy, as many a time have I screwed up my character by accidentally clicking on the wrong skill. Although this could be fixed by being able to remove the skill before you close the window but once you close it it is finalised.
The graphics I couldn't care less about. I understand they look bad, and I wished they looked a little better but come one Diablo with Crysis style graphics just wouldn't be Diablo.
Everyone is complaining saying how much Diablo III is changing from Diablo II, well look at how much Diablo II changed from Diablo I. I preferred Diablo I to Diablo II but Diablo II is still a good game. The same thing will probably happen with Diablo III stop comparing it. Take it as the new addition to the Diablo series and take it as its own game, not as the crappy sequel of the previous one.
The old inventory system worked fine. Sure it was a pain in the a** but you get over it. And for all those people that said how sucky it was to be attacked when rearranging your inventory. KILL EVERYTHING!! Don't walk into a room full of monsters and decide to rearrange it. Walk in kill everything then rearrange it, that's what I did. Anyway I think it to be more realistic having a set inventory space. Otherwise it just becomes ridiculous. And what makes the graphics different in Diablo is if you carry a scimitar it looks different to a long sword. And you can glance at your inventory and tell what it is you are carrying.
Personally I think Diablo III has potential, it could also could be buggered up horribly but it all comes down to perception and opinion.
e.g. lets say you get 5 stat points per level, a barb may get +2 in str, +2 in vit and +1 in somwhere else, whereas the wizard might get +2 in dex, +2 in int, and an extra point somewhere else again...
and also the stat points you start with would be different again like in D2
Moreover, when it comes to stat attribution- maybe blizzard is trying to take customization focus off that aspect and move it elsewhere. We've yet to learn leaps and bounds of what the game intends to do and accomplish in terms of gameplay.
So yes - you're character won't have stupid amounts of vitality - but perhaps it will have uniqueness in other ways. Blizzard is trying to share info while the game is in production- and that is their biggest problem because it draws so much premature criticism without absolutely no solid basis - BECAUSE ITS ALL SUBJECT TO CHANGE- which everyone seems to forget about. Just learn to appreciate that they are sharing anything at all. Feedback is still possible and influential to Blizzard without having to be emo about it...
P.S. To the OP- you don't have to give up your opinion/feedback- just realize that your perspective is not the be all and end all of the way forward in the Diablo franchise.
also why can't a company take ideas from it's own franchise? there's nothing wrong with that.... if it betters the game then whats there to complain about
Grow up to the lot of you imo.
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This also means you won't need to put minimum points in "xx stats" ahead of time to plan on wearing "xx gear"