Well... the 404 error is because the API is not yet released.
D3API.Net has a testing version of the API along with a testing tool which allows you to access existing examples and use them as if they were really sent from the API!
This.
If you would like to begin "testing" or integration of this wrapper with your application, I have built a specific version of the wrapper with this in mind. It just pulls examples that are published by Blizzard. You can do this while offline too! :Thumbs Up:
I am pleased to announce that the first release of D3API.Net is finally here.
D3API.Net allows .Net developers to access Diablo 3's Web API in a completely familiar and comfortable way. No web requests. No parsing. No serializing. Simply use the object that is returned how you please.
If you're asking yourself, how can I start to integrate this API into my existing project even though Blizzard hasn't released the official API yet - read on.
D3API.Net has a testing version of the API along with a testing tool which allows you to access existing examples and use them as if they were really sent from the API! The testing tool allows you to input any Json string(preloaded with examples), then it spits out a treeview, in which you are able to visually navigate through the object. From here you have the ability to locatate specific variables and their identifiers!
If you are interested in the least bit about the D3API.Net project, or simply wish to use it in your project, I urge you to head on over and have a look at it:
d3api.codeplex.com
Enjoy,
Promedeus
This project is under the GPLv2 License
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Not sure what you mean?
This.
If you would like to begin "testing" or integration of this wrapper with your application, I have built a specific version of the wrapper with this in mind. It just pulls examples that are published by Blizzard. You can do this while offline too! :Thumbs Up:
Thanks for the support guys!
D3API.Net allows .Net developers to access Diablo 3's Web API in a completely familiar and comfortable way. No web requests. No parsing. No serializing. Simply use the object that is returned how you please.
If you're asking yourself, how can I start to integrate this API into my existing project even though Blizzard hasn't released the official API yet - read on.
D3API.Net has a testing version of the API along with a testing tool which allows you to access existing examples and use them as if they were really sent from the API! The testing tool allows you to input any Json string(preloaded with examples), then it spits out a treeview, in which you are able to visually navigate through the object. From here you have the ability to locatate specific variables and their identifiers!
If you are interested in the least bit about the D3API.Net project, or simply wish to use it in your project, I urge you to head on over and have a look at it:
d3api.codeplex.com
Enjoy,
Promedeus
This project is under the GPLv2 License