• 1

    posted a message on The RNG Thread!
    Quote from Bagstone»

    A clan mate gambled an ancient Kridershot and ancient Calamity within 10 minutes. Both with max discipline and well-rolled.


    A few hours later this dropped for him:



    I guess you can't realistically upgrade this anymore. Did a GR58 in 11:30 afterwards - in 2 player...

    Seems like your mate is ready for season 4 ;) I haven't even created a character yet :<

    Posted in: Diablo III General Discussion
  • 3

    posted a message on Best weapon type For UE6 build.

    Balefire = Calamity > Kridershot > Odyssey's = Windforce = Leonine > Regular Bow > Crossbow = Regular 1h Crossbow

    This is for the Fire UE build, I will publish some math on this by the end of the week.

    Posted in: Demon Hunter: The Dreadlands
  • 3

    posted a message on [2.1.2] My last Tribute to perma SS Lightning DH - The Build that could have cleared 55

    [Read it all or don't even bother to watch the video]


    Hi everyone,

    this is probably one of the more anecdotal videos and posts you will see from me, I just want to share my feelings about the lightning build going into 2.2. You might or might not remember my video of the world first tier 45 solo clear back in September, which sparked the whole lightning DH meta in season 1 and finally got me several rank 1's (including rank 1 world hardcore all classes in 2.1) and eventually ended up beating tier 55. I really enjoyed playing this build and so did many others, but probably just as many didn't get too attached to it. In 2.1.2, Blizzard tried to kill it by nerfing Smoke Screen and the Helltrapper as well as completely changing the M6 playstyle, all of which were core ingredients of the old lightning build. However, on patch day of 2.1.2, I decided that I will not let go of it so easily and cleared a tier 47 rift with a crazy time using only crappy items (no SoJ / Hellfire / ancient weapon) and declared the lightning build to be alive – but I was so wrong. I got a very good rift and a bad RG, tried to scale things up a little and concluded that it might clear 52, maybe 53 in a perfect rift. Still, nobody played it, including myself, even though it was the one thing I loved most when playing solo DH, and then I published my physical guide, and everyone went for that instead.

    Season 2 was very short, and even though I managed to take a few rank 1's and ended up being #4, I'm still unhappy that I couldn't beat Gaby's tier 54 because I got only unbeatable rifts in about 200 tries. Well, after having played the lightning build for the last time on the first day of 2.1.2, I decided to do it again on the last day before perma Smoke Screen would (probably) finally vanish and just see how far I can push it. I just tried a couple of runs and this tier 53 runs was the result. I didn't clear it in time because my playstyle was in a very bad shape, I didn't have all the item rolls necessary and I got screwed over by a nasty reflect pack and one of the worst rift guardians, but it's very clear that the damage potential is clearly there once I manage to get a big pull and don't die. Even though we had some resource issues without the old Night Stalker, there were ways to make true perma SS work even in 2.1.2 if you get close to perfect CDR and RCR on basically every slot, which will make you immune to whatever elites and monsters you encounter, then you just need unburieds + goats, a decent map and a decent rift guardian, (maybe something like Avoid got in his rank 1 clear) and there you are - easy tier 55+. Don't get me wrong, lightning really is back now, even stronger than ever before (I estimate 58-62 solo clears) with the crazy combination of Kridershot / Unhallowed Essence / Bastions of Will, but the unique playstyle and feel of perma SS will most likely never return.


    So, here's my video, it's mostly unedited, I kept talking here and there and expressed my thoughts during the run. After clearing the first run I also included the RG kill of another one where you can clearly see that lightning could keep up even with physical if you get a good one, yet the AoE potential was just a lot better. I feel so much regret that I didn't go with it before... Another wasted opportunity, and another reminder to never stop trying to create and bring to life more powerful builds.


    RIP Perma SS - Tier 53 Lightning

    Posted in: Demon Hunter: The Dreadlands
  • 1

    posted a message on 2.2.0 Armageddon Natalyas 6p Build - #1 Hardcore GR 49

    DH confirmed easiest Tier 50 class? ;) Good job

    Posted in: Demon Hunter: The Dreadlands
  • 3

    posted a message on [2.2] Natalya Strafe Speedfarm Build

    Hi everyone,

    as you might probably know, I have done quite some testing on DH on the PTR for 2.2, and while trying to figure out some cool new stuff the Natalya set I came up with a really efficient speedfarm Strafe build which can be used for T6 and speed low GRs (~tier 35) and subsequently made me clear a T6 rift in 44 seconds. The basic idea is to stack a lot of movement speed and keep strafing all the time, thus quickly reducing your RoV cooldown to boost your dps to high levels. I will add a detailed written post to the builds section once 2.2 hits, for now you have to go with this talent calculator link.


