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    posted a message on Of all the things on the Petition...
    You really need to stop using stupid pictures to show your opinion. They do nothing but label you as dimwitted and unable to articulate thoughts, especially when you exaggerate your point so needlessly.
    Posted in: Diablo III General Discussion
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    posted a message on redesigning health globes
    Quote from "tristan" »
    at least they could look logical
    What would make it look logical? If they changed the visual aesthetics of the orb, it would still float and fall out of mobs after you've slain them. We already saw this happen in D2 except with potions. It's just that orbs don't require you to open your inventory/press 1-4 to heal yourself.
    Posted in: Diablo III General Discussion
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    posted a message on Tyrael Pet Video
    Quote from "Daemaro" »
    endless game play with no real point
    You just described every MMO in existance.
    Posted in: Diablo III General Discussion
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    posted a message on Of all the things on the Petition...
    Quote from "VegasRage" »
    Along comes the perfect symmetric shaped 21st century sex pot hero without so much as a spec of dirt on them.
    Why would people deliberately choose to play as normal, mundane person? If you were to put yourself into a virtual fantasy, why wouldn't you want to look the very essense of what, for example, makes a beefy Barbarian a beefy Barbarian? Why would you purposely want to look drab and to the norm?

    bad photoshop
    Resorting to bad photoshops do not in any way help your arguments.
    Posted in: Diablo III General Discussion
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    posted a message on Of all the things on the Petition...
    Quote from "Equinox" »
    Phelps

    I bet you were the funniest in your classes.
    Posted in: Diablo III General Discussion
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    posted a message on Of all the things on the Petition...
    Quote from "VegasRage" »
    I think a more realistic game makes for a better environment, I really don't understand why you would want to overstate a characters armor.

    It's called developing a character's personal image. You wouldn't want all the characters to look alike, would you? That'd make the game generally boring because everyone looks the same with no differentials in clothing because it has to be realistic. Simply put, adding a realistic armour tag on the game will completely squash the character's archetype. I want to think Barbarians are big, buff and powerful. I wouldn't want that archetype to be lean and to the norm. I want something that will visually appeal and let you know, "Yes, that's my Barb!"
    Posted in: Diablo III General Discussion
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    posted a message on Of all the things on the Petition...
    It would help if there were no bias in the survey. By bias I mean the uncountable WoW bashing and numerous photoshopped pictures to 'prove a point.'
    Posted in: Diablo III General Discussion
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    posted a message on 2008 Leipzig: Random Dungeons and PvP
    I want to see what will come out of that "PvP mode for PvP players." Perhaps like arenas?
    Posted in: News & Announcements
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    posted a message on Michael Gough (Deckard Cain) Audio Interview
    Is it just me or did he not have much of a vocabulary? I cringed when he was trying to describe the new D3 lmfao.
    Posted in: News & Announcements
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    posted a message on Balanced & Successful Gameplay and Economy
    @Mastertim: No, your definition is correct.
    Posted in: Diablo III General Discussion
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    posted a message on Balanced & Successful Gameplay and Economy
    Wait, are you serious? Does my username say Daemaro now?
    Edit: No, I don't agree PK should be thrown out.
    Posted in: Diablo III General Discussion
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    posted a message on Balanced & Successful Gameplay and Economy
    "Its only fun for one person so it should be redone as to less restrictions for both sides" (Which I believe you are actually advocating more restrictions, telling people when and where to PK)

    Are you just randomly putting words in my mouth now? I suggest you read over what I've said instead of making up what you want to hear. Where did that line "It's only fun for one person so that feature should go" line even come from anyways, ability to misread posts? If by advocating restrictions you mean myself pointing out all the flaws and errors of the D2 PK system and show how PKers have all the unrestricted access into games with people questing, then yes.

    Quote from "mahamoti" »
    Obviously not ruined, since as you just pointed out, you can repeat it. Ruining your quest...
    I didn't say ruin THE quest. I said ruin the questING.

