We’re pleased to announce four new books coming to stores this fall. Whether you’re into Hearthstone, Diablo, or World of Warcraft (or all the above), there’s something special waiting for you within the pages of these collectible volumes.The Art of Hearthstone: Year of the Kraken
Something stirs in the dark . . .
The second volume of The Art of Hearthstone dives deep into the Year of the Kraken, the first year of Hearthstone’s standard format. Enjoy 144 pages consisting of hundreds of illustrations from the corruptive cults of Whispers of the Old Gods, the glamourous disco of One Night in Karazhan, and the turf wars of Means Streets of Gadgetzan. Year of the Kraken goes into detail on the Hearthstone team’s artistic process for card art, game boards, and other visual designs, while also exploring the challenges and triumphs of creating a game enjoyed by millions of players around the globe.
Purchase the first volume today on the Blizzard Gear Store or at your favorite local bookstore.The Art of Diablo
For more than 20 years, the artists behind Diablo have conjured new visions of the High Heavens and the Burning Hells, built nightmarish corridors filled with monsters and demons, and unleashed swarms of malevolent creatures upon players worldwide. The Art of Diablo plunges into the concept, design, and environmental art that has defined the world of Sanctuary and the Eternal Conflict at the core of the Diablo series.The Cinematic Art of World of Warcraft
The drums of war thunder once again . . .
Over the course of World of Warcraft’s 15-year history, each new chapter in the game’s story has been bolstered through an array of epic cinematics; The Cinematic Art of World of Warcraft goes behind the scenes with the team who built these movies. With never-before-seen concept art and accounts of the creative and technical process, this is the definitive visual gallery of how countless artists helped bring the world of Azeroth to life in incredible detail and motion.
World of Warcraft Pop-Up Book
Choose your faction, pick your weapon, and prepare for an astonishing vision of the world of Azeroth like you’ve never seen before!
Built by best-selling paper engineer Matthew Reinhart, the World of Warcraft Pop-Up Book brings the beloved locations of Warcraft to life, from the classic faction hubs of Orgrimmar and Stormwind, to the battle-scarred lands of Lordaeron and Teldrassil, and even the new capital cities of Kul Tiras and Zandalar!
Each page unfolds into an eye-popping treat, depicting iconic sites with brand-new art and interactive pieces.
Keep an eye on your local booksellers or online shops for when pre-sales go live.
An update to Diablo III patch 2.6.4 is now live in the Americas for PC / Mac! Check out the full patch notes below to learn about all the latest changes.
Important: Please note that you will not be prompted to download the patch until it is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is in the Americas, you will be unable to log into Europe or Asia using Global Play after the update is live until those regions have also patched.
PATCH 2.6.4 - v188.8.131.52724
Visit our Bug Report forum for a list of known issues. If you are experiencing technical issues with the patching process, connecting to Blizzard Services after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.
For this patch, we wanted to include a few frequently requested Quality of Life changes and focused on better celebrating and indicating Primal Legendary drops.
Five (5) additional Armory tabs have been added for all characters, bringing the total to 10
Legendary Potions are no longer stored in player inventory and can be accessed or changed by right-clicking on the potion icon in the action bar
Greater Rift Keystones are now stored in the Materials tab
Any existing Greater Rift Keystones in both inventory and stash have been automatically moved
Primal Legendaries are now marked by a red beam when they drop
Primal Legendaries on the ground are now indicated by a red pentagram icon on the mini-map
Primal Legendaries now have a red border and updated background on their icons
The gameplay of micro-managing Paragon points during the course of a Greater Rift doesn't feel like especially engaging gameplay, nor was it consistent with the other existing rules of entering a Greater Rift. In addition, the below change to matchmaking is to make it much easier for all players to find groups for Greater Rifts, as the previous window (only between Greater Rifts) is typically very small.
Paragon points can no longer be swapped while a Greater Rift is open
Players can now be matched into public games where a Greater Rift is open
Players who join in this manner will not be able to enter the active Rift, and players inside the Rift will be able to continue with no additional difficulty scaling until the run has been completed
Season 16: Season of Grandeur
The buff for Season of Grandeur has been implemented
This buff gives all Seasonal players the legendary power from Ring of Royal Grandeur
This buff does not stack with additional Ring of Royal Grandeur (either equipped or in Kanai's Cube)
Unlike previous Seasonal buffs, this buff will not apply to Non-Seasonal players
When completing a Greater Rift level 70 solo for the first time in a Season, a Primal Legendary is guaranteed to drop from the Rift Guardian
Class Set Changes
We are taking another tuning pass across all class sets to improve class and set diversity at higher level Greater Rifts. Some of these values have been adjusted per our observations as well as player feedback during the 2.6.4 PTR. Thanks for testing!
