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    posted a message on Skillcalc has been updated
    Quote from pmpch

    Rune effects shown are level 4 now. It's not level 7 anymore, so possibly these aren't nerfs at all.

    I hope that's the case(and the person in the other thread was wrong).
    Posted in: Diablo III General Discussion
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    posted a message on Skillcalc has been updated
    Quote from Molster

    Quote from Zoltor

    Quote from pmpch

    http://us.battle.net/d3/en/calculator/

    - Several number tweaks (Meteor, ...)
    - Rune effect changes
    - Golden Rune effects overall nerfed
    - and more...




    I really don't understand why they did what looks like a massive nerf to runes(unless they plan to have more then 7 ranks, it makes no sense), maybe a marginal nerf at most, but why a huge nerf, it would make more sense to give the high ranked runes a huge buff, depending on certian things, mot a huge nerf.

    I really hope they aren't making the runes mean less(because that's the only form of customization in the game), runes should increase a skill's usefullness by a lot.
    ROFL I dont understand why people can say this... You can't understand why they nerfed something you have never played or even have the slightest idea how is balanced?

    its very possible these small nerfs were needed, they may have made the end game way to easy.

    and runes still have a massive effect on spells, even with these "nerfs"


    Runes should make a HUGE ******* deal(It's bad enough there's only 4 types, when there should be atleast 8 at release, and another 4 from an expansion), if they can't increase something more then any random equipment, it will be just another piece of equipment(but unlike everything else, it gets bound to a skill).


    What is up with Blizzard with this title, they keep doing things half-fast.
    Posted in: Diablo III General Discussion
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    posted a message on Skillcalc has been updated
    Quote from jaclashflash

    I do not think any skills were changed, just the max rune rank was changed to 4.


    "Note: Information on this page is based on a level 60 character and rank 4 runestones."






    According to someone in the other thread, a rank 4 rune use to make War Cry give 50% HP, and now supposedly it only give 35% HP, so sadly I think skills have been effected.
    Posted in: Diablo III General Discussion
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    posted a message on Skillcalc has been updated
    Quote from pmpch

    http://us.battle.net/d3/en/calculator/

    - Several number tweaks (Meteor, ...)
    - Rune effect changes
    - Golden Rune effects overall nerfed
    - and more...




    I really don't understand why they did what looks like a massive nerf to runes(unless they plan to have more then 7 ranks, it makes no sense), maybe a marginal nerf at most, but why a huge nerf, it would make more sense to give the high ranked runes a huge buff, depending on certian things, mot a huge nerf.

    I really hope they aren't making the runes mean less(because that's the only form of customization in the game), runes should increase a skill's usefullness by a lot.
    Posted in: Diablo III General Discussion
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    posted a message on Is Blizzard getting it wrong with the Diablo III beta test?
    "It's like the Q&A panels they host at Blizzcon and other events. The panel can be so condescending and dickish to all those people with complaints and concerns. Granted, sure, a lot of those people really do have some crazy ass questions as if they want a game designed personally for them. But then a lot of other don't either and they're still treated with disdain by the panel. So why, why even have the panel? Is it really worth showing such casual contempt for the people who have been there with you since the beginning? And I know a lot of them are cause they'll even say they've been playing since the first Diablo. I don't know... "






    That's true too(goes back to the them being arrogant issue).

    If they aren't willing to anwer any real questions to begin with, why don't they just keep their mouth shut about the game all together(don't release any info that will bring up questions, and don't hold these QA panals if you don't intend to answer any questions to beginwith).

    Seriously Blizzard acts more like a politician based organization, then a development company(getting them to give a straight answer is like pulling teeth).
    Posted in: Diablo III General Discussion
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    posted a message on Is Blizzard getting it wrong with the Diablo III beta test?
    Quote from proletaria

    Quote from Zoltor

    Gravity, turbine(I forgot who originally created Atlantica Online, but who ever did make it, is by far a better developer), Stardock is pretty sweet too, to name just a few(I know there are plenty more), all of which are better PC game developers.

