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    posted a message on Make solo bounties viable please!
    Quote from Zt1mQ»

    this is a great idea for botters!! for sure, blizzard should go this way

    Yeah until they get banned. Either way it wouldn't affect anyone else if they wanna bot bounties. It would be a nice quality of life change for people who want to do them solo.
    Posted in: Diablo III General Discussion
  • 4

    posted a message on Make solo bounties viable please!

    I'm sure I am not the only one that wants this. I've seen requests to make bounties doable without needing a full 4 player group many times so I have thought of a possible solution. For each player missing in the game, there should be 1 less bounty to do in each act:


    4 Players: 5 Bounties per act (6-7 Bounties per person)

    3 Players: 4 Bounties per act (6-7 Bounties per person)

    2 Players: 3 Bounties per act (7-8 Bounties per person)

    1 Player: 2 Bounties per act (10 Bounties to do solo)


    As you can see, you would still need to to more bounties with less players but it will be much better than doing 25 bounties solo. If you start in a public game by yourself and more people join afterwards, the number of bounties per act should increase accordingly in order to avoid having 4 players but only 10 bounties total. If players leave however, the number of bounties should stay the same as how it was.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Sets That Need Balancing!
    Quote from lxxcurse»

    Did I miss something? When did Arachyr's become a good set?

    I guess you could clear T13 with it, but not particularly efficiently since the set is at such odds and ends with its skills and required items. And casting Haunt w/ Locust on everything and then Firebatting it isn't exactly what I would call an efficient set design, esp when most of the skills on the set are completely worthless :/


    The problem with Zuni as others have said is that it's a worse Helltooth. The problem with WDs is that aside from Jade, everything is worse than HT garg. All the other HT spells are so weak in comparison that there is no real point casting them (for damage.) Unlike Zuni, you don't need to hit anything with your WoD, just aim it wherever every so often. Its chicken spec is more efficient than the actual chicken set, Arachyr.


    Suggestions:

    -Murder the Garg Humongoid rune in some way and then it'll be okay to buff everything else across the board to match other class levels (probably avoiding Haunt in some way.)

    -Take Pet damage off Zuni and make it when you hit an enemy with x (dart grasp or something idk) Grasp and Fetish damage is increased for x. (not that target takes more.)

    -Do something to give Arachyr an identity. Make it able to use firebats without either foregoing the staff or an offhand. Make the spider useful. It is a controllable pet!! What WDs have screamed for. I want a spider locust build!

    While not as broken as the other class' sets, I think the key problem is that Jade aside, HT basically steals what the other sets are meant to do. It's better at pets than Zuni. It's better at speed chicken than Arachyr. They really need to have less overlap on skills going on there.


    I don't play other classes as much but the obvious ones would be Akkhan's, Roland's, IK (not as part of Raekor) WW, ahaha Vyr oh dear. Wiz seems like a huge mess these days.

    You must of missed the last 3 seasons because arachyr is at the top of wd leaderboards....
    And to everyone else I think Zuni doesn't need any buffs. I agree it may need a slight rework such as making you spawn 10 fetishes at a time when you hit with a mana spender or something like that. I like that is a pet only set because it makes it more fun to play imo. I wouldn't want them to make it buff every skill.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Sets That Need Balancing!

    Yeah WD and Monk sets are all well balanced. Zunimassa is on par with every other set just because most people prefer Helltooth doesn't mean it needs buffing. Zuni offers a 1500% dmg buff whereas Helltooth offers 1400% so in fact Zuni is actually slightly better. You can also have more toughness with Zuni if you have 23 fetishes out it equals to 69% dmg reduction versus 60% with Helltooth but currently most people enjoy playing with firebats. Monk is in a very good spot right now they just need to solve the issue with the 2 piece of Uliana.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Sets That Need Balancing!

    I know the devs may not see this or may not want to make these changes but I just wanted to list out the class sets that i feel need to be buffed:


    Barb:
    - Immortal Kings Call
    - Might of the Earth
    - Wrath of the Wastes (major buff)


    Cursader:
    - Armor of Akkhan
    - Rolands Legacy
    - Thorns of the Invoker (light buff)


    Demon Hunter:
    - Shadows Mantle (major buff)
    - Natalyas Vengeance (light buff)


    Wizard:
    - Vyrs Amazing Arcana (MAJOR buff)
    Please if you buff this do something to make it more viable than using Firebirds with Archon because right now Vyrs 6 piece is practically useless. I would suggest making Vyrs 6 piece something along the lines of "You also gain Archon stacks when you hit with an Archon ability and Archons damage is increased by 20% for each stack."

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Bottomless potion of amplification

    I'm wondering if anyone can confirm that the affect of this potion "Increase healing from all sources by 20-25%" also affects the amount of healing that the potion does itself? i.e. Instead of the potion healing for 60% life it heals for 85%? Its hard to tell if that is what's happening because everytime I use it I go right to full health even at very low health.

    DELET
    Posted in: Theorycrafting and Analysis
  • 0

    posted a message on <SR> Serenity - Now Recruiting The Best of the Unknown!

    I'm Paragon 882 and mostly play healer monk but also have every other class geared out. Feel free to send me an invite: ghostdragon#110445

    Posted in: Clans [NA] [PC]
  • 0

    posted a message on STC Clan Recruiting

    Looking to recruit some members into my clan for some GR70+ runs. Must be paragon 800+ please add me: ghostdragon#110445

    Posted in: Clans [NA] [PC]
  • 0

    posted a message on T10 rift in 3 Mins Guardian of Sancuary achievement

    Can't delete thread but don't need help with this anymore.

    Posted in: Looking For Group [NA]
  • 0

    posted a message on Season Journey

    add me ghostdragon#110445 (NA server)

    Posted in: Looking For Group [NA]
  • 0

    posted a message on Need help with the t10 3 min rift

    still want to do it? add me ghostdragon#110445

    Posted in: Looking For Group [NA]
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