I wonder why everyone feels it is so difficult to create something like this.
The math is really simple.
The only place where the math becomes remotely difficult is when you are trying to figure out damage per minute, burst damage, and calculate damage based on cool down reduction, with actual rotations.
I feel the interface is going to take longer to create than the math itself.
Also all the links you have showed me do not show the things I actually wanna see.
Damage Per Minute
Burst Damage
Max/Min Hits Crits on specific Skills
Actual Skill DPS
I'm sure the last 2 are already out there, but those are the simplest calculations to get anyway.
The math is really simple.
The only place where the math becomes remotely difficult is when you are trying to figure out damage per minute, burst damage, and calculate damage based on cool down reduction, with actual rotations.
I feel the interface is going to take longer to create than the math itself.
Also all the links you have showed me do not show the things I actually wanna see.
Damage Per Minute
Burst Damage
Max/Min Hits Crits on specific Skills
Actual Skill DPS
I'm sure the last 2 are already out there, but those are the simplest calculations to get anyway.
I don't feel this would take too long to make, although I do tend to underestimate things.
Primarily: Damage Per Time, Skill Damage which includes the Skills you actually use and not white damage.
I was thinking of creating a website that can do this, but before I start I'd like to know if there is anything like that already out there.
If I do start, I will need input for many of the calculations, just to make sure my numbers are correct.