I LOVE the way the game looks. keep these graphics and colors the same. otherwise you can't see as much of the detail that they put into the game. Diablo is an entire world people. this game is all of sanctuary as you can tell by the world map. not just those sections from d2. the whole world is going to look different. not all of it is going to be dark and dreary so im sorry. Keep it the way it is!! it looks AMAZING
Well, it's only logical that those 'loyal' to Diablo 3, as they saw it on WWI, can be described as loyalists. Those wanting a totally different game seem somewhat ungrateful.
Did you read what some Kotaku guys said about the petition to get it changed? Those people that signed are very ungrateful. Here Blizzard announces are beloved D3 and all people can do is nit pick at the DEMO gameplay trailer. Pretty sad. Its like the SC2 Gameplay trailer. People are just afraid of change.
I'm reading it now, and frankly, yeah, it looks like they share the same sentiment as anyone who signed in support of Blizzard keeping the current art direction. That's good.
I just think its a little early to judge the game. After all there is no release date so everything about the game isn't set in stone. People need to RELAX and be glad Blizzard announced D3.
You know what people don't mention is the Limbs flying off the mobs. That was the first thing I enjoyed. I didn't give a shit about the graphics. To me I just wanted to play it!
I'm just sick of everyone wanting D3 to be exactly like Diablo and D2.
I kind of wonder if everyone demanding that they make the game 'darker' has ever played Clive Barker's Jericho. Escapist / ZeroPunctuation has a pretty sweet video review of that game, where he bashes the game for its 'darkness' and all the other stuff people want to see in Diablo 3. With fantastic reasons.
Why is it that both sides of this debate seem so hostile?
What's surprising is that from what I've seen the majority of it comes from those in favor of the stylized art style and not those in favor of a darker Diablo.
Personally I think the game would look great as a compromise between the 2 styles. Using color is a great idea but this IS Diablo. Tone the colors down a tad bit and add some graininess. The best levels in Diablo 1 and 2 were the dark ones anyways.
I kind of wonder if everyone demanding that they make the game 'darker' has ever played Clive Barker's Jericho. Escapist / ZeroPunctuation has a pretty sweet video review of that game, where he bashes the game for its 'darkness' and all the other stuff people want to see in Diablo 3. With fantastic reasons.
Thats a different game, and a terrible execution. They made the game Unplayble with the darkness, and then added gloss maps to make everything shiny as fuck. and AFTER that, the gameplay was horrible. You had to spend most of your time trying to keep your team for running out and getting killed, because they were all worthless when you weren't controlling.
Also, its first person as appose to isometric. The isometric view point gives you 360 degrees of view relative to your character. Now granted, if you make it as dark as it is in Jericho, it won't matter. But That's not mean there isn't a happy medium.
When you've seen one brown castle ruin, you've seen them all.
There's nothing wrong with variety and vibrance, people. I'm sure there's going to be a dark gothic Durance level in Diablo 3, and it's certainly something to look forward to.
I kind of wonder if everyone demanding that they make the game 'darker' has ever played Clive Barker's Jericho. Escapist / ZeroPunctuation has a pretty sweet video review of that game, where he bashes the game for its 'darkness' and all the other stuff people want to see in Diablo 3. With fantastic reasons.
People still fail to realize that they only seen a little bit of what appears to be act 1. As you progress the game might get darker, plants might wither and die, the world might be sorched from fire. No one knows.
