Means best in slot, aka the best item possible for that item slot for your build.
- pwnerin0
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Member for 16 years, 11 months, and 7 days
Last active Sat, Nov, 7 2015 12:32:17
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Oct 6, 2012pwnerin0 posted a message on Hellfire Ring Proc Damage Nerfed, State of Monks, New Customer Support Phone Hours, Blue PostsPosted in: News
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Aug 1, 2012pwnerin0 posted a message on Character Profiles Possibly Coming Soon, Critical Mass Wizard Build, South Korea Gets a Server Upgrade, "Evil's Truck", PollThey better hurry up with 1.1 if they want me to play the game again.Posted in: News
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Jun 12, 2012pwnerin0 posted a message on Real Money Auction House is LiveThey really could do themselves and us a favor by replacing their cryptic error codes with a human readable message instead of explaining them on the forums.Posted in: News
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Jun 9, 2012pwnerin0 posted a message on Act III Inferno Farming, Treasure Creatures Drop Rates, RMAH ToS Update - Authenticator Required, Commodity Auctions, Blue PostsPosted in: News
The Mobile Authenticator is free, you just need an iOS or Android phone. -
Jun 9, 2012pwnerin0 posted a message on Act III Inferno Farming, Treasure Creatures Drop Rates, RMAH ToS Update - Authenticator Required, Commodity Auctions, Blue PostsAnother Act 3 Inferno run that I'd argue has easier mobs (at least with a DH):Posted in: News
- Set quest to Heart of Sin: The Second Heart.
- Take WP to Arreat Crater Level 2 and get 2 NV stacks. This is so you'll be guaranteed to have the full 5 NV stacks when hitting the first boss.
- TP to town and take the WP to Tower of the Cursed Level 2.
- From there it's 2 easy and linear zones to Cydaea and after that just 1 linear zone to Azmodan. Both bosses are pretty easy to kill.
- Whole run takes 15-30min, depending if hard elites spawn or not. Gives tons of items, usually 2-3 full inventories.
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Apr 19, 2012pwnerin0 posted a message on Patch 18 Patch NotesPosted in: News
Oh I see, that would make sense -
Apr 19, 2012pwnerin0 posted a message on Patch 18 Patch NotesPosted in: News
Isn't that because you already read it when it dropped somewhere outside (don't remember exact location, but I think the book name was identical)? -
Apr 11, 2012pwnerin0 posted a message on Darkness Falls. Heroes Rise First Unlock and Barbarian!, Patch 16 New Runes, Blue PostsWell that video has some pretty outdated informationPosted in: News
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Apr 9, 2012pwnerin0 posted a message on Class Spotlight - The BarbarianPosted in: News
Epic, epic, and that's just a "regular" mob it seems. I wonder how the act bosses will be! -
Apr 8, 2012pwnerin0 posted a message on Easter EggsI wouldn't be surprised at a secret pony level with rainbows.Posted in: News
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Working from home, so got that covered. Also got one of those magic pills left from my college time that easily keeps you awake for 24 hours (yes it's legal but not widely known, was used by military pilots to augment performance). And of course a nice stock of more or less healthy food and beverages.
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That's why I said out of combat It's a build meant to travel fast from A to B.
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Oh I see, that would make sense
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Isn't that because you already read it when it dropped somewhere outside (don't remember exact location, but I think the book name was identical)?
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Yeah I was aware of that. But it doesn't matter if you get 45 DP in 15s or in 45s (after which Preparation is up again). So you can look at it as 45 DP every 45s or 1 DP per second.
Or in other words, during a 45s period the DH generates 45 DP by default. If you cast Preparation + Focused Mind every 45s you get another 45 DP. Together that's 90 DP at your disposal every 45s. Casting Vault every 2s (45 / 2 = 22.5 times) costs 22.5 * 4 DP = 90 DP.
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That's gonna start a debate similar to the Teleport thread No way to know for sure until we have the game in our hands.
The way I understand it is that if you haven't cast Vault for the last 6s, it's gonna cost 8 DP. Then you have 6s time to cast Vault for 4 DP. If you do, the cycle repeats, giving you another opportunity to cast Vault for 4 DP within the next 6s.
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You're right. I really should read the skill descriptions more carefully, had +7 regen in mind. So with constant Prism usage that would be:
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Looks like you're right, my bad. I could have done it much simpler:
15 AP (Teleport) - 3 AP (Power of the Storm) = 12 AP costs per Teleport cast
10 AP (default regen) + 2 AP (Arcanot) + 2 AP (Astral Presence) + 2.8 AP (Prism)
= 16.8 AP regen per second
12 AP (Teleport) / 16.8 AP = Teleport every 0.71s
12 AP (Teleport) / 14 AP (without Prism) = Teleport every 0.86s
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You got your numbers wrong (Teleport costs 15 AP) and didn't factor in the default AP regeneration rate of 10 AP per second. Also Prism isn't even needed for free Teleports every second, only for every 0.51s. It's all laid out in my first post
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With the following build it's possible have a constant 75% increase to movement speed for free:
http://eu.battle.net...er#..dV!aW!..bY
As long as you have 8 Discipline (DP) to cast the initial Vault, the subsequent Vaults will only cost 4 DP.
By default the DH generates 1 DP per second. By constantly using Preparation + Focused Mind, you eventually get 45 DP during its 45s cooldown or 1 DP per second to make things simpler.
This results in a 2 DP per second regeneration and exactly covers the cost of Vault when cast every 2s.
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You probably wouldn't use such a build in a co-op game. But for solo farming it could be very nice, for instance to quickly look for events on the map. Could also be useful for pvp.
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Still nice to know such a free Teleport build is feasible (not counting any AP items). IMO shows how flexible the skill system is.
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Casting Teleport + Wormhole costs 15 AP. Using the following build, we can reduce the cost to 12 AP and generate 14 AP per second:
http://eu.battle.net.....QXTj!X!..ZZZY
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Mine was slow as a snail at first, too (around your speed). After a system reboot it got to 5 MB/s.