DPS meter must be like /recount and some text telling your DPS, why cause "if you can't measure it it doesn't exist". The question is not who makes more DPS is who you'd like to play with.
Who makes more DPS does not really affect who I play with, but then again thats just me. I like to play with people who are laid back and funny; people I can enjoy content with not elitists. While DPS does matter to an extent, I don't think it should be the driving point of why you play with who you chose to.
Im not a 100% sure about this, but I think I'd like a dps meter. Not specificly for comparing my damage to others and burn them out but to improve and assess different builds. How much dps do i sacrifice for this survivability? etc
You make a good point; in that regard I definitely would like to see how much I could improve my output/theorycrafting. If they do put one in though, it should be for us to see only. There is no need to share information like that in a game like Diablo III unlike WoW and what not.
Who makes more DPS does not really affect who I play with, but then again thats just me. I like to play with people who are laid back and funny; people I can enjoy content with not elitists. While DPS does matter to an extent, I don't think it should be the driving point of why you play with who you chose to.
You make a good point; in that regard I definitely would like to see how much I could improve my output/theorycrafting. If they do put one in though, it should be for us to see only. There is no need to share information like that in a game like Diablo III unlike WoW and what not.
Is the boss dead? No?
KEEP DPS TILL DEAD.