Quote from Indimix
The end result of how it works right now the "item end-game" of Diablo 3 and my idea of an improved and customized MF would be the same in terms of time to get your perfect gear. The only difference is, that the process of getting your gear would be enjoyable.
That's what I've said that JKlimek was missing the point.
Basically, what my idea does, is to change the AH for a mechanism which behaves similarly, but it makes you work for it. The result is (or I think it would be) farming for gear, specific gear, instead of buying it from the AH like 90+% of players do.
No, it would make it FASTER. If that's what you want, to get to the last items as fast as you can, then I guess you're right, doing so would make that more "enjoyable." Personally, I enjoy the hunt more than having the end items.
As far as I can tell, you're saying the problem is you never find good items, and the only way to fix this would be to make the better items more common (by, in your case, by fixing your most important affix). Doing this WOULD increase the chances you'd find something you need, but like I have said before, eventually you will then just get to the point where it takes forever to find an improvement, even with a fixed affix, because everything basically needs a perfect roll, and you'll either be bored by then, or be back here complaining about the other, unrelated, issues.
Quote from Indimix
Just as an example, when I've heard about the zero CD dog sacrifice WD build I thought: "nice!, I'll give it a try!". Turns out, that you need like 3 different legendaries with the proper affixes plus some other quite expensive pieces of gear to achieve that. As a no AH user, that is impossible to get, because, you cant farm for something specific, because the MF works in a incompatible way.
Of course this problem only happen when you have a poor itemization in conjunction with not too many choices of viable skills combinations.
Just to say, this happened in Diablo 2 as well (I believe Hammerdins were very gear heavy, I never had enough gear to make it work, so I never ran one and am unsure). The only ways around this particular issue (that I can think of) is either make it so easy that medicore gear can run almost any build, make items and builds independent, or just make the best gear really common. You're idea goes the "make the best gear common" route. Which causes the game to become easier.