Legacy of Nightmares
The (2) Set bonus has been increased from 100% to 750%
The Legacy of Raekor
The (6) Set bonus has been increased from 2800% to 5500%
Immortal King's Call
The (6) Set bonus has been increased from 1500% to 4000%
Might of the Earth
The (6) Set bonus has been increased from 5600% to 20000%
Wrath of the Wastes
The (6) Set bonus has been increased from 3000% to 10000%
Thorns of the Invoker
The (2) Set bonus has been increased from 140% to 350%
The (6) Set bonus has been increased from 5400% to 15000%
The (4) Set bonus has been increased from 3300% to 13000%
The (6) Set bonus has been increased from 50% increased Attack Speed to 75%
Seeker of the Light
The (6) Set bonus has been increased from 2000% Blessed Hammer damage to 12000%
Embodiment of the Maruader
The (6) Set bonus has been increased from 3000% to 12000%
The (6) Set bonus has been increased from 100% to 350%
The (6) Set bonus has been increased from 3500% to 14000%
The Shadow's Mantle
The (2) Set bonus has been increased from 1200% to 6000%
The (6) Set bonus has been increased from 50000% to 75000%
The (6) Set bonus has been increased from 2100% to 9000%
The (6) Set bonus has been increased from 150% to 750%
Monkey King's Garb
The (6) Set bonus has been increased from 1000% to 1500%
Raiment of a Thousand Storms
The (2) Set bonus has been increased from 100% to 400%
The (6) Set bonus has been increased from 13000% Dashing Strike damage to 60000%
The (6) Set bonus has been increased from 1300% Spirit Generator damage to 6000%
The (6) Set bonus has been increased from 3300% to 3800%
Spirit of Arachyr
The (6) Set bonus has been increased from 4500% to 9000%
The (2) Set bonus has been increased from 1500% to 3000%
The (6) Set bonus has been increased from 4400% to 9000%
Raiment of the Jade Harvester
The (2) Set bonus has been increased from 560 seconds to 3500 seconds
The (6) Set bonus has been increased from 1650 seconds to 10000 seconds
The (6) Set bonus has been increased from 5500% to 15000%
Tal Rasha's Elements
The (6) Set bonus has been increased from 750% to 2000%
Delsere's Magnum Opus
The (6) Set bonus has been increased from 3800% to 8500%
Vyr's Amazing Arcana
The (6) Set bonus has been increased from 50% bonus damage to 100%
Challenge Rift Week 82 is live! This week the Challenge Rift features a variety of different Monk builds! As a reminder, do not complete challenge rift 82 until after Season 16 starts on Friday! You can open the challenge rift cache on your freshly made seasonal character, and jump start your seasonal journey! If you are curious how Challenge Rift builds are chosen each week, you can view this official blog post!
Challenge Rift Week 81 is live! This week the Challenge Rift features some non-set Wizard builds! If you are curious how Challenge Rift builds are chosen each week, you can view this official blog post!
Leader of the Angiris Council and Aspect of Valor, Imperius has valiantly led the armies of the High Heavens to innumerous victories over the demons of the Burning Hells. While his methods are exact and severe, there is no greater defender of righteousness in the entirety of creation.
Each Basic Ability marks enemy Heroes hit for 10 seconds. Basic Attacks consume the target's marks, dealing 30% bonus damage per mark.
Celestial Charge (Q)
Lunge towards a targeted direction and stab, dealing 35 damage. If an enemy Hero is hit, Channel to Stun for 1 second and deal 70 additional damage when it fully finishes.
Solarion’s Flare (W)
Release a fiery wave that deals 100 damage. Enemies hit by the center take 50 bonus damage and are Slowed by 40% for 3 seconds.
Molten Armor (E)
Shroud Imperius in flames for 3 seconds, striking a nearby enemy for 19 damage every 0.25 seconds. Imperius heals for 100% of the damage dealt, with healing doubled versus Heroes.
Angelic Armaments (R)
Summon a ring of blazing swords that grants 1000 Shield for 3 seconds.If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.
Wrath of the Angiris (R)
After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving.After 2 seconds, slam the target into the ground, dealing 375 damage and Stunning them for 1 second.