    Blizzard hasn't been about developing quality titles in a long time, they are all about generating hype now(aka the title of the games are better then the games them selves, due to their ealier games being so good, and them puting less effort into their newer games).

    I'll rephrase my point a bit. In the 5-10 years since, what I would term, the golden age of PC gaming I haven't made a single PC title purchase that I didn't feel buyer's remorse over. Personal experience has lead me to an indictment of the industry rathan than one developer or one company in general.

    I've seen and taken part in some innovative and cute indy title betas, but the polish never seems to be applied. I've seen and purchased a few very promising main-stream titles from the giants and felt equal parts nostalgia and dissapointment. Where there was ample polish, there was not much innovation, and where there was innovation; it was hap-hazard.

    In the genre's i've traditionally cared about (rpg, mmorpg, rts, tbs, and action variants) things look grim all around. I'm not saying that nothing good is out there, but I really don't agree that Blizzard has fallen under par. I think the whole industry has slipped far down the well and the glorious era of masterful and innovative gaming likely popped with the tech bubble.


    While it is "indeed true", the industry as a whole has been going down hill, Blizzard games have been going down hill in quality pretty consistantly sigh(they are still above the red line, so most of their games are still "decent"), but if quality drops anymore, then it will easily lead to completely subpar games.

    Needless to say, Blizzard needs to stop trying to hype up their games, and actually put effort into development, if the game is a quality title, it will generate more then enough hype as is.

    Also if Blizzard Isn't gonna develop more then 3 titles, they need to stop being arrogant punks, and stop pulling this Blizzcon BS(spend the money on better development teams, and getting games developed in a timely manner).

    With the way Blizzard acts, you would think they are the biggest, and greatest company in the world(lol only in their minds). Their promotion getup is so huge, they could support like 2-3 dozen games at very least(yet they only have 3 titles... ).

    Sadly though, if Blizzard continues along this road of dumbing down systems/pulling crap only square(the worst company out there now) has pulled and focusing hype over the quality of the game(s) , the next Blizzard game will be a comlete POS(since it takes 10ish years for them to even make a game, and they only have 3 titles, any respect people have left for Blizzard will go out the window), they will easily be a subpar company.
    Posted in: Diablo III General Discussion
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    posted a message on Is Blizzard getting it wrong with the Diablo III beta test?
    Quote from proletaria

    Quote from Siaynoq

    I'm just thinking of other more efficient game developers who deliver great titles in far less than 11 years apart. Many developers but Blizzard know how to shut up and just make their game.

    Can you name some of these "great titles," and developers in question here? I agree with your critqiues, but I disagree any other studio has generated a blizzard-quality PC title in the last few years. Come to think of it, I don't even like what blizzard has done lately.


    Gravity, turbine(I forgot who originally created Atlantica Online, but who ever did make it, is by far a better developer), Stardock is pretty sweet too, to name just a few(I know there are plenty more), all of which are better PC game developers.

    Blizzard hasn't been about developing quality titles in a long time, they are all about generating hype now(aka the title of the games are better then the games them selves, due to their ealier games being so good, and them puting less effort into their newer games).
    Posted in: Diablo III General Discussion
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    posted a message on Best dropped/crafted item you got in the beta?
    Quote from Nooney53

    Quote from Zoltor

    I am sober, basing healing off of luck is dumb. Blizzard also have forgotten It's the journey that is important, not the destination.

    This demo is very telling too, when you have full health(meaning you don't need to be healed), Blood orbs drop like there's no tomarrow, but god forbid you're almost dead, Blood Orbs rarely drop, and the few that do, don't heal you enough/you can't get to them anyway.

    Don't let yourself get put into that position. I know you can't always help it, but that's when you have to strategize and figure out how to get yourself out of that situation. This system is MUCH better than potion spam, then TP, go to town and buy more potions and do it all again.


    There's more to an action/RPG then action(providing Blizzard even makes a Diablo 4, since they like to ignore the fact the Diablo series even exists, what's next, are they gonna go the square rout, and remove towns all together).

    Really this stay in the action stance they are taking, is rather silly. The item selling is one thing, but never needing to even go to town for supplies is stupid(you're on a ******* journey, ever hear of preparation).

