Any time something is the best, it feels mandatory. Sure, you pray not to have a socket on a ring or amulet, but you also pray not to have the wrong elemental skill or resource cost reduction (probably). For some builds, CDR or IAS.
Here's the problem, as I see it. I didn't play D2, so I don't have a problem with sockets being a trade-off. I see them as any other affix. You did play D2, so you are used to them being a pure bonus, and anything less than that makes them seem problematic. If they are mandatory now, though, as soon as they don't replace an affix they will be even more mandatory. If they can be added to gear without any trade-off, they might as well be removed. So if your goal is adding gearing options, what you really want is sockets/gems to be nerfed.
Why are you only looking at sockets that way? Why not look at primary stat the same way? "Man, for chest armor to be good it *has* to have str/dex/int. Those should be secondary stats so they don't feel like trade-offs." Or, "Man, for bracers to be good they *have* to have elemental skill damage. It's so much stronger than anything else. That should really be a secondary stat."
Bonus or substitution you will make the same decision either way. Personally, I use them for AR at the moment, because you get a better return on investment (1 ar for 2 primary instead of the 1 ar for 4 primary trade that you typically would make on gear... though of course at the end you hope to make neither trade).
As long as sockets are mandatory, how does changing what slot they fill change anything? Personally I don't mind the current system all that much. Trade-offs are a good thing. On an Andariel's which 4 do you want, between elemental damage, skill damage, dex, vit, attack speed, crit chance, and a socket? You can't have it all, and that's okay.
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Here's the problem, as I see it. I didn't play D2, so I don't have a problem with sockets being a trade-off. I see them as any other affix. You did play D2, so you are used to them being a pure bonus, and anything less than that makes them seem problematic. If they are mandatory now, though, as soon as they don't replace an affix they will be even more mandatory. If they can be added to gear without any trade-off, they might as well be removed. So if your goal is adding gearing options, what you really want is sockets/gems to be nerfed.
As long as sockets are mandatory, how does changing what slot they fill change anything? Personally I don't mind the current system all that much. Trade-offs are a good thing. On an Andariel's which 4 do you want, between elemental damage, skill damage, dex, vit, attack speed, crit chance, and a socket? You can't have it all, and that's okay.