Don't you understand that colors back when Diablo 1 was released barely existed? D3 should make heavy use of all the newly discovered flashy and pastel colors and even watercolors to fill that void. Back then Blizzard had no choice but to use dark, grim and gritty artwork, back then they had to make use of heavy contrasts and dark corridors filled with unspeakable horrors because back then they didn't have the newest technologies in creating candy graphics! Everyone saying that in those times it was a deliberate design decision of the Diablo 1 art department to create that typical and very defined gothic and unholy vibe is lying! This includes the current Blizzard developers. Everyone saying the current Blizzard developers deliberately made use of a completely different color pallet and use of lightning to target a more young and Warcraft influenced group of people via creating a cartoony/epic/heroical gameworld is lying! This includes the current Blizzard developers. Its not at all to sellout the game to the most common denominator on the back of Diablo fans, thoseareLIES! Blizzard always envisioned Diablo to be a cartoon, but they were FORCED to create a darker/brutal/realistic enviroment because cartoons WEREN'T EVEN INVENTED back then. Ambience was the only way to go at the time of Diablo 1, people weren't ready for epic yet. Ofcourse they had to go for that typical minimalistic feeling, people would simply faint or even possibly drift into a deep coma of sheer exitement if they ever saw "EPIC"! People weren't ready for heroes back then, it is a fact that in those dark years of history there almost weren't ANY heroes, people never had the opportunity to get used to heroes, so instead of bulky silhouets they had to go for a more simple approach. Don't listen to people who prefer the actual artistical value of what was Diablo, because they fill your head with lies and they try to deceive you with various untruths. Diablo's art was never ment to be if it wasn't for technological limitations including things like textureless cubes or neonlights illuminating unexplored dark corridors. So lets join together and battle these nonbelievers of fluffy pink dildo shamans, lets fight those who have forsaken Diablo's true calling of blue elven porn, lets destroy whoever doubts the way of Diablo 3's light green carpet hills bathing in glorious magical sunlight, lets lock them up in what the TRUE Diablo fans of the light despise the most, underground cellars! For far to long they have hold us back, DIABLO'S BLOOMLIT FORCES OF BRIGHT YELLOW ORANGE HENTAI TENTACLE DEMONS WILL RULE THE WORLD!!!!
Well, i like the color. the dungeon was dark enough for me and the trailer looked good. /sign
Also, if bliz really would change art design, that would delay the game for a long time! nobody needs that!! D:
What if later in the game the dungeons never got darker and the atmosphere never changed remember in diablo 2 in the first act there was a lot of corpses all through out it. Just the ones lieing on the ground you could click for items were drenched in blood. So what if later they show more content and it isnt that much different from what they showed they if people complained then and blizzard decided to change it think about all the time that could of been saved if they had started changing it now.
Did you read what some Kotaku guys said about the petition to get it changed? Those people that signed are very ungrateful. Here Blizzard announces are beloved D3 and all people can do is nit pick at the DEMO gameplay trailer. Pretty sad. Its like the SC2 Gameplay trailer. People are just afraid of change.
Hellforge: Forging a passion for video games.
Hellforge: Forging a passion for video games.
I'm just sick of everyone wanting D3 to be exactly like Diablo and D2.
Hellforge: Forging a passion for video games.
LMAO
Well at least something good has came from this
http://www.escapistmagazine.com/videos/view/zero-punctuation/14-Clive-Barkers-Jericho
Hellforge: Forging a passion for video games.
What's surprising is that from what I've seen the majority of it comes from those in favor of the stylized art style and not those in favor of a darker Diablo.
Personally I think the game would look great as a compromise between the 2 styles. Using color is a great idea but this IS Diablo. Tone the colors down a tad bit and add some graininess. The best levels in Diablo 1 and 2 were the dark ones anyways.
Thats a different game, and a terrible execution. They made the game Unplayble with the darkness, and then added gloss maps to make everything shiny as fuck. and AFTER that, the gameplay was horrible. You had to spend most of your time trying to keep your team for running out and getting killed, because they were all worthless when you weren't controlling.
Also, its first person as appose to isometric. The isometric view point gives you 360 degrees of view relative to your character. Now granted, if you make it as dark as it is in Jericho, it won't matter. But That's not mean there isn't a happy medium.
There's nothing wrong with variety and vibrance, people. I'm sure there's going to be a dark gothic Durance level in Diablo 3, and it's certainly something to look forward to.
Hellforge: Forging a passion for video games.
People still fail to realize that they only seen a little bit of what appears to be act 1. As you progress the game might get darker, plants might wither and die, the world might be sorched from fire. No one knows.
"Cards and flowers on your window, your friends all plead for you to stay,
sometimes beginnings aren't so simple, sometimes goodbye's the only way."
Hellforge: Forging a passion for video games.
Lol. This one wasn't on G4, and hasn't had bots used to repeatedly vote.
Prone to hyperbole, much?
Hellforge: Forging a passion for video games.
Also, if bliz really would change art design, that would delay the game for a long time! nobody needs that!! D:
What if later in the game the dungeons never got darker and the atmosphere never changed remember in diablo 2 in the first act there was a lot of corpses all through out it. Just the ones lieing on the ground you could click for items were drenched in blood. So what if later they show more content and it isnt that much different from what they showed they if people complained then and blizzard decided to change it think about all the time that could of been saved if they had started changing it now.