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    posted a message on 4 players per game cap
    believe me.. i was sad too about the 4 player cap

    but u can see at the videos, its jst too much at the screen.. 8 is impossible



    5 would be a nice number, as it covers all classes.. but i know blizz tested that and refused
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Followers Mechanics
    Quote from Gouki289

    So its either:

    1) If I play solo , the follower system is valid and I get to know the storyline (aka. the extra story that they give)

    2) If I play with a friend, the follower system is invalid and I don't get to know the extra story (aka. i don't get the extra story from these followers)

    This is a disappointment, i want to utilize this follower system, but if i play with someone else then its gone!?


    maybe at multiplayer u still have the quests about the followers but once u complete they go to town, so u can hire them when u play alone

    at my humble opinion blizz took the best approach with the followers
    Posted in: News & Announcements
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    posted a message on Diablo 3 Followers System Unveiled
    i believe, or at least i hope, blizz will make mercs cost a lot of gold by some way and with this make them something more end game like

    so less ppl will have them (ends the problem with 8 ppl on screen) and ppl that jst don't want it can spend the gold at other gold sinks (ends the problem that some ppl don't like it but feel in disadvantage)

    also hope that blizz make a great ai.. so my barb have a smart enchantress that keep distance and dont die all the time :)
    Posted in: News & Announcements
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    posted a message on When Will Beta Begin?
    Quote from BR_GuyFawkes_BR

    They launch when its done and I play when its launched.

    can't say any better

    btw, i'm expecting beta by the first days of august, more 4 months and then LAUNCH

    always thought bout a 2011 xmas release and i'll keep that
    Posted in: News & Announcements
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    posted a message on Trading Town Allowing 4+ Players
    auction house is a "must have"

    but i don't see why a room with 10 or 20 ppl jst for trade would be bad.. actually could be a nice feature to a more pessoal clan meeting =)


    edit: noone is saying, "no auction house, lets trade old school"... it's jst bout 2 systems that complete each other
    Posted in: Diablo III General Discussion
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    posted a message on Trading Town Allowing 4+ Players
    kinda like the idea


    there's something at a face to face trade that can't be done with auction house.. the skill to trade with som1 and make a good deal, and for me that was a huge part of diablo.. always remember the day that i started trading with some crap uniques and ended with a legit soj

    maybe both systems together could work perfectly, or even another one
    Posted in: Diablo III General Discussion
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    posted a message on Whirlwind Babr or Frenzy barb?

    Quote from -Chaves-

    well.. i can say 3 things

    life tap, cb and good ar.. at this order

    .. if ur rich go for frenzy (can easily solo ubers), if not.. ww can do the work
    Which weapon types should i use? maces, axes, or swords.


    any type.. just find a weapon with a lot of "crushing blow" stat and search a wand at the vendors with life tap curse charges

    leave something like 15 skill points left and when u find THE weapon, choose the mastery.. seems like u dont have much items at d2
    Posted in: Diablo II
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    posted a message on Whirlwind Babr or Frenzy barb?
    well.. i can say 3 things

    life tap, cb and good ar.. at this order

    .. if ur rich go for frenzy (can easily solo ubers), if not.. ww can do the work
    Posted in: Diablo II
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    posted a message on Whirlwind Babr or Frenzy barb?
    ww is least gear dependent.. but you can do fine with frenzy

    go for whirlwind, especially if ur playing solo
    Posted in: Diablo II
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    posted a message on Diablo 3 released in 2012
    we'll play diablo few days after this year christmas B)

    beta at 20 july
    Posted in: Diablo III General Discussion
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    posted a message on Mercenaries, Hirelings, Followers...
    Quote from CherubDown

    Am I the only one that thinks hirelings like in D2 is a bad idea for D3?

    From what we've seen in the gameplay videos, when you get 4 players on a screen, there's a lot of shit going on. Adding mercs to the mess seems like too much.

    Also, I never liked the mercs in D2 anyway... they were inanimate NPCs that didn't know how to not die, so I never got one past Act 1.

    totally agree

    i was one of those who wanted 8 players like d2, but its really too much information with jst 4

    like more the idea of "weak" followers that add lore and a little help with solo play
    Posted in: News & Announcements
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    posted a message on This Week's Poll: Will You PvP?
    sure i will

    the good old times with my frenzy barb at classic and javazon at lod will come back :thumbsup:
    Posted in: News & Announcements
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    posted a message on Passing through Charcter Models?
    collision should be on at pvp and pve.. there'll be no places like maggot lair, i hope so
    Posted in: Diablo III General Discussion
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    posted a message on Level 60 cap and experience gain rate
    Quote from Splitdogg

    Quote from -Chaves-

    i don't think something like a week of grinding to hit the last lvl would kill som1
    Well one week of grinding isn't bad at all (especially if you compare it to D2), but Blizz doesn't want D3 to be a "grinding" game. It's all about fun, not repeating the same thing over and over (even though in D2 it still was pretty fun). lol


    =) i understand


    but sometimes i ask myself.. why d2 was so GREAT if there was so many wrong things, according to blizz, sure wasn't a perfect game.. but for me the best one at all

    for me the best answer at this lvl discussion is something between "d299wtflvling way" and the new 60 by the end of hell.. as i said, grinding some days.. but it's actually a minor problem
    Posted in: Diablo III General Discussion
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    posted a message on Level 60 cap and experience gain rate
    i don't think something like a week of grinding to hit the last lvl would kill som1

    d2 was hard with really high lvls? yes... but reach 60 at the last boss from hell is jst too much
    Posted in: Diablo III General Discussion
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