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Name Type Class Effects
EmbermistLegendary Main HandDemon HunterSmoke Screen cooldown decreased by 15%.
Syldra's FangLegendary Main HandWizardArcane Wind can no longer be charged up, and now unleashes an icy wind, damaging and Chilling enemies.
Wisdom's GraspLegendary Main HandMonkImprisoned Fist damage increased by 10%.
The ForgottenLegendary Off HandBarbarianHammer of the Ancients now throws a giant hammer that damages enemies in its path and knocks them away. Picking up this hammer will reduce the remaining cooldown on Hammer of the Ancients.
Blade ThrowerLegendary Off HandDemon HunterSpinning Chakram now fires a stationary chakram that continually damages all nearby enemies, but no longer has multiple charges.
Path of the PresentLegendary Off HandMonkExploding Palm now throws a giant palm in a direction, damaging all enemies in its path.
Gimcrack BucklerLegendary Off HandCrusaderWhile Punish has granted you Hardened Senses, your blocks will trigger an explosion dealing 149 damage to all nearby enemies.
Ten-ThornLegendary Off HandNecromancerCorpse Lance now collects the summoned projectiles around you, until you activate Corpse Lance again to fire them all in a direction.
ChaosruptureLegendary Off HandWizardBlack Hole instead conjures an unstable star which explodes when it expires, damaging and Stunning nearby enemies.
Power & CommandLegendary GemPower and Command alternates states every 9 seconds. Power increases your Primary Attack damage by 24%. Command increases all other skill damage by 24%. Each time these states alternate, you have a 30% chance to dispel a harmful effect from yourself.
Phoenix AshesLegendary GemPrevents fatal damage, and then grants a shield for 6 seconds that absorbs damage equal to 1050% of your base damage. When the shield expires, heal for 80% of the remaining value. Cannot occur more often than once every 180 seconds.
The Black RoseLegendary GemEach time you are attacked, you have a 24% chance to summon vines that Immobilize the attacker for 3.30 seconds. Each enemy cannot be affected by this more than once every 20 seconds.
Chip of Stoned FleshLegendary GemWhen you cause an enemy total loss of control, you also inflict an explosive curse. When the curse expires, enemies will explode for 45% of all damage taken during its duration, up to a maximum of 450.00% base damage. Cannot occur more often than once every 20 seconds per target. Damage taken by victims of the explosive curse increased by 24%.
Nightmare WreathLegendary GemYou have a 10% chance when you defeat an enemy to cause other nearby enemies to flee in fear for 2.40 seconds. Fleeing enemies take 8% increased damage. Cannot occur more often than once every 20 seconds.
The HungerLegendary GemHeal 140% base damage + 567 Life each time you defeat an enemy. Movement Speed increased by 16% for 3 seconds each time this occurs. Cannot occur more often than once every 20 seconds.
Bloody ReachLegendary GemYour attacks deal 6.00% increased damage for every 2 yards between you and the enemy hit. Maximum increase of 24% at 8 yards. In addition, your attacks have a 1.2% chance to slow enemy Movement Speed by 35% for 3 seconds.
BattleguardLegendary GemDecreases all melee damage you take by 24.00% from enemies within 3 yards. Additionally, while your health is below 60% you can move unhindered through enemies.
Chained DeathLegendary GemIncreases damage done by your attacks by 2.50% per target hit, up to a maximum of 17.5% with 7 targets.
Unity CrystalLegendary GemAll party members within 6 yards of you take 1.50% decreased damage and deal 1.2% increased damage for each additional nearby party member.
Howler's CallLegendary GemYour Primary Attack has a 10% chance to summon a charging spirit wolf that inflicts 360% base damage + 1458 to all enemies in its path and has a 48% chance to Stun enemies for 3 seconds. Cannot occur more often than once every 20 seconds.
Everlasting TormentLegendary GemYour critical hits inflict agony, dealing 30% base damage + 122 every second for 6 seconds. Each nearby enemy afflicted with agony increases your Attack Speed by 6%. Each enemy cannot be affected by this more often than once every 20 seconds.
Seeping BileLegendary GemYour attacks have a 4% chance to poison enemies, inflicting 65% base damage + 263 every second over 6 seconds and decreasing Movement Speed by 24%. This poison spreads to nearby enemies if the victim dies. Cannot affect the same target more often than once every 20 seconds.
Mocking LaughterLegendary GemYour Primary Attack causes enemies it hits to deal 8%decreased damage and forces non-Elite monsters it hits to attack you for 6.00 seconds.
Seled's WeakeningLegendary GemIncreases all damage you deal to Elite monsters by 4%. In addition, gain 18.00% increased damage for 60 seconds after killing an Elite monster.
Cutthroat's GrinLegendary GemGain 24.00% increased Critical Hit Chance and 4% increased damage when attacking from behind.