    As I see it, if you can't handle playing with other people, you should play privately.
    So here you should restrict all the players who want to quest online with players without people randomly logging into their games with uber gear and hostiling them? What you said makes perfect sense. "When you restrict players' actions in a multiplayer game, you arent getting the full experience of multiplayer*," except now you are restricting the players that simply want to play online. If I was a carebear and wanted to only play online for questing and PvM, you're telling the carebears to all restrict themselves to private games? You limit them to a tiny bubble online. That's restrictive.

    *Your words, not mine.
    Posted in: Diablo III General Discussion
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    posted a message on Balanced & Successful Gameplay and Economy
    Quote from "Mastertim" »
    Seeing as my point was that there are tons of games where the whole point of the game is to have fun at other peoples expense, and that people still play and enjoy these games, it still stands. And my non-moot point flies directly in the face of all your arguments that "It's only fun for one person so that feature should go".

    They are different genres of games. I don't see what you're comparing honestly. It's like comparing CS to D2. You only kill other people in CS, not so in D2 where players can quest. You only kill people in CS. Did I mention you only kill people in CS? That's the whole point of the game. As for "It's only fun for one person so that feature should go," I said I didn't want PK removed. I just want the system redone as to less restrictions for both sides.
    Posted in: Diablo III General Discussion
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    posted a message on Balanced & Successful Gameplay and Economy
    Quote from "SDCBloodline" »
    Your questing would be postponed, not ruined.
    If I have to repeat my quest from the beginning, is it not ruined?
    However, you stated the perfect preventive measure - private room. If you don't want the risks of PKers then remove and isolate yourself from the open games
    This is a bad suggestion, as I have already said before.

    Point is, Diablo has preventive measures to protect your characters, willing you utilize it.
    And it is a very restrictive function.

    Quote from "Mastertim" »
    "I don't like getting killed on halo, its only fun for the person who killed me" , "I don't like losing warcraft 3 games, its only fun for the person who beat me"
    Bad comparison. There are no PvM features in either games while online. Your point is moot.
    Posted in: Diablo III General Discussion
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    posted a message on Balanced & Successful Gameplay and Economy
    Quote from "mahamoti" »
    hostile words are exchanged...someone is killed, they recruit more friends to exact revenge, and all of this occurs WITHIN the game world. Don't you see? This gives the game world a real presence. It brings the game world to life. It is no longer a world manifested purely by inanimate NPCs...it has real player dynamics.
    The problem is if D3 were to take the same online characteristics as D2, it is not as dynamic as you want in a persistant MMORPG. Between you, your friend you are travelling with and the PKer, there are only five more people out in that world. Those five people might not even be in the game. Who else can help you now? It's not dynamic because you now have really 4 choices.

    1) TP to town, your questing is hereby ruined by a PKer
    2) Switch off to another character with godly equipment and hunt the PKer (They wouldn't PK if they didn't have the best items in the game), your questing is hereby ruined by a PKer because now you have to get rid of him, or you simply cannot damage him because his equip are better than yours
    3) Call friends for backup which might not be possible if those five slots are taken up by other members questing (and even then your friend's characters may not be able to kill the PKer), your questing is hereby ruined by a PKer
    4) Leave the game and remake a private game, your questing is hereby ruined by a PKer

    In a persistant world, players come and go. You might find a high level protecting lowbies in areas that have mobs that give exp, or you may have town guards that protect players from PKers. In D2, there are none.
    If what you said was true, that griefers controlled the system, then I would agree that it needs a rework. However I completely disagree with that. I played D2 a lot, and I was rarely if ever bothered by griefers.

    Examples above are how griefers control the system. People questing do not willingly go into games that say duel to quest because they'll be marked for death immediately. PKers on the other hand enter games with people questing to actively hunt low levels. You can avoid the PKers but it comes at a cost of your enjoyment online.
    Posted in: Diablo III General Discussion
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