    The Natalya set has a lot of flexibility in some item slots and gem choices. Since there are not that many clear-cut choices for everything, I tried to give a good overview of what is good to use, but also encourage everyone to try out a few different things with it.


    [2.2] Natalya Strafe + RoV Speedfarm Build


    Build + written Guide

    Posted in: Demon Hunter: The Dreadlands
  • 2

    posted a message on [2.2] Natalya Strafe Speedfarm Build

    Here is the Build + written guide. Enjoy!

    Posted in: Demon Hunter: The Dreadlands
  • 2

    posted a message on Physical Cluster - The Ultimate Solo DH Build + Math + Video (Tier 52)
    Quote from ace999lb1»

    For the 5th passive what do you think is best? I have a nice hellfire amulet so currently i'm using steady aim as my fifth passive but could something else be better?

    Over time, I have realized that Night Stalker is the best 5th passive to use, even for crossbows. Becomes even better for faster weapons. Steady Aim and Single Out are still useful, but lack behind a little bit.


    And in general, with season 2 being over and season 3 just over the horizon, I think it's time to put this build and thread finally to rest. All the information you might want to have is in here somewhere (mostly first post), and the new builds will be better than this anyway. Last night I paid my last respects to the physical build and season 2 by completing my last 54 key no matter what, and it was a horrible rift that took more than 30 min, but I just did it nevertheless. Fun times, see you in season 3!

    Posted in: Demon Hunter: The Dreadlands
  • 6

    posted a message on [2.1.2] Wizard clears Tier 59 in 4-player (DH PoV)

    Wizard Tier 59 4p (DH PoV)


    Hi everyone,


    you might know me from over at the DH forums. I'm just here to share my latest video, a 4-player tier 59 run. Avoid of our clan has found a way to boost the Wizard's dps to crazy levels in specific situations, making use of the Hydra spell alongside Flame Blades. It's really strong, potentially stronger than a 2xDH combo, and excels when fighting many targets at once. This clear was done a few nights ago and recently Avoid has agreed to let me stream and share it, so here it is. We have done only a few runs, spawning the RG in time almost every time up to tier 60 (but unfortunately we always got a very bad RG on 60). In this particular clear, we managed to use only one 58 key and upgrade it to 59 and 60 afterwards. Since the season is so short, we will not continue to push further because both Avoid and me are busy pushing for rank 1 solo, but it certainly has the potential to clear 61-62 and take the rank 1 non-sever clear if you put in some time to fish for a good rift.


    Previously, whenever a Wizard tried to enter a group for serious greater rift attempts, he would have to resort to playing a different class or would have to be carried by his teammates. With this new build (that I don't know all the details of, but you should be able to tell just from seeing and hearing the video), Wizards can be a good or even better alternative to a second DH in groups.


    The Wizard had the potential all along - and this is a prime example of how focusing on only one class will ultimately leave everyone blind to other options. It's not an optimal situation to have only two options for the dps slots, but it's certainly better than one. I hope this encourages everyone to try out new things, especially with all the changes coming up in season 3, and not just sit there crying for buffs or nerfs =)


    [Further links]


    DH profile

    Wiz profile

    Crus profile

    WD profile


    Avoid's livestream

    Clx's livestream

    My livestream


    [EU leaderboards - 4 player - S2]



    [Diabloprogress - Wizards - 4 player - S2]


    Posted in: Wizard: The Ancient Repositories
  • 1

    posted a message on Physical Cluster - The Ultimate Solo DH Build + Math + Video (Tier 52)
    World Rank 1 DH - Tier 53 solo
    Tier 53 =)
    The RNG was kind with me - I farmed 122 keys and expected to not even get one doable rift - until I cleared it on my 8th try. WTS 114x53 keys!
    At the time of the clear, there were two other clears on 53 and until the upload of this video one DH has actually managed to beat 54. Still, I'm very happy that I could clear 53 and I will try my luck in 54 until the end of the season as well. I'm starting to feel bad that it's always the same monster type and map layout on my successful runs =)
    4 days to beat 54 - 14:28. I guess my hardcore aspirations are finally stifled now

    Quote from VMT8

    Congrats on that run, it was INSANE. Was getting freaked out with the Jailer Waller combo there, really crazy.

    If you had a bad RG like Leoric, would you have quit the rift?

    I would still have completed it for gem upgrades, Leoric could actually be beaten in a Hell Rift on 49. Saxtris, Bone Warlock and Orlash would have certainly failed it.

    Posted in: Demon Hunter: The Dreadlands
  • 2

    posted a message on [2.2] Natalya Strafe Speedfarm Build

    Both the 44s run and the actual guide were recorded without the bugged Strafe runes.

    Posted in: Demon Hunter: The Dreadlands
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