okay so heres a thought for a build i have, havent played the beta or anything so this is pure speculations
but my thoughts went like this
first of with punish i gain 15% block change, plus i have 15% block chance from hold your ground, that's 30% block chance right there
plus with a good shield you would get another 27-33% block chance that would mean i would have roughly 60% procent block chance on each attack.
This in hand would mean i would expload alot from the punish rune causing continues dmg to my foes.
also i would rapidly regain helth due to renewal. also as a precation and party purpouse i have 2 more healing skills. one for me and one for the party.
that dose dmg -> heal and heal -> dmg
also for the law i chose the 100% increased critical hit dmg in order to combine with bombardment and the rune that gives each hit 100% crit chance.
and i chose heavenly strenght in order to boost weapon dmg in order to increase dmg from the punish rune and the shattered ground rune.
if you can't see the passivs i chose they are heavenly strenght, iron Maiden, Renewal and Hold your Ground
Lemme know if im way out in space on this build or if you think it might be vaiabel.
But thanks. I am super exited to try it out so gief tuesday!
gief feedback plix
okay so heres a thought for a build i have, havent played the beta or anything so this is pure speculations
but my thoughts went like this
first of with punish i gain 15% block change, plus i have 15% block chance from hold your ground, that's 30% block chance right there
plus with a good shield you would get another 27-33% block chance that would mean i would have roughly 60% procent block chance on each attack.
This in hand would mean i would expload alot from the punish rune causing continues dmg to my foes.
also i would rapidly regain helth due to renewal. also as a precation and party purpouse i have 2 more healing skills. one for me and one for the party.
that dose dmg -> heal and heal -> dmg
also for the law i chose the 100% increased critical hit dmg in order to combine with bombardment and the rune that gives each hit 100% crit chance.
and i chose heavenly strenght in order to boost weapon dmg in order to increase dmg from the punish rune and the shattered ground rune.
if you can't see the passivs i chose they are heavenly strenght, iron Maiden, Renewal and Hold your Ground
Lemme know if im way out in space on this build or if you think it might be vaiabel.
Over and out
//Neobob