wait what? I thought CD/CC/AS were getting capped like hell. now there will be NO CAP at all?
unless you mean the paragon point thingie? we'll be able to put as many points into them as we want?
- Diablerie
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Member for 10 years, 7 months, and 12 days
Last active Thu, Sep, 19 2013 05:04:58
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Oct 12, 2013Diablerie posted a message on Datamining: Stat Caps Removed, and More; BlizzCon Store Online Sale Now Open, Blue Posts, Remember When...?Posted in: News
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Sep 13, 2013Diablerie posted a message on [SPOILERS AHEAD] Diablo III Expansion - Reaper of Souls: Datamining Post, Bosses, Game modes, Clans, Ladders, and morePosted in: NewsQuote from Zero(pS)
-snip snip-
oh yah? how do you explain Fatty Wilson? he doesn't exactly fit in *your* mix as far as D3 is concerned.
oh wait there's more:
" listens and replies to feedback, usually giving the context in which some decisions were made"
lol you mean the robotic responses from CM's like "we do consider these possibilities for the future and we'll let you know what they'll think.....soon" which translate to "we spend 90% of our work time sitting on our thumbs pretending to be constructive, but we really don't give a turd what you think". ye, those?
they only take snippets of what we report to implement so they can twist them further into money-grubbing features. whereas the core accurate negative feedback is completely ignored like we have no clue what we're talkin about.
*consult the D3_infographiclarge.png file for further elaboration*
you and everyone else whos getting wet down there from reading all this datamined info got "the hate and negativity from the playerbase" to thank for it. without that VERY MUCH WARRANTED hate and negativity from US (I'm a proud member of the hatin-community), there wouldn't be a Loot 1.0, let alone Loot 2.0.
on that note, I'll reserve judgment for when Loot 2 is deployed and then we're gonna see how many of these nut-watering datamined changes actually make it into the final build. right now it's all academic, as was the Mystic before release and every other feature they cut out permanently or held back for the expansion. -
Sep 13, 2013Diablerie posted a message on [SPOILERS AHEAD] Diablo III Expansion - Reaper of Souls: Datamining Post, Bosses, Game modes, Clans, Ladders, and morePosted in: NewsQuote from bluspacecow
Quote from Diablerie
I'd like to see the Blizzboys' faces when they are notified of this. they've sure given us tons of reasons to frown, it's about time we returned the favor.
Actually it's in Blizz's best interest to let this information remain up on Diablofans.com
It's free Hype and PR for them.
yeah well they're not exactly known for their intelligence, are they? lol -
Sep 12, 2013Diablerie posted a message on [SPOILERS AHEAD] Diablo III Expansion - Reaper of Souls: Datamining Post, Bosses, Game modes, Clans, Ladders, and moreI'd like to see the Blizzboys' faces when they are notified of this. they've sure given us tons of reasons to frown, it's about time we returned the favor.Posted in: News
I'll also reserve judgment on the content itself. sure cool stuff might be in now, but we thought the exact same thing before the game was released and before all that stuff was cut out. - To post a comment, please login or register a new account.
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YES WE DO so how about that offline mode, pyjak??
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I'm only a fan of games I enjoy playing. I also hate all things multiplayer so I'm definitely not touching Storm Heroes with a 10 foot pole. SC2 gameplay looks fockin embarrassing, like Tetris with a scifi skin so I certainly wouldn't play it even if you paid me.
WoW? Lol.
and why would I be excited about something I won't play until like halfway next year?
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class-specific weapons of other classes never had a chance, like a wand or ceremonial knife etc.
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almost looks like a soulstone in a different color.
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normally it's:
4 hotkey skills-->left n right mouse buttons-->potion slot-->Town Portal button--> 5 menu buttons--> latency bar
in this case the menu buttons appear to be gone. and there's no seperate slot grid where they're supposed to be. hmmmmmmmmmmm
I don't know what that is, but I hope it's something skill related.
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but wait! what are those empty slots where the Town Portal button usually is?
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"Gib all enemies you kill." - it's like L4D2's Gibfest mutation in D3 lol
"Difficulty_4_Locked - This difficulty is locked until you get at least one hero to level 60" - so I take it we're back to 4 difficulties, so long Torment?
"Elemental Arrow Cost: 10 Hatred / Shoot a fire arrow that deals 300% weapon damage as Fire to all enemies it passes through. (Damage up from 300%)" - erm what? 300% --> up from 300%?
and I gotta say many of the skill damage buffs look overpowered as HELL!! I hope they keep them lol going from the old 150% weapon damage to 1200+ is insane!!
lmao oh god!!! is this for real? takes bestiality to a whole another level!
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PS: what does "member type - Sexton" mean? is it kinky?
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unless you mean the paragon point thingie? we'll be able to put as many points into them as we want?
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lmao Voltron??
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