    Also like you said, you can't always help it(lol I dare you to go tell a hardcore player that, because they are really screwed, while It's just annoying for a reg char, as you no longer drop your gear, them being killed, means perma death).

    PS. Atleast there's multiple types of healing items, this way we're not at the mercy of a randomized system, that wants you dead to begin with.
    Posted in: Diablo III General Discussion
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    posted a message on Best dropped/crafted item you got in the beta?
    Quote from Doomscream

    Omg that's awesome, a healing item that Isn't a potion, this is good news, because from what I've seen in this demo, is when you need damn Blood Orbs, either they don't drop at all, the hardest monsters block it or not enough drop to matter anyway(regen based off random drops is a far cry from the great potion system D2 had, nothing sucks more then to die because of bad luck, I feel sorry for hardcore players).
    I request you post again when you sober up a little.





    I am sober, basing healing off of luck is dumb. Blizzard also have forgotten It's the journey that is important, not the destination.

    This demo is very telling too, when you have full health(meaning you don't need to be healed), Blood orbs drop like there's no tomarrow, but god forbid you're almost dead, Blood Orbs rarely drop, and the few that do, don't heal you enough/you can't get to them anyway.
    Posted in: Diablo III General Discussion
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    posted a message on Best dropped/crafted item you got in the beta?
    Quote from HunterSCtv

    I have level my Blacksmith to 4&3/5 and he now crafts magicals/rares for level 30+ Stopped making items I can use a long time ago. D: I cherish my MF gear most of all. I have close to 80MF on my Witch Doctor.

    Most interesting item I've found recently:






    Omg that's awesome, a healing item that Isn't a potion, this is good news, because from what I've seen in this demo, is when you need damn Blood Orbs, either they don't drop at all, the hardest monsters block it or not enough drop to matter anyway(regen based off random drops is a far cry from the great potion system D2 had, nothing sucks more then to die because of bad luck, I feel sorry for hardcore players).
    Posted in: Diablo III General Discussion
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    posted a message on Is Blizzard getting it wrong with the Diablo III beta test?
    Quote from rawerpower

    Quote from DarkPhenomenon

    A TRUE Beta ..."the expectations" based on prior Blizzard betas were that we will have a SCII/WoW like beta. They didn't have TRUE betas for WoW and SCII ?

    Yo, can you link me the definition for "TRUE Beta"?

    I could ask Bashiok the same thing.



    Lol that moron couldn't answer that, Isn't it his fault this "demo" is called a beta in the first place(he announces pretty much everything to the communty first, was he the first to mention the so called beta was coming soon too), clearly he thinks this is what a beta is sigh.

    If you asked him, he would probally say "It's a beta, because It's prier to release" (Meaning he thinks everthing that Isn't the released product, is beta).
    Posted in: Diablo III General Discussion
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    posted a message on scripted fights and carebears?
    Quote from d3maniac2012

    so all the people "flaming" about PVP when it comes to diablo keep referring to people who play PVE (which is what diablo is 99% based upon) "carebears" and saying its because of "scripted fights". so considering diablo has most of the game randomized... items monsters ect. and the choice of billions of different skill combo's. how is PVE in diablo "scripted" and how is someone a "carebear" for playing PVE? also it seems like people are calling people "scrubs" now instead of noobs? I've only been out of the gaming scene a few years but wow... any info would be appreciated thanks.




    Those people make me sick, but sadly every game has these people that think PvP should be allowed globally, since they get their kicks out of randomly showing up, and then killing someone while the person is trying to play the game.

    All such people care about is kill marks, they aren't even part of the serious PvP community(so I feel sorry for the people that generally like PvP, because those punks give PvPers a bad rep), and they always make the carebaar remark, when people say they don't want to deal with that BS(getting randomally killed out of nowhere).

