First, I'd consider not using two primaries. I'd take one primary and a second higher-mana spell. I use Roll the Bones and Searing Insects myself, but there are many reasonable options here. I would not pick a purely single-target spell, especially in Act 3. The whole act is a giant swarm of mobs. The number of 30+ kill streaks I get is ungodly. If I were trying to dart stuff down it'd take me a lot longer. Build your character around what it is you will be doing most of. Single-target for bosses will be great and all, but that's not going to make up most of your gameplay.
Secondly, you definitely are glass cannon-ish. See if you can pick up a few cheap int/vit/res all pieces and sacrifice a bit of damage for some survivability. Even something as silly as picking up a shield to use temporarily - something with int, vit, res all would probably swing you enough in favor of survivability to make things work until you can upgrade other pieces.
Thirdly, drop Slam Dance and get SOME kind of utility/survivability CD. You are trying too hard to zerg things. You need something more to help keep you alive than Zombie Dogs. I would highly suggest Spirit Walk, probably with Healing Journey. Your damage is plenty high enough, you don't need the big CD. You have almost 2x the damage I have, so if I can kill with what I have then you can afford to drop some damage to try to stay alive. With your damage, even without Slam Dance, you should be able to kill Act 3 elite packs at a decent clip.
Lastly, drop Wall of Zombies - it just doesn't work all that well with pets - and pick up either Soul Harvest (Siphon in your case, Soul to Waste when you have better survivability) or Horrify (Frightening Aspect). If you pick up Frightening Aspect, use Horrify on CD. It's a 100% boost to armor for 8 seconds with a 16s CD. That will significantly increase your survivability as well as your pets.
Ok, FYI the BBV is normally when i'm with my Barb and DH hunter friends to burn things fast. becuase we also had a scrub with us at the time who was doing 9 k of damage. but you are right i really don't need it. the other 2 items make perfect sense I do have a shield which does have what you are stating just drops me about 19k (but i do need to survive for pets to be effective.) I have used Spirit walk before but it seemed bugged as i would still be trapped behind walls did they fix that?
This is my WD. So far, nothing has even come close to killing my zombie dogs or Garg except for Act 2 Blazing Constructs and... ugh, can't think of their name. Big guys in Act 3, they crash through walls, put up a damage reduction-you know what i'm talking about. Heralds of Pestilience champion packs have at least killed a dog a couple of times, but I was never worried.
So far, this WD build has been plowing through Inferno, only dying because I did something really stupid. I think the pet WD has to have the gear to support the pets otherwise they will get crushed.
Nice Equipment!
On a different note I actually die more often then my dogs do in act 3. This is because i only have 25k Health. This is due to the brick wall I have hit called no good drops. I have been on this brick wall for at least 2 months. Now I did look at AH to figure out how much i would need to help me get past this issue and everything starts at 20 million, which i don't have (only 10)
I will attempt this. Yes I knew the bears was cheese but it was helping myself get through the tougher spots are times...it's why i stopped playing him
Currently I'm running 2 different characters. I only am able to play maybe 2-3 hours a day if i'm not busy. So my progression is not always the norm. I do have a few worries. I hope people can give insight into how I can accomplish what I'm trying to do.
I started running my WD from day one. it took me almost 2 weeks to get to Inferno do to time restraints. Once I hit Inferno I noticed that WD had some issues with skills. with 410 resist 17k dps I struggle against most blues and yellows unless I use bears in Act1. I decided until a later date I would retire my WD to make a Monk to be able to farm gold to get the gear my WD needs.
In comes the Monk. I get to inferno the day 1.0.3 drops. I'm sitting at 465 resis, 9500 dps, 50+ dodge 24% block 64% reduction. Obviously we know that mortor is bugged since it can attack melee up close and personal (bashoik I think confirmed it might be a problem) With the increase in repair costs I'm finding it VERY hard to break 200k I'm still dying to blues and yellows with some affix combos
I feel like I'm stuck in a bubble range where I have to go back to hell to attempt to make any money to survive. But now I read that hitting things might actually be dropping item durability to fast also.. with my current gear on my monk my repair (when i first hit yellow) is about 35k..
