The only way I can kill packs with immortal minions, mortar/chains and vortex/jailer is to cast a venom hydra, go right up to them and hit frost nova, fire away on a spell like arcane orb, then when they defrost cast diamon skin with the crystal shell rune and blast away some more. Once diamond skin is over with, teleport away using the wormhole rune so you can keep going. Keep energy armor up at all times and hopefully by the time you teleport away, frost nova is back from CD and so is diamond skin.
Problem is, it's very resource heavy and so I find myself having to use Astral Presence along with the energy tap rune on energy armor. This boosts my AP to bout 160 (thanks to items as well) and then I use the Tap the Source rune on Arcane Orb so I can get more hits in with it.
I usually get away with only a few deaths using this tactic. It's when you're in areas where there's hardly anywhere to run like the tower in act 3 with those phasebeasts that automatically have teleport as well that really stuffs you up.
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Problem is, it's very resource heavy and so I find myself having to use Astral Presence along with the energy tap rune on energy armor. This boosts my AP to bout 160 (thanks to items as well) and then I use the Tap the Source rune on Arcane Orb so I can get more hits in with it.
I usually get away with only a few deaths using this tactic. It's when you're in areas where there's hardly anywhere to run like the tower in act 3 with those phasebeasts that automatically have teleport as well that really stuffs you up.