    Scripted fights is a completely bogus claim though(people just only want to PvP when they want to, not be "forced" to PvP when some jackass shows up), so they are morons to say fights are such, because even in a arena setting, the fights are randomized, and everyone should know PvE battles in a Diablo game is ofcourse random as well.
    Posted in: Diablo III General Discussion
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    posted a message on Will D3 break any records?
    Quote from EricSquat

    I was looking at the D3 Beta Key Sweepstakes and noticed that there are around 1.4 million likes on its Facebook page. https://www.facebook.com/Diablo?sk=app_6009294086

    That number seemed particularly high to me and got me thinking.

    Does anyone think that D3 will break any gaming sales records?

    Anyone want to make any predictions on how many copies will be sold in the first day/week/month?


    I think a 100k or so will be sold in the first week(sold, rather they can play it right after purchase, is another thing all together), so I don't think D3 will break any reccords.

    If by chance they release a console version at the same time, it could be a hell of a lot more then that, but I still don't think the numbers would be record breaking(although the numbers would be high up there).
    Posted in: Diablo III General Discussion
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    posted a message on What ways are you guys going to be purchasing D3?
    Quote from Designation15

    Quote from Zoltor

    Quote from Designation15


    Just because you don't think you would want more than 10 characters there are probably many people who do. What if someone wants 2 of each classes (one for each sex) then 2 for each class on hard core (one of each sex)? Just because you and I wouldn't surpass 10 characters doesn't mean there aren't a million others who would. And even so, how does it effect you if there are more than 10 characters per account?


    Lol can we be realistic here(getting 1 hardcore char to high lv is gonna take forever, nevermind the extra hunting you'll need to do in preperation of inferno, since you can't over lv the ememies), so noone is gonna do that, they'll be too busy getting one char up there.

    As for your other point, read my post again, and you'll see my answer to that.

    Realistic? People have been playing Diablo 2 for 11 YEARS, so all those years plus the ladder resets mean that they probably had many characters reach the max level. If people really like D3 then they will probably be playing it for 11 years as well, a lot of time to rack up the level 60's. Even if someone plays for 20 hours a week for 11 years that's 6.6 years total of gameplay. 6.6 years is a LOT of time to spend on just one character to run inferno.


    Guess what, D2 actually had customization/builds, there is none in D3. If you've seen one barb in D3, you've seen all the Barbs in D3(same goes for every class). If you want to start a new barb, delete the old one, because when it gets leveled, it will be exactly like your deleted char.
    Posted in: Diablo III General Discussion
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    posted a message on What ways are you guys going to be purchasing D3?
    Quote from Designation15

    Quote from Zoltor

    Quote from Designation15


    In WoW you could make a character and respec it any way you like, removing the need for multiple of the same class. But some people, once they hit level 80, if they like the class enough will make a new one and level it to 80 just because they had fun with it.

    Personally I will have one of each, if that, but some people enjoy the ability to make multiples of one character.


    While that maybe true(I do that a lot with handheld, and console games, where I only have around 3 slots to work with. Etrian Odyssey III is a prime example, a game whom has tons of customization, and also respects as well, just costs 5 levels).

    Know what I do, delete one of the saves. In D3 there is no reason why you would need more then 6 "active" char. I could see people complaining if this were RO(because you need specialized char/classes for certian stuff, so if you could only make 6 char, it wouldn't leave much room to make extra/more fun char, but that's not the case in D3).

    Move all the items to stash, delete char, and then make a new char(10 char is more then you could ever need to have at a time.

    Infact I would go as far to say, all having 10 char slots(atleas before expansion if we get more classes) does, is promote account sharing, as 10 is a hell of a lot more then one peropn could want.

    Just because you don't think you would want more than 10 characters there are probably many people who do. What if someone wants 2 of each classes (one for each sex) then 2 for each class on hard core (one of each sex)? Just because you and I wouldn't surpass 10 characters doesn't mean there aren't a million others who would. And even so, how does it effect you if there are more than 10 characters per account?


    Lol can we be realistic here(getting 1 hardcore char to high lv is gonna take forever, nevermind the extra hunting you'll need to do in preperation of inferno, since you can't over lv the ememies), so noone is gonna do that, they'll be too busy getting one char up there.

    As for your other point, read my post again, and you'll see my answer to that.
    Posted in: Diablo III General Discussion
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