When you do, run with stun. It lasts a lot longer than the tooltip would have people think, as you probably already know. It launches 8 bats, about one per second, and ends up stunning an area for about 8-10 seconds, and works on bosses unlike stampede (IIRC?, I used to use it at first but don't remember it having any effect on bosses) and nearly all, if not all, elites. It is VERY strong.
I used to be require to have it for diablo inferno fight in order to kill my clone. It stopped being a problem eventually Because i kill my clone during smoke screen. Its a very good ability to have in group since theres many clones though. Solo nowdays i farm using claptrop bait the trap, marked for death mortal enemy, prep and smoke screen. I do most of my second heart to azmodan run in 15-20 minutes without a death (can happen still, phasebeast/ invul/ minion fast/reflect damage lol.)
Diablo runs are simply not useful, as he is a much longer boss and getting 5 stacks is much longer in act 4 as elites are so spread out. Lootmodan and cyaeda or what ever her name is. They are perfect boss for DH farm, mark for death, sit on your claptrop and see them vanish in 15 seconds, ok was more like 30-40 seconds before i got really geared.
I still dont feel safe enough without smoke screen and prep just yet. But i think it will come soon enough and i might drop prep for bat and ss for shadow power gloom. Hell it might be more efficient as soon as next patch depending on how big the damage nerf really is. If i still get 80% of my hp taken away by a simple blood clan spearman, smoke screen still gona be mendatory.
Ill only touch the sharpshooter part of the post. Sharpshooter is greatly overrated and it devaluate stats because i seealot of DH only look at their upgrades with ss on. This is a very bad way to go about upgrades as this is not your real damage. Im currently sitting at 98k dps without sharpshooter, i cannot see a difference with it on or off, when i kill an elite pack or a boss. I simply took perfectonism instead. I have 49% crit chance sitting on my trap. I kill non extra health pack (even the one with reflect damage) In the duration of 2 smokes screen, unless they are shielded or invul minions. People gearing only for SS in mind are not doing it correctly, any fight that is longer then 1 second, makes sharpshooter a wasted point unless you can crit for over a 500k damage( so the elites die in that one sec). Fact is with 98k dps and 49% crit i crit more then a guy with 200k dps with sharpshooter and i produce more dps on things that matters.
Short: SS is a wasted slot in good gear, i crit so many times per second(hell more then that in aoe or huge bosses hit box) that theres no way it stacks to anything meaningful ever. It just stays at 0 permanently. Except at the very start of a fight if i stopped to kill.
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I used to be require to have it for diablo inferno fight in order to kill my clone. It stopped being a problem eventually Because i kill my clone during smoke screen. Its a very good ability to have in group since theres many clones though. Solo nowdays i farm using claptrop bait the trap, marked for death mortal enemy, prep and smoke screen. I do most of my second heart to azmodan run in 15-20 minutes without a death (can happen still, phasebeast/ invul/ minion fast/reflect damage lol.)
Diablo runs are simply not useful, as he is a much longer boss and getting 5 stacks is much longer in act 4 as elites are so spread out. Lootmodan and cyaeda or what ever her name is. They are perfect boss for DH farm, mark for death, sit on your claptrop and see them vanish in 15 seconds, ok was more like 30-40 seconds before i got really geared.
I still dont feel safe enough without smoke screen and prep just yet. But i think it will come soon enough and i might drop prep for bat and ss for shadow power gloom. Hell it might be more efficient as soon as next patch depending on how big the damage nerf really is. If i still get 80% of my hp taken away by a simple blood clan spearman, smoke screen still gona be mendatory.
Short: SS is a wasted slot in good gear, i crit so many times per second(hell more then that in aoe or huge bosses hit box) that theres no way it stacks to anything meaningful ever. It just stays at 0 permanently. Except at the very start of a fight if i stopped to kill.