I know this game is supposed to be hard and I get that I have played Diablo since the first one. I'm not trying to whine or gripe. I'm trying to really understand how I can get out of this bubble without having to buy gold to buy gear. I have followed acrol and his WD which he uses very well but to get to his level I will need clost to 50mill+
I must be doing something wrong. Yes I know I just got to inferno but my HP's are 36k and my DPS is 9k. I know I need to really beef up my damage but i figured that 36k would help me last and do enough damage... I guess I was wrong
I bet this has been answered MANY times before. I apologize on this if i have missed it.
As I have to wait in line (albeit a short one) My friends will be already in game and maybe past the SK. So my question is if i join them at the point they are at how much experience will i be getting or should i ask them to come help me (which means I might not get enough xp anyways)
It's now no longer three weeks away! Tomorrow it'll be less than two
I feel no shame for the levels of childlike excitement I feel atm
I can actually relate to that. My wife is actually looking at me with bewilderment. She has never seen me take a day of for a launch of a game before.
I usually take one for each major release (not more than once a year actually) but this time I'm taking 2 days off so I can clear normal before returning to reality.
And I told my girlfriend I was to stop playing for a full month before D3 which I did so I feel absolutely no shame for gaming 2 days non-stop or so.
This is gonna be an epic moment for my gaming life.
I am taking a 5 day vacation before the launch day to spend with her so i don't feel so guilty for ignoring her for 24 hours lol
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http://us.battle.net...202/hero/917411
And YES i know i need a sonic Screw Driver
budget lets go with 40 mill
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I gave it to Amy Pond and havnt gotten it back
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Ok, FYI the BBV is normally when i'm with my Barb and DH hunter friends to burn things fast. becuase we also had a scrub with us at the time who was doing 9 k of damage. but you are right i really don't need it. the other 2 items make perfect sense I do have a shield which does have what you are stating just drops me about 19k (but i do need to survive for pets to be effective.) I have used Spirit walk before but it seemed bugged as i would still be trapped behind walls did they fix that?
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Nice Equipment!
On a different note I actually die more often then my dogs do in act 3. This is because i only have 25k Health. This is due to the brick wall I have hit called no good drops. I have been on this brick wall for at least 2 months. Now I did look at AH to figure out how much i would need to help me get past this issue and everything starts at 20 million, which i don't have (only 10)
my current build (ignore the head piece as I'm only wearing it for the socket) Here is my Buid. http://us.battle.net/d3/en/profile/MajorPayne-1202/hero/917411
I can take any opinions to help. thanks
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I started running my WD from day one. it took me almost 2 weeks to get to Inferno do to time restraints. Once I hit Inferno I noticed that WD had some issues with skills. with 410 resist 17k dps I struggle against most blues and yellows unless I use bears in Act1. I decided until a later date I would retire my WD to make a Monk to be able to farm gold to get the gear my WD needs.
In comes the Monk. I get to inferno the day 1.0.3 drops. I'm sitting at 465 resis, 9500 dps, 50+ dodge 24% block 64% reduction. Obviously we know that mortor is bugged since it can attack melee up close and personal (bashoik I think confirmed it might be a problem) With the increase in repair costs I'm finding it VERY hard to break 200k I'm still dying to blues and yellows with some affix combos
I feel like I'm stuck in a bubble range where I have to go back to hell to attempt to make any money to survive. But now I read that hitting things might actually be dropping item durability to fast also.. with my current gear on my monk my repair (when i first hit yellow) is about 35k..
I know this game is supposed to be hard and I get that I have played Diablo since the first one. I'm not trying to whine or gripe. I'm trying to really understand how I can get out of this bubble without having to buy gold to buy gear. I have followed acrol and his WD which he uses very well but to get to his level I will need clost to 50mill+
Please help!
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As I have to wait in line (albeit a short one) My friends will be already in game and maybe past the SK. So my question is if i join them at the point they are at how much experience will i be getting or should i ask them to come help me (which means I might not get enough xp anyways)
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I am taking a 5 day vacation before the launch day to spend with her so i don't feel so guilty for ignoring her for 24 hours lol
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I can actually relate to that. My wife is actually looking at me with bewilderment. She has never seen me take a day of for a launch of a game before.
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but i will be playing heck out of the game... wife knows this already and will be going to vegas