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    posted a message on Seriously?
    ya definite troll. who would complain about quitting then keep posting on the same forum over and over.
    Posted in: Diablo III General Discussion
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    posted a message on Seriously?
    There are job opportunities for the mentally ill, so I don't buy that. $6 minimum wage x 1600 hours = $9,600. I don't think you could find $9600 worth of items in your lifetime of playing D3.

    If you are serious about gaming for money then why would you pick a (largely) single-player action RPG? Why wouldn't you pick up a tournament/competition style game like League of Legends, Starcraft 2, Halo, CS, etc...? You were trying to make D3 into something it was NEVER intended to be in the first place.

    I think it's kind of sad how many threads I'm starting to see like this. Play video games for entertainment. If you want money, get a job. Don't ever think you can combine the two with any sort of efficiency unless you are a video gaming god. (which you are not).
    Posted in: Diablo III General Discussion
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    posted a message on Rise of the Cow King, an illustration
    What's the style called for "Blinds?" It looks like you use a single stroke and don't take your pen off the paper till you're done, is that correct?
    Posted in: Fan Art
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    posted a message on 1.0.8 Farming Areas
    After doing a full a1 clear through drowned temple, including caves and whatnot, the only parts that felt decent so far were weeping hollow and fields of misery. Moon clan cave in fields was decent.

    I've noticed fields has few elites. Weeping hollow has lots of elites (I think I was even fighting 3 packs at once). I haven't tried festering woods yet. So you might want to do festering woods (including caves), weeping hollow, then end up in fields (+ keywarden).
    Posted in: Diablo III General Discussion
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    posted a message on Bringing the Diablo 2 runes IRL
    looks cool, but is there a copyright issue if u sell them?
    Posted in: Diablo II
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    posted a message on [Guide] Chun Li's Starfighter (Death Blossom) Build
    I get the build, but there are two main drawbacks / weaknesses which I cannot wrap my head around-

    1) You must stay stationary. That means every time you have to avoid arcane/plagued/desecrator/boss abilities/whatever else, you have to recharge arcane dynamo. I feel like this contributes to a lot of downtime
    2) You cannot aim, and stuff shoots randomly in 360 degrees. It helps if you are surrounded by enemies, but that would involve basically running in the middle of huge packs and starting your attack after that.

    It looks fun, but I have trouble seeing this going beyond a novelty build.
    Posted in: Wizard: The Ancient Repositories
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